Rekomenduojami pranešimai

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Kūrėjas: Capcom
Leidėjas: Capcom
Žaidimo variklis:
Žanras: Action / Role-Playing
Režimai: SP / MP
Išleidimo data: 2018 01 26
Reitingas:
Puslapis:

 

The latest entry in the critically acclaimed 40 million unit selling action RPG series, Monster Hunter: World introduces a living, breathing ecosystem in which players take on the role of a hunter that seeks and slays ferocious beasts in heart-pounding battles. Venture on quests alone or with up to three other hunters in a newly designed online drop-in multiplayer system which allows cross-region cooperative play between Japan and the West, uniting the global player base for the first time ever. Monster Hunter: World will also be the first game in the series with a worldwide simultaneous

Monster Hunter: World sees players gear up to venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the ultimate hunter!

Features

    Welcome to the new World: Taking on the role of a hunter, players are tasked with going on a research expedition to a newly discovered continent known only as “new world” as they venture on quests to discover more about this mysterious land.

    Living and breathing ecosystem: Utilize the surrounding environment and wildlife to your advantage. For example, pit monsters against one another to lure the main target creature to the right place, but be careful not to become hindered by the hazards they present.

    Global simultaneous release: For the first time in the Monster Hunter series the latest title will release within the same launch window and unite hunters across the world with cross-region cooperative play options.

    Online drop-in multiplayer: When the battle is too daunting to take on single-handedly, hail up to three other hunters to assist during quests by sending up a SOS flare to a worldwide server full of potential teammates.

    Hunt to craft new gear: Defeat monsters and collect loot from fallen foes to craft equipment and weapons styled after the monsters that have been slain. Selecting the right loadout can help exploit enemy weaknesses to gain an advantage in battle.

    Master the beasts: A variety of ferocious creatures inhabit the new world landscape including the series mainstay Rathalos and the all new Anjanath. Players can mount the monsters with the dynamic riding mechanic, allowing them to travel along the monster’s body and deliver locational damage.

    Seamless gameplay: Players and monsters can move from one map area to another freely and without loading screens whilst gameplay also dynamically transitions between night and day.

    Mantle: Hunters get a new cloak item that can be worn for a certain period of time. Some of these cloaks can allow hunters to use stealth, giving them a chance to sneak up on a monster. Other cloaks can be used to attract monsters to a location.

    The Slinger: A new item used in various ways by hunters. This item allows for hunters to fire a grapple hook, allowing them to swing off, or even pull on, objects, as well as fire rocks and other items at foes.

    Hunters can quickly gather and use items in Monster Hunter: World, unlike previous titles in the series.

    The Base Camp spawns in random places. Each time a hunt starts, hunters will be at a different Base Camp.

    Hunters can change weapons and armor midhunt by going to the Base Camp.

        This feature was added due to there usually being multiple large monsters in an area and from each having a different strength or weakness.

    Hunters can now hunt freely without being held back by the main objective/quest, even if the quest is complete. Hunters can hunt freely without any limits in an area now.

    Hunters use Scoutflies as guides to help them navigate the area if they can't find the monster and to find certain items, including drool and footprints.

    The monsters can easily change the environment hunters are fighting in with certain attacks and by destroying certain objects.

    Each large monster in a location has a territory in a certain part of the area. In some cases, hunters may need to lure another threat into their territory in order to get their target to reveal itself.

    By hiding from monsters, hunters can avoid fighting them or prepare for a silent escape from the battle.

    Fauna and flora have been added into Monster Hunter: World.

        Hunters can interact with the fauna and flora in various ways. Some bugs, for example, can heal hunters just by simply grabbing them. Hunters can even tip over some plants to turn a set area into a poisonous hazard.

 

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Redagavo Magnitas

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Jeigu pridėtų bent decent lygio quest'us (ne tuos kur tiesiog parnešk, užmušk, o šiek tiek deeper), žaidimai tikrai galėtų būti labai awesome.

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Dar vienas gameplay 4K formatu

 

 

PS4 Pro GamePlay:

 

Redagavo Magnitas

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Sitas GamePlay i klausima neatsakys, bet visiems visada buvo idomu, kodel RPG zaidimuose ginklai sulig motociklu, o zalos jie daro kaip mediniai kardai?!

