Rekomenduojami pranešimai

1080p ultra su i7 6800k ir 4 GTX gpu nuo 120 euru iki 600 euru testas. 

 


su gtx 150 reiktu mazint jau kazka is ultros, o su 1060 puikiai lost galima ultroj.

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bent jau optimizacija skustis negalima. as su savo lapu su 840m gpu galiu lost ant medium, bent jau taip parinko pats zaidimas. ir visai nieko atrodo na kaip ant tokiu specu, lagu nesijaucia . 

kaip ME zaidimas gal ir prastas del story nerimtumo ir dialogu vaikiskumo, bet bendrai kaip ne ME , o tiesiog zaidima lost tai visai nieko dar. bent jau pradzia.Dragon Age man buvo daugiau prasciau pradejus lost.  veidu animacijos, na vistik devai naudoja ne Mocapa, ka siai dienai naudoja visi , todel ten viskas ir grazu nes nieko nereikia burti daug tik paleist mocapa. o cia kadangi to nera tai viskas gaunasi gan idomiai ir linksmai net. devai net buvo maste daryt planetu kurima kaip no mans sky, butu buve daug planetu bet jos tikriausia nuobodesnes.  na zaidimo biudzetas tikrai nedidelis palyginus su kitais dideliais geimas ,tai ko noret. kazkam skaiciau kad zaidime geras gameplay ir susisaudymai, o man jie kaip tik nieko gero, labai viskas paprasta ir nuspejama. coveriniesi , islendi , nusauni. visas gameplay. 

intarpai grazus, kosmosas grazus, planetos irgi grazios. girdejau daug side misiju yra ir neblogu gan. geresniu net nei main story. reiks pachekint . 

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1.05 patchas zada daug ka istaisyt animacijose ir akyse , veido israiskose. 

 

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Statement:
https://www.masseffect.com/news/the-...d?sf53509845=1

Hi everyone,

It’s been two weeks since the launch of Mass Effect™: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. And though the game is now in your hands, it’s really just the beginning.

Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve.

This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as:

Allowing you to skip ahead when travelling between planets in the galaxy map
Increasing the inventory limits
Improving the appearance of eyes for humans and asari characters
Decreasing the cost of remnant decryption keys and making them more accessible at merchants
Improving localized voice over lip sync
Fixing Ryder’s movements when running in a zig zag pattern
Improving matchmaking and latency in multiplayer

Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game:

More options and variety in the character creator
Improvements to hair and general appearance for characters
Ongoing improvements to cinematic scenes and animations
Improvements to male romance options for Scott Ryder
Adjustments to conversations with Hainly Abrams

These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.

For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.

This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that. We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.

Here’s to a great journey,

Aaryn

 

 


Patch 1.05 Notes

Improved tutorial placement

Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression

Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)

Added option to skip autopilot sequences in the galaxy map

Improved logic, timing, and continuity for relationships and story arcs

Improved lip-sync and facial acting during conversations, including localized VO


Fixed various collision issues

Fixed bugs where music or VO wouldn’t play or wasn’t correct

Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs

Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times

Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save

Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose

Fixes issues related to some saves

Fixed issue where objective sometimes becomes un-interactable for players in multiplayer

Streaming and stability improvements

 

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