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Far Cry / Far Cry Classic

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Far Cry

Far Cry

  • Platformos

    • Xbox 360 Games Store
    • PlayStation Network (PS3)
    • PC
  • Kūrėjas

    • Crytek
  • Leidėjas

    • Ubisoft Entertainment
    • Sold Out Sales & Marketing Ltd.
  • Temos

    • Horror
    • Modern Military
  • Išleidimo data


  • Apie žaidimą

    Far Cry is a first-person shooter PC game developed by Crytek Germany. Meet Jack Carver, who is having a rough day - they blew up his boat, they chased him into the jungle, and now they're shooting at him. Too bad they don't know Jack.

Far Cry

Apie žaidimą

Far Cry is a first-person shooter PC game developed by Crytek Germany. Meet Jack Carver, who is having a rough day - they blew up his boat, they chased him into the jungle, and now they're shooting at him. Too bad they don't know Jack.

Aprašymas

Overview

Far Cry is a first-person shooter PC game developed by German studio Crytek and distributed by Ubisoft. Released on March 23, 2004, the game has since sold over a million copies worldwide and spawned several console spin-offs and sequels. A sequel, Far Cry 2 was released in October of 2008, but it was not made by the Crytek team, and other than the name and the vague theme of an open-ended environment, it bears very little similarity with the original game. Crytek went on to make a spiritual successor to Far Cry with Crysis.

Synopsis

A trigen leaps on an unsuspecting mercenary.
A trigen leaps on an unsuspecting mercenary.

The plot revolves around a mad scientist named Krieger, who has commandeered several islands part of an archipelago in the Pacific Ocean, using his mercenary army to hide his illegal genetic research. When Jack Carver, the protagonist, is contracted by a reporter to get a closer look at the islands, Jack finds himself fighting for his life as his boat is blown up and he is shipwrecked on the island, surrounded by the jungle and the deadly mercenaries.

Gameplay

A super-mutant attacks the player.
A super-mutant attacks the player.

The gameplay was seen as very different at the time, showcasing high levels of interactivity with the environment, coupled with the (at the time) the smartest and toughest AI in video games. Enemies would realistically find cover when taking fire, use grenades, call for help and backup, and generally work together as a team, including using suppressive fire, and advancing towards the player using cover fire. There was also an alertness meter, which changed depending on the awareness of nearby enemies to the player, which could change by sight or sound. The open environment allowed the player to take several paths to get to their end objective; some levels were possible to beat by simply bypassing all the enemy camps and getting to the end objective undetected. Several vehicles were added in the game, such as gun boats, assault jeeps, dinghies, trucks, and even paragliders. Use of vehicles is not considered compulsory or even necessary; all levels can be completed on foot if the player so chooses.

Weapons

PicWeapon
Machete
[external image]
Desert Eagle
Magnum & Research .357 magnum Desert Eagle
[external image]
MP5 SD3
MP5 SD3
[external image]
FN P90
P90 Submachine gun
[external image]
Colt M4 Assault Carbine
M4 Assault Carbine
[external image]
HK G36K AG36
HK G36K with underbarrel AG36 Grenade launcher
[external image]
OICW
Objective Individual Combat Weapon XM29 OICW
[external image]
M249 SAW / FN Minimi
M249 E2 SAW
[external image]
Jackhammer
Pancor Jackhammer
[external image]
Accuracy International AW50F
Accuracy International AW50F Sniper Rifle
RLX 9157 Multishot Rocket launcher
PicMounted Weapons
GE M134 minigun
M2HB Browning Machine gun
Mark19 automatic grenade launcher

Levels

  • Training
  • Carrier
  • Fort
  • Pier
  • Research
  • Treehouse
  • Bunker
  • Steam
  • Regulator
  • Control
  • Rebellion
  • Archive
  • Cooler
  • Boat
  • Catacombs
  • River
  • Swamp
  • Factory
  • Dam
  • Volcano

Multiplayer

There is a very limited selection of multiplayer modes, a total of three.

FFA

Free For All is a no team straight death match and whoever scores the most points wins the match.

TDM

Team Death Match is the same as FFA but the players are divided into teams and the team with the highest score wins the match.

Assault

Once again the players are split up into two teams, a defending team and an attacking team. The defending team is tasked with keeping their three bases safe from the attacking team, while the attackers are to infiltrate and capture these bases. The match goes to the team that achieve there objective, whether the defending team keeping their bases for the allotted time or the attacking team taking all the bases before the time runs out.

Player Classes

Each of the classes has its own use and speciality. They also have their own set weaponry.

