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NieR:Automata

NieR:Automata

  • Platformos

    • PC
    • Xbox One
    • PlayStation 4
    • Nintendo Switch
  • Kūrėjas

    • PlatinumGames
    • 8-4, Ltd.
  • Leidėjas

    • Square Enix
  • Temos

    • Fantasy
    • Sci-Fi
    • Post-Apocalyptic
  • Išleidimo data


  • Apie žaidimą

    NieR: Automata is an action role-playing game developed by PlatinumGames and published by Square Enix for PlayStation 4, Microsoft Windows and Xbox One.

NieR:Automata

Apie žaidimą

NieR: Automata is an action role-playing game developed by PlatinumGames and published by Square Enix for PlayStation 4, Microsoft Windows and Xbox One.

Aprašymas

Overview

NieR: Automata is an action RPG directed by Yoko Taro and developed by Platinum Games and published by Square Enix. It aims to retain the originality of Nier while presenting more appealing gameplay. It is set in the same universe as Nier but features a separate story in which robots are sent to reclaim Earth from an alien invasion after humanity was exiled to the Moon.

Story

Nier: Automata opens with 2B and 9S paving the way for a future incursion into machine territory, working to clear out machine threats for the local Resistance. With help from Anemone and later Pascal, 2B and 9S defeat multiple machine threats. During their missions, they witness the birth of and later fight Adam and Eve, physical manifestations of the machine network who reveal that their creators were destroyed centuries ago. 2B and 9S also encounter A2, who is on the run from YoRHa. It is revealed that the machines are beginning to feel emotions and gather in groups, and some like Pascal's group have grown tired of fighting. 9S is eventually captured by Adam, who is killed by 2B. Deprived of his brother, Eve goes mad with grief and drives the machines under his command into a frenzy. 2B and 9S kill Eve, but 9S is infected with the machine's logic virus, forcing 2B to kill him. Despite his body dying, 9S's personality is saved on the local machine network, allowing his transfer into a new body. The second playthrough follows the opening narrative from the perspective of 9S, offering new insight into the machines and Adam and Eve. 9S also learns that humanity has been extinct since the events of Nier aside from a server on the moon holding humanity's DNA and history. YoRHa and its mission were created to keep the androids from losing morale. He also encounters a glitch when performing a standard server sync, and halts the procedure for both himself and 2B.

The apparent deaths of Adam and Eve throw the machine network into chaos, prompting YoRHa to launch a full-scale invasion. 2B and 9S form part of the vanguard, but a logic virus attack turns every YoRHa unit aside from 2B and 9S hostile. The two retreat to the Bunker, which is subsequently overrun—the "glitch" 9S encountered was, in fact, a hole opening in YoRHa's virus defenses, leaving the entire squadron vulnerable. Infected herself, the Commander orders 2B and 9S to the surface then self-destructs the Bunker. 2B and 9S are forced to separate on the descent when attacked by rogue YoRHa, and 2B ends up infected with the logic virus. Saved from rogue YoRHa by A2, 2B uploads her memories into her sword and tasks A2 with completing her mission. 9S sees A2 kill 2B, and ignorant of their interaction angrily swears revenge against A2. Alongside this, a structure called the Tower created by the machines rises above the land. The story then divides between A2 and 9S, with their respective Pods 042 and 153 interacting with each other.

A2 continues 2B's missions against the machines. During her story, Pascal's village is attacked when machines begin going berserk, and when A2 and Pascal fight off a machine attack the "children" of his village commit suicide in fear of being killed. A2 has the option of either wiping Pascal's memory at his request, killing him, or leaving him. Meanwhile, 9S investigates the Tower and its purpose: he learns that YoRHa androids and machines are constructed from the same materials, and the Tower is preparing to launch something he assumes is a missile directed at the server on the moon. During his quest, 9S is tormented by the loss of YoRHa and 2B and becomes emotionally and mentally unstable. 9S eventually gains access to the Tower with help from Devola and Popola, who sacrifice themselves to fend off the attacking machines—they are revealed to be the last surviving versions of the android type that triggered the end of humanity as experienced in NieR: Replicant, thus suffering persecution by other androids. They are programmed to feel perpetual guilt and try to atone for their actions. A2 follows 9S inside, where the machines' controlling artificial intelligence confronts them both—A2's backstory as the survivor of a precursor unit to the YoRHa that was designed to be destroyed is revealed, and 9S learns that the logic virus attack on YoRHa was part of the plan to perpetuate the ruse of humanity's survival and trap both machines and androids in a repeating cycle of war.

