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tuoj ir PLM pradės flešinti,o kol kas PLM flešina tik Lite-On 9504 modelius...
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GoldenEye 007 Reloaded launches for the PlayStation 3 and Xbox 360 this autumn, Activision has announced. It is a high definition remake of last year's Wii game, GoldenEye 007. Developer Eurocom has created a brand new game engine to craft the game. The UK studio began this work last year as it was making the Wii title. Included is revamped AI and better graphics. It runs at a sparkling 60 frames per second, too. Standalone challenge missions, collectively called M16 Ops, have been added. This online leaderboard-fuelled extra adds over ten hours of gameplay, Activision said. Elimination is a timed-based mission. Assault sees you attack a base. Stealth is for fans of quiet killing. And Wave Defense, which does exactly what it says on the tin. Online has room for 16 players across 10 maps. Split-screen multiplayer is also included. Multiplayer modes are under wraps, although Activision is leaning towards James Bond being a spy in this area. Also added is the Challenge Mission Designer, which allows players to apply modifiers to online game modes. Paintball, Golden Gun and Exploding Heads feature. Eurogamer saw a pre-alpha build of the game last week, and played the Severnaya level updated and improved. Comparisons with Activision's own Call of Duty series are sure to be made, but according to producer James Steer, gamers will be able to tell the difference. "Because it's a first-person shooter and because Call of Duty is one of the biggest FPS brands it's inevitable," Steer told Eurogamer. "The Severnaya level is similar to some of the snowing levels. But because we have James Bond as a character, and because we try and drive that home to you – when you see the start of a mission you're seeing the Bond model – and then you're getting reinforced with Daniel Craig's VO and Judi Dench talking to you, it's reinforcing the fact you're playing as James Bond in a James Bond adventure. "That's a challenge for sure, but it's something we're working on."
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Ntsc yra JAV ir Azijos regionų vaizdo standartas,Europoje jis nenaudojamas,todėl ir NTSC konsolių čia nenusipirksi...Dvd key būtinas X360 dvd-romo nuflešinimui,jeigu pats xboxo neflešinsi,tai ir nelabai tau jis rūpėti turi...+ jeigu pirksi slimą pagamintą iki 2010 11 tai jie kol kas neflešinami...
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Nintendo appears to have confirmed that ageing GameCube games will be made available for download on the Wii U. Gamers will get the last-gen games via the company's existing WiiWare service, Nintendo of America exec Amber McCollom told NintendoGal. "GameCube discs will not be compatible with Wii U, but a number of the games that were playable on GameCube can be downloaded from WiiWare," McCollom said. To date, Nintendo has used the term WiiWare to denote original downloadable games on Wii, while retro games are re-released under the Virtual Console label. Did McCollom misspeak? Or will these GameCube games come with Wii U related extras? And if GameCube titles are to be made available, does this mean Nintendo are considering a beefier Wii U memory capacity? Wii owners had to make do with just 512MB of internal memory, although this was expandable via SD cards. It would take double that to cope with just one of the GameCube's 1.4GB mini DVDs that Nintendo fed players with. With N64, SNES and NES games already available for the Wii, adding GameCube titles would be a logical next step. Indeed, Nintendo has just launched a Virtual Console for the 3DS, which includes Game Boy and Game Boy Color classics.
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Senukas Hulkas sukasi pramogu versle: Wrestling legend Hulk Hogan is doing a voice for upcoming open world mental 'em up Saints Row: The Third. Ex-porn star Sasha Grey and Lost Daniel Dae Kim also lend their dulcet tones to Volition's game. Hogan plays Angel DeLaMuerte, a wrestler wronged by his former tag-team partner. He teams up with the Saints to take over the city of Steelport. Grey plays Viola DeWynter, one of the two sisters who run the Syndicate's financial empire. Dae Kim, who played Jin-Soo Kwon in it ended terribly/brilliantly Lost, reprises his Saints Row 2 role as Johnny Gat, chief lieutenant of the Third Street Saints. He's now a celebrity, with his own clothing line, energy drink and cars.
