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Auch.. Net nezinau ar cia komplimentas ar "uzvaziavimas". Siaip uzmaciau, kad sitas zaidimas yra senas, su keletom daliu isleistu. Tai kodel gi ne, kad jis butu siame forume. Manau galima ne tik apie populiarius rasyti, bet ir apie maziau zinomus ar va tokius. Nezinau kuriai kategorijai sitas priklauso. Na, bet bent jau vienas zmogus atsirado kuris lauke sios temos. Tai jau gerai.
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Kūrėjas: Platinum Games Leidėjas: Square Enix Žanras: Action Režimai: SP Išleidimo data: 2017 -- --
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Kūrėjas: Sega Leidėjas: Sega Žaidimo variklis: Žanras: Action / Adventure Režimai: SP Išleidimo data: 2015 03 21 ( 2017 -- -- PS4 EU ) Reitingas: Metacritic įvertinimas: Puslapis: GamePlay: Zaidimas zada pasirodyti ir europoje. Pats zaidimas buvo isleistas 2015 Japonijoje. Ir jeigu atmintis nepaveda tai niekas nelabai ir zadejo, kad jis pasirodys kitur ir dar su ENG kalba. Japonijoje pasirode tiek PS3 tiek PS4 versija. Na, o pas mus, jeigu gerai supratau, bus pristatyta tik PS4 versija.
- 2 atsakymai
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Cia kaip supratau is antrastes bande kazkiek palazdavoti zaidima, kad taip atrodo siu dienu lektuvo neutralizavimas:
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Gameplay: https://www.youtube.com/watch?v=y4K5CNgJU0M
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Nelabai ispudingas traileris, bet jame pristatomas naujas Titanas vardu Ronin:
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17min gameplay is DLC underground:
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Mazas zemelio gabaliukas. O siaip zaidimas tai tikrai geras. Ko toliau tuo labiau prie realybes
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PS4 Exclusive God of War Gets Tons of Info on Norse Setting, Gameplay, Kratos and His Son During PlayStation’s E3 live coverage, God of War Creative Director Cory Barlog and Voice Actor Christopher Judge (who is the new voice of Kratos) talked about the new game announced yesterday. Below you can read a recap of what they shared: Barlog was floored by the response to Kratos’ entrance during the live demo at the E3 press conference. Right from the beginning the team wanted to “rip the whole thing up” and rebuild the franchise “from scratch.” They wanted to find all the things that worked and keep them, but change all the things that didn’t match the vision of a more intimate view on Kratos’ life. The team “kicked around” a bunch of different mythologies for quite a while. The setting that they ended up selecting isn’t the viking era. Before the viking era there’s the migration era, and before that there’s a pre-migration era. It’s the era when according to the vikings the gods used to walk the Earth among men. Kratos and his son are in a world where nobody is friendly and everything is hostile. Kratos’ son is actually the only one among the two who understands the local language. Kratos is a stranger in a strange land. For instance, the troll speaks ancient Norse, which the kid understands, but Kratos doesn’t. This allows the team to focus on a new dynamic with Kratos and his son. According to Judge, the script of the game is not simply a game’s script, but is a fully fleshed out story with fleshed out characters that have full emotional ranges. Kratos faces the struggle to accept a new role and not be the same old Kratos, and that for Judge is the role of a lifetime, as it allows a large emotional breadth as an actor. Barlog mentioned that this is not a new Kratos, he’s still the Kratos we know, but he’s older, and he’s looking at life through a different lens. The same goes for Barlog himself: his view of the world is different from when he started working on God of War. Kratos is struggling with the idea of having to deal with another person, a tiny human not listening and not understanding what he thinks is very simple. He’s frustrated, because he can’t let the anger out and has to remain patient and convey his knowledge to his son. His real challenge lays in how much how his real self he’s going to show to his kid, and in how much of himself he sees in his kid. According to Judge nothing changes a man more than having a child, and the game also portrays the challenge of finding out how to be a father when you have never been fathered. The ending of the demo portrays a missed opportunity. The kid is ready to open up, but Kratos misses the opportunity to open up himself. He doesn’t have the strength to pat his son on the back, while he’s completely capable to take down a troll. He has grown up under the most brutal military training possible, and that doesn’t breed cuddly puppies. There are going to be RPG elements and progression, even if it’s not yet set in stone how they will materialize. The axe that we see in the demo has a history. There is a whole story around that connects to many characters within the game. Going with a new weapon was a very deliberate design choice, because there is a whole new way of controlling the game. There is a while new set of controls and a whole new way of interacting with the controller. This had a long development cycle and it went through a lot of revisions. The team isn’t yet ready to reveal the name of Kratos’ son. The whole narrative is set around the idea of teaching, and that’s incredibly important to the gameplay. Through the entire game, Kratos is constantly teaching his son via banter and actual interactivity. There is actually a button entirely dedicated to interacting with Kratos’ son and prompting him to execute certain actions within the game, both in battle and in situations not related to combat, like puzzles.