When they meet at the top of the Tower, A2 reveals the truth about 2B; her real designation was "2E" (E = Executioner), a YoRHa unit designed to repeatedly kill 9S whenever he discovered the truth about humanity and YoRHa—2B suffered greatly from her role, and wanted to help 9S through A2. 9S, by now driven insane and infected with the logic virus, challenges A2 to a fight. The player then selects which character to control. In the Ending C, should the player choose A2, 9S is defeated, and A2 first cures him of the logic virus, then sacrifices herself to destroy the Tower while Pod 042 takes 9S to safety. In the Ending D, should the player pick 9S, the two kill each other, and in his final moments the machine artificial intelligence tells him that the Tower has changed its function due to the machines' evolution and is instead firing an ark containing the essence of machine kind—including the still-living Adam and Eve—to find a new world. During the credits, Pods 042 and 153 speak to the player upon finding that the data for 2B, 9S and A2 are still intact. If the player agrees to save the data, this triggers the True Ending, Ending E: Pods 042 and 153 reconstitute the androids' memories and experiences and reconstruct their bodies—despite the possibility that the three would merely repeat everything, the Pods hold faith that they will forge a new future.

Characters

No Caption Provided

There are three main characters that feature as the events and story of the game progresses. They are listed below:

1. YoRHa No.2 Type B (2B)

- The main female character of the game. A member of special Android task force YoRHa, she is sent to Earth on a mission to return Earth to the humans that once inhabited it, and to destroy the robot menace that the alien invasion left behind.

2. YoRHa No.9 Type S (9S)

- The main male character of the game. Teaming up with 2B, the pair work together on their mission to reclaim Earth from the robots that now inhabit it.

3. YoRHa Type A No.2 (A2)

- A mysterious character of whom not much is known. A main character in the stage play preceding the game, she was once a member of YoRHa, but disappeared and became a wanted fugitive.

Several side characters also appear in the game:

4. YoRHa Commander

- Working from the Bunker, the orbital home of YoRHa, the Commander oversees your operations over the course of the game.

5. Operator 6O & 21O

- Servicing 2B and 9S respectively, these characters transmit mission information and conduct daily reports.

6. Adam and Eve

- The mysterious antagonists of the game, the "machine brothers" are elusive and extremely powerful.

Multiple Endings

One of NieR: Automata's defining characteristics is its use of multiple endings. There are 26 different endings in total; one for each letter of the English alphabet which makes up a part of the ending's title. A majority of these endings include various bad or joke endings where a character fails to complete a task or walks away from an objective. When a player triggers one of these endings, text will appear on screen describing the fate of a character and the credits will scroll by very quickly. Once one of these alternate endings is triggered, the player will be brought back to the main menu where they will be able to continue the story from their last save.

NieR: Automata has five main story endings: Routes A through E. After the player completes the first ending, Route A, a message signed by Square Enix PR will appear. The message thanks the players for playing NieR: Automata and encourages them to play through the story again in order to see additional story elements and gameplay systems. With each subsequent playthrough, the player learns more about the main characters, the other androids, and the machines, in addition to seeing new events that weren't featured in the previous routes.

Soundtrack

NieR: Automata Original Soundtrack Cover
NieR: Automata Original Soundtrack Cover

NieR: Automata's original soundtrack is composed by Keiichi Okabe, Keigo Hoashi, and Kuniyuki Takahashi. Several songs change dynamically by adding and removing vocals and instruments based on where the player is located in an area and during certain events. Several songs also have chiptune style versions that play during the game's hacking segments.