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Nėra ką norėti,Impaleris kiek žinau vienas šį puslapį tvarko,o ištisom parom gi neprikabėsi,pilna man regis jis darbų turi....
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Grąžiai įkurdinai abu konurentus P.S. Labai geras noras ir sveikintinas kas mėnesį įsigyti po geimą
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Gidu skiltis kol kas dar tvarkoma,kantrybes dude
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Kas norite kokybisko garso us MW3 logotipu uz nezmoniska kaina,prasom: Ear Force Limited Edition Call of Duty: Modern Warfare 3 headsets will launch in the UK. One of them costs £250. Lygo International will distribute the Turtle Beach designed headsets for PC, PlayStation 3 and Xbox 360. They feature "unique" sets of audio presets designed by the audio teams at Modern Warfare 3 developers Infinity Ward and Sledgehammer Games. Here are the juicy details: Ear Force DELTA (EFD) – Call of Duty: Modern Warfare 3-Optimised Programmable Wireless Dolby 7.1 Surround Sound Headset with Bluetooth Chat. The top-of-the-line EFD headset comes packaged in a specially-themed carrying case and is pre-loaded with unique custom Modern Warfare 3 presets and voice prompts. Ear Force Delta is the ultimate Xbox 360 and PS3 weapon for the most avid Modern Warfare 3 players. MSRP: £249.99. Ear Force BRAVO (EFB) – Call of Duty: Modern Warfare 3 Optimised Programmable Wireless Universal Gaming Headset. Featuring the same custom Modern Warfare 3 presets as the EFD, the EFB provides players with the same optimised experience in a universal headset that's the perfect Call of Duty companion on Xbox 360, PS3 and PC. MSRP £169.99. Ear Force CHARLIE (EFC) – Call of Duty: Modern Warfare 3 Optimised Multi-Speaker Surround Sound PC Gaming Headset. With eight amplified, acoustically-angled speakers delivering discrete surround sound, this tournament-grade, Modern Warfare 3 optimised wired headset is the perfect choice for competitive PC gamers. MSRP £129.99. Ear Force FOXTROT (EFF) – Call of Duty: Modern Warfare 3 Optimised Universal Gaming Headset. For Modern Warfare 3 players seeking effortless cross-platform performance, the EFF provides gamers with high-fidelity amplified audio along with several key features to set it apart. MSRP £89.99. The headsets will available for Modern Warfare 3's 8th November launch. Go nuts.
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A new map pack is on its way for THQ shooter Homefront. The Rock DLC adds two new multiplayer maps. Alacatraz is set in the infamous San Francisco island prison, while Bridge sees you attempting to secure the North Tower of the Golden Gate Bridge. There are also two new Team Deathmatch areas - Waterway and Overpass. Priced at 400 Points, it's "coming soon" to Xbox Live, with PC and PSN roll-outs to follow sometime thereafter.
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Sony's PlayStation 3 has been described as a "pain in the ass" to make games for by a developer of an upcoming triple-A multi-format video game - nearly five years after its launch. Marvin Donald, game director at Darksiders II developer Vigil, told Eurogamer the studio is forced to do "wacky stuff" on Sony's console. "It's a pain in the ass to work on," he said. "Five years later, getting used to it? That means it's a pain in the ass. "I'm not an engineer, but I hear about it all the time. We have to do wacky stuff with the way we manage memory." During the PS3's early life it was dogged by shoddy ports of multi-platform games. At the time some developers complained about the complexity of the hardware, and suggested it would take time to wrap their heads around the systems under the hood. In 2009 then Sony Computer Entertainment chairman Kaz Hirai claimed the PlayStation 3 was intentionally difficult to program for in order to ensure that the console met its promised ten year life cycle. "It's hard to program for, and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer," Hirai explained. "We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" Donald explained that the cause of Vigil's PS3 headache has to do with the memory management. "Even as an artist, it's like, OK, my textures are too big, I'm in trouble because I checked in something that's making the 360 crash because it's a 20x48 when it really should just be a 10x24, or even smaller. "But on the PlayStation 3, the assets go into different categories, and if one of those categories becomes too bloated it'll crash the system. It's a little bit more sensitive on the PS3 in that regard. There are some things you just can't do, or you have to do differently. Yeah, it's a pain."
