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No Man's Sky

No Man's Sky

  • Platformos

    • PC
    • Xbox One
    • PlayStation 4
    • Nintendo Switch
    • +2
  • Kūrėjas

    • Hello Games
  • Leidėjas

    • Hello Games
  • Temos

    • Sci-Fi
  • Išleidimo data


  • Apie žaidimą

    A procedurally generated space exploration game from Hello Games, the creators of Joe Danger.

No Man's Sky

Apie žaidimą

A procedurally generated space exploration game from Hello Games, the creators of Joe Danger.

Aprašymas

Overview

Much of the aesthetic of No Man's Sky is inspired by the work of legendary Sci-Fi Illustrator Chris Foss.
Much of the aesthetic of No Man's Sky is inspired by the work of legendary Sci-Fi Illustrator Chris Foss.

No Man's Sky, developed by Hello Games (makers of Joe Danger), was first announced during Spike's VGX awards show on December 7, 2013.

It features procedurally generated environments, including planets (with flora & fauna), star systems, and galaxies for the player to explore. Also, like Frontier and Evochron Mercenary, the game features a seamless transition between the surface of a planet and space.

Development of No Man's Sky started in 2012, under the codename "Skyscraper." Heavy inspiration for the game was drawn from the Golden Age of Science Fiction, i.e. authors such as Isaac Asimov, Robert A. Heinlein and Frederik Pohl, and notably, the illustrator Chris Foss.

The game is set for release in August 2016 for both PC and PS4.

Gameplay

Hello Games has remained intentionally vague in regards to the gameplay loop in No Man's Sky, but have said that the game will not be a primarily ambient experience, like Proteus or Dear Esther. Players will be free to explore a procedurally generated universe in first-person, via their own spacecraft. The Atlas, a translucent diamond-shaped prism with a red bubble inside, is the only current indication towards any in-game fiction or overarching objective.

The Atlas will challenge Explorers attempting the journey to the centre of the Galaxy.
The Atlas will challenge Explorers attempting the journey to the centre of the Galaxy.

All No Man's Sky players share the same procedurally generated universe, with all of its content being generated under one seed, and the locations and generated content being kept consistent. However, when a player discovers a new planet or species they will have the option of naming it, thus changing its official designation.

Each new player will start out on a previously-undiscovered planet on the rim of the galaxy. Hello Games have set the expectation that a central goal of the game will be to reach the center of the universe. The game difficulty will increase as players progress towards it, with more malevolent robots going after them, and more hostile planets being generated along the way.

Gameplay is known to include space and ground based combat, open world exploration, and survival-based scenarios. Resources (or RESOZU in game) acquired in-game via exploration, cataloging wildlife, combat or trading with aliens will serve as the player's currency. They will be able to spend them on upgrades for the suit (to provide greater resistance to toxic, radioactive and underwater environments), tools for resource acquisition, and weapons for on-foot combat. Ships will also be purchasable, with add-ons such as scientific equipment and propulsion upgrades. Crafting will be another part of the game, with the player having to acquire recipes before creating certain items.

Being defeated by enemies will lose players their accumulated upgrades, however this is not a game failure state. Players defeated in space, for instance, will be left in a escape pod with their bank balance, and will have to reacquire a spaceship.

Multiplayer

No Man's Sky is not an MMO. However, online interaction will include an asynchronous pooling of the players' discoveries into a central database, as they collectively catalog the universe. Social features have been confirmed, such as an in-game chat capability, as well as some currently undefined abilities for players to help each other remotely.

Encounters between players will be possible, but interaction will be limited. Furthermore, discovering other players will be highly unlikely, due to the magnitude of the play area.

Music

[external image]
65daysofstatic's 5th album Silent Running, was an alternative soundtrack the 1972 classic Sci-Fi film of the same name.

All musical accompaniment to preview gameplay has been by Sheffield based, post-rock act 65daysofstatic. Most predominantly, the track Debutante from We Were Exploding Anyway. Sean Murray of Hello Games says that the act will be producing the soundtrack for the game, and will also releasing a No Man's Sky album.

Public Reception

When No Man's Sky original released in 2016, it was subject to heavy criticism. No Man's Sky was heavily advertised by Sony and hyped by lead developer Sean Murray, even being featured on late night talk show, The Tonight Show with Jimmy Fallon. The game set high expectations of an infinite world of unparalleled discovery, countless game mechanics and systems and overall, a kind of game that could last for nearly forever and would be a unique experience. This was not the case as most players were underwhelmed by the overall quality of the game and felt entirely mislead by feature that were either missing, such as Multiplayer and being able to see other players or much less complex than advertised, like pirate combat and fleet management. In fact, the game was so often lambasted hat many critics referred to the game as "No Man's Lie", as Sean Murray seemed to have overexaggerate the expected features of the game.