No.TitleArtistLength
1SignificanceKeiichi Okabe2:38
2City Ruins (Rays of Light)Keiichi Okabe6:21
3Peaceful SleepKeiichi Okabe6:49
4Memories of DustKuniyuki Takahashi5:28
5Birth of a WishKeiichi Okabe4:39
6The Color of DepressionKeiichi Okabe3:16
7Amusement ParkKeigo Hoashi6:18
8A Beautiful SongKeigo Hoashi4:04
9Voice of no ReturnKeiichi Okabe3:50
10Grandma (Destruction)Kuniyuki Takahashi5:28
11Faltering Prayer (Dawn Breeze)Keigo Hoashi3:10
12Emil's ShopKuniyuki Takahashi5:27
13Treasured TimesKeigo Hoashi3:44
14Vague Hope (Cold Rain)Keigo Hoashi3:34
15Weight of the World (English Version)Keiichi Okabe5:44
16SignificanceKeiichi Okabe2:38
17City Ruins (Shade)Keiichi Okabe6:00
18End of the UnknownKeiichi Okabe4:29
19Voice of NO ReturnKeiichi Okabe2:51
20PascalKeiichi Okabe4:45
21Forest KingdomKeigo Hoashi5:51
22Dark Colossus (Kaiju)Keigo Hoashi6:04
23Copied CityKeigo Hoashi3:58
24Wretched WeaponryKeiichi Okabe7:03
25Possessed by DiseaseKeiichi Okabe5:00
26Broken HeartKeiichi Okabe3:29
27Wretched WeaponryKeiichi Okabe3:05
28MourningKeiichi Okabe4:50
29Dependent WeaklingKuniyuki Takahashi5:03
30Weight of the World Kowaretasekainouta - Marina KawanoKeiichi Okabe5:43
31Rebirth & HopeKeigo Hoashi0:36
32War & WarKeigo Hoashi4:31
33Crumbling Lies (Front)Keigo Hoashi3:25
34Widespread IllnessKeigo Hoashi3:17
35Fortress of LiesKeiichi Okabe2:47
36Vague Hope (Spring Rain)Keigo Hoashi4:38
37Song of the Ancients (Atonement)Keiichi Okabe5:08
38Blissful DeathKeiichi Okabe2:35
39Emil (Despair)Keigo Hoashi4:44
40Faltering Prayer (Starry Sky)Keigo Hoashi3:43
41Alien ManifestationKeiichi Okabe6:26
42The TowerKeiichi Okabe7:42
43Bipolar NightmareKeigo Hoashi4:57
44The Sound of the EndKeigo Hoashi5:23
45Weight of the World / Nouveau-FR Version Emi Evans)Keiichi Okabe5;43
46Weight of the World / The End of YoRHaKeiichi Okabe5:38
Daugiau...

Nuotraukos


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Kūrėjas: Platinum Games
Leidėjas: Square Enix
Žanras: Action
Režimai: SP
Išleidimo data: 2017 -- --

 

Citata

What is Nier: Automata?

The original Nier is a very unique action RPG that struck a chord with many passionate gamers when it came out five years ago. The story revolves around the main protagonist Nier as he searches for a cure for his daughter who is infected with the Black Scrawl virus, a seemingly incurable disease.

To this day, gamers around the world still talk about Nier fondly and the soundtrack and design book are still selling so there’s clearly something special about it. If you haven’t played the original Nier, do try and track down a copy because it has one of the most memorable and emotional casts, stories, and music in recent memory.

Nier: Automata is the next game in the Nier franchise and it’s a collaboration between Square Enix and PlatinumGames. You probably recognize PlatinumGames’ distinct action style in the gameplay trailer but if you look closely, you’ll be able to spot gameplay elements from the original Nier as well. It’s still an action RPG so don’t worry if you want more RPG mechanics in the game, they’re still there!

---

“NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the mechanoid-driven dystopia overrun by powerful weapons known as “machine lifeforms.”

    2B is the main playable character and is an all-purpose battle android deployed as a member of the automated infantry squad, YoRHa. She is equipped with a sword for close quarters combat and the “Pod” support system for ranged battle. Her eyes are obscured beneath her standard-issue military visor, which she rarely removes. 2B is cool, calm, and collected.”

 

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Redagavo Magnitas

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Pamaniau kad koks žemaitis pakūrė temą, kad pas jį mašinoj dingo automatinė greičių dėžė, bet nė velnio, čia žaidimas, kurį turbūt supras tik japonai..

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Pamaniau kad koks žemaitis pakūrė temą, kad pas jį mašinoj dingo automatinė greičių dėžė, bet nė velnio, čia žaidimas, kurį turbūt supras tik japonai..

Auch.. Net nezinau ar cia komplimentas ar "uzvaziavimas". :D Siaip uzmaciau, kad sitas zaidimas yra senas, su keletom daliu isleistu. Tai kodel gi ne, kad jis butu siame forume. Manau galima ne tik apie populiarius rasyti, bet ir apie maziau zinomus ar va tokius. Nezinau kuriai kategorijai sitas priklauso. Na, bet bent jau vienas zmogus atsirado kuris lauke sios temos. Tai jau gerai. :)

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Auch.. Net nezinau ar cia komplimentas ar "uzvaziavimas". :D Siaip uzmaciau, kad sitas zaidimas yra senas, su keletom daliu isleistu. Tai kodel gi ne, kad jis butu siame forume. Manau galima ne tik apie populiarius rasyti, bet ir apie maziau zinomus ar va tokius. Nezinau kuriai kategorijai sitas priklauso. Na, bet bent jau vienas zmogus atsirado kuris lauke sios temos. Tai jau gerai. :)

 

Jis ne tik temos "laukė", bet ir pačio žaidimo labai laukia.

O po šito video žemiau, tai aš jau "shut up and take my money"!

 

 

O dar tas nerealus soundtrackas!

 

Kur pervest $? :D

 

 

PlatinumGames’ PS4 Exclusive NieR: Automata Gets Tons of New Info on Gameplay, Story and More

 

During Square Enix’s E3 live coverage, NieR: Automata Director Taro Yoko, Producer Yosuke Saito and Director Takahisa Taura provided lots of information about the title’s gameplay, story, characters and more.