 

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PS4 savininkai pirkdami si zaidima gaus bonusa Aloy is Horizon Zero Down zaidimo. Gal kazkam tai pades apsispresti pirkti zaidima ar ne?!

 

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Redagavo Magnitas

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Idesiu paskutiniu naujienu ir traileriu, kad neatsilikti nuo naujienu apie zaidima:

 

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duos PS4 demo megint nuo 22d iki 26d. dabar jau duoda siustis. bent jau US PSN.


belaukiant Demo , PS4 Pro duoda toki pasirinkima pagerinimu.

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su demo gausim 3 questus per 2 mapus , ir 4 player co-op

 

This is the beta version of Monster Hunter: World.

※This Demo is a timed content. Users will able to experience the demo during this time. 12/22 9:00AM~12/26 8:59AM PST.
※Above timing may shift without notice.

A new world awaits you, where a living, breathing ecosystem of flora and fauna is the setting for pulse-pounding battles against fearsome creatures using an arsenal of powerful weapons.

The beta features three quests set across two different maps: the dense, verdant foliage of the Ancient Forest and the arid sands of the Wildspire Waste. Track your prey across each of these unique landscapes, using the very environment itself to your advantage. Each quest features a different monster for you to try your hand at hunting, but you don't have to go it alone: up to four players can team up online in co-operative multiplayer.

Quests featured:

Beginners: Hunt the Great Jagras in the Ancient Forest
Intermediate: Hunt the Barroth in the Wildspire Waste
Experts: Hunt the Anjanath in the Ancient Forest

Note: some content may differ from the final game.

Online features require an account and are subject to terms of service and applicable privacy policy (playstationnetwork.com/terms-of-service & playstationnetwork.com/privacy-policy).

1 player
Network Players 2-4
Online Play (Optional)

Software subject to license (us.playstation.com/softwarelicense). Online features require an account and are subject to terms of service and applicable privacy policy (playstationnetwork.com/terms-of-service & playstationnetwork.com/privacy-policy).

©CAPCOM CO., LTD. ALL RIGHTS RESERVED.

 

Redagavo scalman

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na ir silpna ta demo misija pasirode kaip ir pats zaidimas. matyt tikejausi kazko visai kitokio. jau nebe ps2 laikai kai uztekdavo pamaigyt viena knopke kad nugalet monstra. bet kagi velgi nieko daugiau neveikiau tik maigiau viena knopke is ko seke labai prastas combat su isijungianciom ataku animacijom kurios turi pasibaigt tam kad atlikt kita veiksma, aisku kitas veiksmas vel to pacio klaviso maigymas. ne visiskas nuobodus. ir grazus vizualai cia nieko negelbeja. 


monstru gaudyma tikrai buvo galima paverst i idomesniu uzsiemimu, combat galejo but irgi kaip siu dienu rpg ar kazkas tokio. bet visai ne. kamera malesi kur papuola , kartais nelabai zinojau kas vyksta siaip . tie kirciai irgi tokie pusiau kerti ora ten jokios labai reakcijos nebuvo. kazkaip prastai viskas

Redagavo scalman

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Kodėl čiurkos mėgsta didelius ginklus? :D

P.s Ir personažai taip pat akis turi didelius. :D Gal kažkuom kompleksuoja.

Redagavo CerberusLT

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ginklai tai tegu buna ir akys, nesvarbu , bet pats combat tai neatrodo kad pasikeite daug nuo senu laiku. o reikejo ta keist is esmes. bet cia tik man gal. kitiem patiks vienos knopkes maigymas ir tai vadinsis kova su monstru. wow tiek daug taktikos reikejo idet ... tiek daug planuot kaip atakuot ir pan. NEE.  :trl:


dar mano katinas buvo tipo mano kompanjonas seklys kazkoks , tipo jis tyliai rasdavo ten kazka. ka ten rast jei ateini , spaudi R1 , jis isitraukia ir issilanksto savo ginkla , grazi tranformacija ir viskas ir jau lauki epines kovos...bet deja ... greitai nusivili  :poker:

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