In a rare reversal of its reception, Hello Games was able to improve the game dramatically over the years with countless free expansions that added missing and desired features to the game. Over the course of six years, Hello Games provided numerous updates and about 20 titled expansions, all free of charge, including Foundation (base building), Pathfinder (land vehicles, ship and weapon classes), Atlas Rises (New story, new race, new planets, multiplayer), Beyond (VR Support), Frontiers (Settlements) and many more. While some of the flaws and criticisms of the original release are still present, No Man's Sky is in a different state as of 2021 and 2022 then it was originally in 2016, to the point of being considered redemption arc for the game and the developer. What was once a cautionary tale of why you shouldn't preorder a game became the prime example of how a bad, high profile game should be improved by it's developer. When an anticipated game such as Battlefield 2042 released to poor reviews, players often respond in something to the effect of "Can they 'No Man's Sky' It?".

Daugiau...

Nuotraukos


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Kūrėjas: Hello Games
Leidėjas:  Hello Games
Žaidimo variklis:
Žanras: Action / Adventure / Simulation
Režimai:
Išleidimo data: 2016 08 09
Reitingas:
Metacritic įvertinimas:
Puslapis:

 

Citata

 

Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.

In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.

Embark on an epic voyage

At the centre of the galaxy lies a irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.

Find your own destiny

Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.

Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.

Share your journey

The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...

Now including...

Play with all 4 major updates since launch: Foundation, Pathfinder, Atlas Rises and the massive NEXT update.
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.

 

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gerai zinom ka gali parodyt dideli kurejai su dideliais leidejais ...bet ka gali nedidele komanda padaryt ..kai sita pamaciau treileri ir ka kalbejo kurejas...wouu ..tiesiog wou

Redagavo Magnitas

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Pirmojoje planetoje tai buvau isiziojes tiek daug visokiu gyviu kokia aplinka, o cia oplia iseda i lektuva iskrenda i atvira kosmosa as dar labiau isizioju, ir galutinai mano nuostabai dar viena planeta :o na ir zaidimukas cia musu laukia.

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visata cia sitam zaidime beribe :D kiekvienas pradesiantis zmogus zaidima bus vis kitoje planetoje.zodziu :)

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zodziu idomu jie ten kazka kalbejo kad planetos kazkaip engine pagalba random budu apgyvendinamos kai i jas skrendi ..tipo jei i ta pacia skrisi antra karta jau galbut bus kitokiu gyvunu ir pan..nekalbam apie tai kad ..visu planetu net negyvenamu pavirsiais gali skraidyt ir matyt viska..cia tai wou buvo ..dideli kurejai to nesugalvojo , tai indie padare , maza grupele zmoniu su mazu biudzetu padare toki dalyka .. :god:  tikrai bus must play ..o jei dar ten bus galima simtus valandu praleist tai bus dar ispudingiau. as visiskai sutinku su to kurejo mintim kad jis norejo igyvendint svajone tokia kad kai skaitai fantastines knygas ir jose minimi ten pasauliai su gyvunais ir pan stuff..tai va cia kazka tokio padaryt realiai vizualiai . as irgi taip galvoju skaitydamas fantastika.


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spalvos tai  :sweet:

 

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ir atviram kosmose busim 

 

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juk dazniausia zaidimai siulo arba vien arba kita. arba skraidyt arba planetos virsuje but..nes tai buna kurejam per dideli mastai kad tai padaryt..

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Star Citizen surinko tiek lesu ir kiek kuriamos ir kokios komandos.o i sita paziurim,ispudinga,vos keli zmones kuria be dideliu investiciju.tiesiog wow.

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tikrai panasu i mokslines fantastikos knygos iliustracija tokie screenai. ir pirma iseis ant ps4 kiek ten ejo suprast. bet nera tik vienai konsolei skirtas tai gaus visi.

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No Man's Sky Stage Demo - E3 2014

 

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PlayStation E3 2014 | No Man's Sky | Live Coverage (PS4)

 

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https://www.youtube.com/watch?feature=player_embedded&v=FRq5-Vr_4-g


ir kol kas tik ps4 iseis, nors kurejai pagalvoja ir apie pc versijos isleidima gal veliau kada. is to ka kurejai kalba tai wou , viskas random, niekas neitirta ir net kurejai nezino kas yra tose planetose nes jie niekad ten nebuvo patys .. :god:


pirmas zaidimo pristatymas buvo su situ treileriu


https://www.youtube.com/watch?v=YRFcO2XgqDw


4 zmones sukure tai ..4  :chan:

zmogus pardave savo nama kad galetu isleist pries tai joe danger . tai gerai kad jis buvo sekmingas projektas.  :god:


Redagavo scalman

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zmogus pardave savo nama kad galetu isleist pries tai joe danger . tai gerai kad jis buvo sekmingas projektas.  :god:

That's called being confident in your idea and taking risks.