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Šitoje va temoje,chebrytė apie tai diskutavo,tai gali biški pasiskaitinėti apie tai http://www.playmanija.lt/forumas/t30753/isorinis-irasantis-dvd-rom/
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Kad nera taip,kad nebus nevisai sutinku,nes liepos 1 pasirode tokios zinios info The first Crysis game is coming to Xbox 360, judging by a Korean Ratings Board listing spotted by Kotaku. Crytek's PC-only shooter has subsequently popped up on the ESRB site too, for both PlayStation 3 and Xbox 360 Korean games site Inven has reportedly received confirmation from EA Korea that the port is happening, though a release date has yet to be confirmed. We've asked EA for further clarification. Stay tuned for an update. Crytek boss Cevat Yerli didn't seem too interested in bringing the game to consoles when he spoke to Digital Foundry earlier this year. "We wanted to move on to our next game and come up with a fresh setting to further develop the Crysis franchise," said Yerli. "A port to consoles wouldn't have been easier or cheaper necessarily and we always want to innovate and thus offer improved and refined gaming experiences." Crysis originally launched on PC back in 2007, picking up a 9/10 from Eurogamer. "Personally I'd like to see where this astounding world-forging technology will take us," wrote Jim Rossignol in his Crysis review. "I can't wait to see what Crytek will do next."
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Apie tai kaip Crytek "padare" chyterius ant MP check this Those who played the PC version of sci-fi shooter Crysis 2 online upon release know it suffered from cheaters. Crytek UK, which created the multiplayer portion of the game, has combated many of the exploits and hacks used by those cheaters to gain an unfair advantage in the game – and ahead of its keynote at the Develop conference this week has revealed to Eurogamer how it did it, and how the cheaters gained a foothold in the first place. Using hacks, players were able to give themselves extra points, trigger infinite energy cheats and exploit bugs that meant that you did not have to reload or suffer from recoil. All of this contributed to an unfair advantage. "We had patch windows open to us, and it was just about getting the right fixes into the right patches and getting them out to the community as soon as possible," Mark Tully, Crytek lead programmer, told Eurogamer. "One thing we did have on our side on the PC, where most of the hacking was taking place, is the dedicated server program. That meant we had a load of trusted partners we could update the dedicated server software on. We probably updated that about four times for every client patch we updated the end user with. "There was a lot of stuff going on behind the scenes to catch the cheaters at their dedicated servers and just kick them from the game. That's probably where a lot of the effort was. "What people were seeing was, cheats that were working one day would suddenly not be working the next day even though nothing had apparently changed. It was just the server had been updated." But how did Crysis 2, a triple-A, high-profile multi-platform game from a proven developer, ship with such a susceptibility to cheating? According to Crytek UK, the developer simply didn't expect the game to get hacked on the scale it did. "We did feel like the game seemed to attract a lot of attention from hackers and cheaters," Tully said. "More than we anticipated." CryEngine 3, the Crytek-owned game engine used to create the game, also played a part. "CryEngine as a whole is a very moddable thing," Tully explained. "It's a very flexible engine. Particularly on PC there are a lots of hooks that are perhaps left exposed that shouldn't be left exposed, which can leave you open to hacking if you're not careful. "Obviously with the push onto consoles, which don't really suffer from the same kind of hacking and exploiting to the level they do on PC, it hadn't really been focused on as like, we need to go through the PC version with a fine tooth comb and close all these doors, many of which we weren't specifically familiar with, they weren't ones we'd actually added in multiplayer, but ones that had come with the CryEngine if you will. "That was probably something