  • The gist of the story is that aliens invaded heart and deployed machine life forms to the surface. Mankind was exiled to the moon, but create androids to fight on its behalf.
  • The story isn’t only about war. There are so many things going on, and Taro Yoko would like gamers to find out what it all means when they clear the game.
  • The team is working towards a global simultaneous release in early 2017.
  • Most of the battle mechanics are finished, and they’re being fine tuned to make them more fun. The team is working on the RPG elements and on the story cutscenes.
  • The survey held at the NieR concert, fans expressed appreciation for the music of the new game.
  • 9S isn’t really a close friends with the protagonist 2B, they’re more like acquaintances. 2B is a battle-type android, while 9S is a scanner-type. The way they control when you play them is slightly different due to their abilities. Their movements are about the same, though.
  • A2 is the prototype. Her relationship with the others and, and the reasons why her clothes are ripped will be revealed within the game’s story.
  • The blindfolds are actually goggles, and the androids can see a lot of different things through them. The reason why A2 doesn’t have them will also be revealed in the story.
  • You “may or may not” be able to control A2. It’s still a secret.
  • The game is set in the distant future of Earth, so there will be ruins blended with the environment. Buildings are taken over by overgrown nature.
  • The recently release artwork was designed by PlatinumGames. They havd done a lot of work to translate it into game assets.
  • You’ll be able to configure the buttons on the controller.
  • You can lock on targets, differently from the first game.
  • The bullet barrages will return from the first game, and will happen in many different locations and situations.
  • The atmosphere that supports the game is really crucial to the franchise. The team is working on bringing it back from the first game with lighting, texture and more, but also to surpass it with the new game.
  • Today Square Enix showcased a resistance camp, where you’ll find NPCs, and this is an example of the RPG elements of the game.
  • You will be able to buy and sell items.
  • There will be sub-quests.
  • You’ll be able to upgrade weapons.
  • The peculiar camera work of the first game will return in the new one.
  • It’ll be possible to fight within the resistance camp.
  • The team tried really hard to give the game a similar feel to the first NieR.
  • Even if it’s developed by PlatinumGames, the game still includes RPG elements and the team is working really hard on them.
  • Outside of the resistance camp, there’s an area of ruins. It’s the main area similar to the plains in the first NieR.
  • In the ruins there are plenty of machine life forms to fight.
  • You can assign each of the two weapons freely to square and triangle. You can have an additional set of weapons and you can freely switch between them.
  • So far the sword, greatsword and gauntlets have been announced, while the pod take care of long range attacks.
  • If you lock on to an enemy the pod will automatically fire on that target.
  • The R2 button allows you to evade. You can evade by jumping or in any direction you like with the analog stick.
  • If you dodge with the right timing, it’ll be a perfect dodge. When you do that, you can launch a special attack.
  • Controls are actually pretty simple and anyone should be able to handle them.
  • You can attack while gliding with the pod.
  • There are a lot of areas in the map that you can jump on and explore, including many ledges that you can climb on.
  • You have to change your strategy depending on the enemies you fight.
  • There are also flying enemies.
  • Large enemies are protected by armor plates that you need to break.

 

Šaltinis: http://www.dualshockers.com/2016/06/16/platinumgames-ps4-exclusive-nier-automata-gets-ton-of-new-info-on-gameplay-story-and-more/

Redagavo neilazz

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NIER: AUTOMATA TO LAUNCH ON STEAM IN EARLY 2017
LOS ANGELES (Aug. 17, 2016) -- NieR: Automata™, the upcoming action-RPG from SQUARE ENIX® and PlatinumGames Inc, will launch on STEAM® for PC as well as the PlayStation®4 computer entertainment system in early 2017. The highly anticipated follow up to the 2010 cult-classic NIER®, NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim a machine-driven dystopia overrun by powerful weapons known as machine lifeforms.

Developed by an all-star team consisting of producer Yosuke Saito (DRAGON QUEST® X / NIER), director YOKO TARO (Drakengard® / NIER ), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY® XIV / BRAVELY DEFAULT®), game designer Takahisa Taura from PlatinumGames Inc. (Metal Gear Rising: Revengeance), and composer Keiichi Okabe from MONACA, Inc. (TEKKEN / Drakengard 3 / NIER ).

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Sukure specialu traileri, kad parodyti isleidimo data. I ka atkreipe demesi, kad nera info apie PC isleidimo data.

 

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Aisku ir dar vienas gameplay, bet si karta man jis patiko. Primine, kad zaidimas tikrai neblogas turetu buti.

 

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