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aplamai kiek jau interviu si situ bicu ziurejau tai jo idejos tiesiog out of everything..jis meta viska per borta, meta per borta questus surasti 3 visciukus, meta per borta mmo gameplay , ar aplamai multiplayeri koki visi losia siai dienai, jis meta per borta socialinimasi, nes kaip jis pats pasake, greiciausia tu niekad nesusitiksi kito zmogaus, kad ir savo draugo kuris prisijunge irgi ir zaidzia tam zaidime.. gali but kad zaidime tu jo niekad nesutiksi  :chan:

jokiu misiju , jokiu baziu, jokiu planetu gynimo ar uzemimo , jokiu leveliu , nieko to nebus aplamai..tu gali zaist milijona valandu zaidime ir busi pamates tik labai maza dali zaidimo. Kuris svarbiausia yra tai kad nebus tuscias, jis nebus nuobodus, visur kazkas vyks be tavo isikisimo.

ir gera ten buvo jis gaves klausima..kaip dabar nuslifuot zaidima iki isleidimo, kaip istaisyt bugus ir zaidimo kuris neturi ribu , neturi sienu.. :genius:  tikriausia tu to neistaisai , tiesiog viskas susidelios kaip turi but :trl:

Redagavo scalman

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kaip tai ne? tai kad sutiksi ten visko :) juk ir sako kad turesi kooperuotis su kitais zaidejais.gerint savo laiva,savo ginklus.planetos bus pavojingos.o zaidimo tikslas nukeliauti i visatos centra :)

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Kooperuosies su kuo sutiksi bet jei noresi pvz butent su tuo zmogum susitikt tai greiciausia nesusitiksi nes jis gali but kitam visatos gale . Ir kooperuotis jis sake tiesiog naudotis ju paskelbta info, nes net du zmones nusileide toj pacioj planetoj gali nesusitikt sake. Sake juk cia anti-mmo ir anti-socialinis zaidimas. Ir tas bus geriausia. Niekas nesakys tau ka daryt kaip ar kur, nebus jokiu info kur ka rasti ar kur skristi. Bet AI bus uztenkamai kad nebutu liudna.

Ir idomiai jis ten lyg ir nesake nieko apie multiplayer bet kazkaip paminejo dark souls lygtai ta rysi su kitais zaidejais, tai gal kazka pan padarys ten. Na uzteko to kad sake kad kitu zaideju kuriu noresi nesusitiksi tiesiog taip, nes jei jie toli tikrai iki ju nenuskrisi, galbut ir niekad.

Kaip suprantu esme bus gerint laiva nes jis bus tavo namai kaip ir ir kostiuma gerinsi. Kadangi namu nebus vien tik keliaut tai kiks backpakas gal bus ir viskas.

Bet turetu but malonu kad visas pasaulis matys kad va tu atradai ta ar ana planeta ar pirma karta pamatei kazkoki gyvuna kurio niekas kitas dar nebuvo mates, visur paliksi savo pedsakus.

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gali cia paziuret.aiskiai pasake kad bus core story,kad reikes viska gerint ir reikes kooperuotis su kitais zaidejais,reiks buti protingiems jei noresit pasiekti visatos viduri :)

 

maza kompanija bet projektas tai ispudingai pokolkas atrodo.

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kooperuotis tik su tais kuriuos sutiksi. o nesutiksi tu kuriu noresi,o tik tuos kurie pasimaisys. aiskiai irgi sake kad antimmo shit ir antisocial shit . o kooperuotis tikrai nebutina bus nes AI bus pakankamai kurie tau pades irgi. ir aiskiai sake kad gali kito zaidejo ir nesusitikt niekad. nebus to kad dviese susijungsi ir abu susitiks kazkur susitare.


paziurek visus interviu o ne viena. kituose daugiau pakalba apie kitus dalykus. 

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Čia galingai atrodo... Tik gaila, kad žaidėjai taip ir nesusitiks vienas su kitu...O galėtų planeta prieš planetą kariaut....

 

Tokio mąsto... žaidimas - kvepia ateivių technologijomis paremta simuliacija, pateikta žmogui išbandyti. ;-)

Redagavo fotobich

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