we would have benefited from spending time on." And if it could go back and create the game again, Crytek UK wouldn't repeat its mistakes. "The things we've done post release are things if we'd thought about it beforehand and known it was going to happen, we could have done those," Crytek UK principal programmer Pete Hall explained. "For example, on the PC, people were able to edit some of the data in the game and then go and play online, which wasn't our intention at all. It was as much a bug as anything else. "Things like that we would definitely of fixed up in a heartbeat." Now, four months after release, Crytek is happy with the state of Crysis 2's online multiplayer. Crytek recently released a DirectX 11 patch for the PC version of the game, which allows those with powerful computers to ramp up the graphics. This is the last patch scheduled by Crytek, Tully confirmed. But the developer promised to dip back into support of the game if a hack emerges that demands attention. "We're relatively happy with how things are at the moment," Hall said. "But there's always the thing with people cheating that they naturally are continually looking for an edge over other players. So new things will come to light and we probably will want to go back and look at them as they do. "But I don't think there's anything we're aware of at the moment we desperately want to fix." Crytek UK is heavily rumoured to be working on TimeSplitters 4 for the next-generation of home consoles. The studio refused to confirm this was the case to Eurogamer, but did say a number of new projects are in the works, and vowed that they won't suffer from hacking and cheating in the same way Crysis 2 did. "We've closed most of those now, so I wouldn't expect the same problems for future titles," Tully concluded. "It's an ongoing battle with the hackers. There are a lot more of them than there are of us."
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Cituoju batono siandienini pasisakyma Xlive temoje: Sveiki, Sulaukėme tarpinio atnaujinimo. Xbox 360 System Update coming this Tuesday Citata Sometime during the day tomorrow (Tuesday, July 19th) when you sign in to Xbox LIVE you’ll receive a prompt to accept a mandatory system update. If you are signed into LIVE already, you may be signed out and asked to accept the update and you’ll be back online in a few moments. There are no new features that will show up once your system has been updated. This update is preparation for additional system enhancements coming to Xbox 360 later this year. Šaltinis: http://majornelson.c...g-this-tuesday/ Savaime suprantama, kad piratams vertėtų susilaikyti nuo šio atnaujinimo, kol nebus aišku, ką jis realiai padaro ^_^ Jei perrašo DVD ROM FW, matomai reikia sulaukti patvirtinimų, ar dabartiniai LT+ v1.9 yra "compatible" su naujuoju DB. Sėkmės!
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PS3 gamepadas gi bevielis,o kad galetum ant ps2 zaisti su bevieliu pulteliu i PS2 lizda isistato specialus adapteris,duodamas prie to pultelio...Del uzsakymo tai jeigu turi sandelyje tai ir imk,nemanau,kad isdurs ^_^
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RROD slimui?kazko nesitiki ^_^ tegu laidus tvarkingai susijungia,turbut tiek ir bedos tebus
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http://www.bms.lt/lt/catalog/view/?id=35683
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O tu cia kartais ne su prekes.net maisai?
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Tu jiems pasiskambink ir paklausk ar turi ji vietoje,jei turi pas save,tai tikrai nemaza garantija,kad viskas bus ok ^_^
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Šiuo metu manau pats didžiausias jo minusas tas,kad kol kas jo neina nulaužti,bet tik kol kas,jeigu turi pažystamų kurie turi org žaidimų,pasiskolini ir pažaidi mėnesį kitą,kol sulauksi nuflešinimo ir tiek,arba žaidi GOD žaidimus...
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Per brangiai manau jis nori,jau tada geriau http://www.playmanija.lt/forumas/t31120/parduodu-geros-bukles-deveta-xbox360-elite-jasper/
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Ne į temą Tas tai taip,skirtas gyvenantiems ne LT (tiksliau uzdirbantiems ne LT atlyginimus)
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Dekui,pabandysiu