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Resident Evil 7 could include a playable demo of Resident Evil 2 Remake, at least according to a theory published by the famous forum NeoGAF, and based on a small easter egg present in the test version of the seventh chapter in the series. Looking at the image above you can see a string of numbers on the left, this corresponds to the product code of Resident Evil Director’s Cut in the United States. So far, nothing unusual, except that the title in question included in it just a demo of Resident Evil 2. Is Capcom trying to tell us something? It is not excluded (but not yet confirmed) that Resident Evil 7 may contain a code to download the demo of Resident Evil 2 Remake, at the time, however, it is only speculation. Recall that the seventh episode of the Resident Evil series will be released on January 27, 2016 on Xbox One, PlayStation 4 and PC. In another news, when capcom announced Resident Evil 7 during the Sony conference, the image could be seen in the western logo, that plays with the number VII within the word Evil, and uses Biohazard subtitle. The Japanese version will be slightly different, since the series is known for Biohazard. In this case, the number 7 is integrated with the letter z, and uses Resident Evil subtitle.
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Super zaidimas. Is kart matosi, kad kure atsakingai ir su fantazija. Zaidimas bus paleistas i Xone ir Win platformas. Pasirodys sio menesio 29 X. O Win, kazkodel, kito menesio 7d. https://www.youtube.com/watch?v=dO_LJbCGAZo
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Pirmadienį „Microsoft“ didžiausiame metų kompiuterinių žaidimų industrijos renginyje konferencijoje E3 Los Andžele pristatė mažesnę „Xbox One“ versiją – „Xbox One S“. Tiesa, staigmeną kiek sugandino aibė iš anksto nutekintos informacijos, tad apie „Xbox One S“ naujoves buvo žinoma jau anksčiau, rašo engadget.com. Vienas svarbiausių atnaujinimų susijęs su 4K formato palaikymu. Jei turite 4K vaizdo formatą palaikantį televizorių, galėsite pasirinkti įvairių turinio peržiūros 4K raiška būdų. Be „Netflix“ ir „Amazon“ 4K turinio palaikymo bus integruotas ir 4K Ultra HD Blu-ray. „Xbox One S“ taip pat palaikys ir HDR režimą, o „Gear of War 4“ bus pirmasis žaidimas su naująja spalvų gama. Palyginus su „PlayStation 4“, „Xbox One“ yra didelė konsolė ir ne tokia patogi, tad mažesnės versijos išleidimas atrodo logiškas „Microsoft“ žingsnis. „Xbox One S“ bus 40 proc. mažesnė už „Xbox One“, joje integruotas vidinis energijos tiekimas, o maksimali kietojo disko talpa sieks 2 terabaitus. Tarp kitų atnaujinimų yra ir USB jungtis priekinėje konsolės dalyje ir panaikinta „Kinect“, tačiau komplekte bus USB suderintuvas. Su „Xbox One S“ atkeliaus ir naujas pultelis su Bluetooth jungtimi, kuri leis prisijungti prie kompiuterio be papildomos įrangos. Pultelį bus galima įsigyti ir atskirai. „Xbox One S“ prekyboje pasirodys nuo rugpjūčio mėnesio. 2 TB talpos versija kainuos 400 dolerių, 1 TB – 350 dolerių, o 500 GB – 300 dolerių. Bendrovė taip pat patvirtino gandus apie visiškai naują žaidimų kompiuterį - „Project Scorpio“, kurį vadina „galingiausia kada nors sukurta konsole“. „Project Scorpio“ su aštuonių branduolių procesoriumi bus išleistas kitąmet per žiemos šventes, jos grafikos procesorius sieks 6 teraflopų našumą ir leis mėgautis žaidimais 4K raiška. Konsolės atminties pralaidumas sieks 320 GB/s.