Grunt

Has the most health and carries the biggest weapons. Used for assaults on outposts.

Weapons: M249, AG36, XM-29 OICW, Pancor Jackhammer, P90, grenade, Machete and the Falcon .357.

Sniper

Best for taking out targets at long range. Perfect on jungle maps, especially when camping.

Weapons: AW50 Sniper Rifle, Rocket launcher, Falcon .357, MP5, smoke grenade, binocular, Shocker and Machete.

Support/engineer

Builds barriers and other equipment as well as laying bombs on the enemy base. Can also carry medikits to heal wounded teammates. Also, the fastest of the classes.

Weapons: M4 Carbine, MP5, medikits (or) explosives, smoke grenades, Falcon .357 and the Wrench.

Reception

[external image]

Critically, it was mostly a success, and resulted in Far Cry being a sleeper hit of 2004. Most critics of the game agreed that the game's highs included the adaptive AI, the intensity of the firefights with the mercenaries, the open-level design and the creativity in allowing the player to create their own path.

Reviewers criticized the game's sometime high levels of difficulty, the at-times-omniscient AI quicks and the lack of a save-anywhere option. The resulting response from the critics and fans regarding the forced checkpoint system resulted in an unsupported and undocumented save feature being added by a patch. The console version of the game, Far Cry: Instincts, softened the AI somewhat and added the bonus of various superhuman abilities, explained in-game by having Jack Carver get injected with the supersoldier serum being developed on the island. Instincts is generally seen as the superior of the two versions.

PC System Requirements

Windows 98SE, ME, 2000, XP, Vista

  • AMD Athlon or Pentium 4 1 GHz processor
  • 256 MB RAM
  • DirectX 9.0c or higher
  • DirectX 9.0c compatible sound card,
  • 4x DVD or 16x CD ROM
  • 4 GB HDD
  • 64 MB DirectX 9.0c compatible graphics card
  • Broadband 64 kbit/s upstream (512 kbit/s upstream for 8 players)
Daugiau...

Nuotraukos


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Kūrėjas: Crytek
Leidėjas: Ubisoft
Žanras: FPS
Išleidimo data: 2004 03 23 - PC / 2014 02 11 - PS3/X360

 

Citata

Game Description:

Far Cry Classic is the ultimate console version of the very first Far Cry game, bringing you back to the roots of this franchise. It’s another beautiful day in tropical paradise…or is it? Take the role of charter boat captain, Jack Carver, who finds himself hunted by an unrelenting team of highly trained mercenaries in this nature-gone-wrong FPS adventure. Choose to rely on firepower, strategy or stealth, abuse your freedom into massive outdoor environments, and fight for your life against tactically intelligent enemies. Features stunningly realistic foliage, real-time day and night cycles, drivable underwater, commandeer, or even flying vehicles, and more…

GAME FEATURES

• Single player FPS
• Genre defining Open world system
• Immersive single player story

MAGIC MOMENTS

• Nostalgia triggered by the iconic environments of the level
• Build-up of the level from the beginning in the sea to the communication tower which ends after killing waves of enemies and the satisfaction that results from it

 

Citata

 

The plot revolves around a mad scientist named Krieger, who has commandeered several islands part of an archipelago in the Pacific Ocean, using his mercenary army to hide his illegal genetic research. When Jack Carver, the protagonist, is contracted by a reporter to get a closer look at the islands, Jack finds himself fighting for his life as his boat is blown up and he is shipwrecked on the island, surrounded by the jungle and the deadly mercenaries.

 

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Redagavo Magnitas

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kas nors jau ismegino ji? . kaip Ubiai sako kad cia Ultimate far cry 1 versija. tipo geresne uz PC orginalia. kazkaip pagalvojau kad reiks ismegint. seni geri laikai ir paziuret kiek ten kas pasikeite. Ubiai sako kad remeikas bet aisku ne toks remeikas kaip kad Crysis 1 tikriausia kad ant naujo engine.

 

paprastas orginalus far cry. na visame grazume kiek ten jis jo turejo o gal ir grazesnis..bent jau labai zalias tai tikrai ..bet kazkaip siai dienai na nesinori jo lost .vistiek metai daro savo . labiau ne grafikoj net esme o paciam gameplay .

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Kadangi originalios Far Cry temos nera tai sujungiau dvi i viena, kad butu tiek PC skirta tiek konsolems.

 

Kodel gi as cia rasau? Viename straipsnyje aptikau gan idomu dalyka kuris yra pirmas toks apskritai. Kalba eina apie tai, kad vienas zaidimo fanas sukure fiksa, priesai prasauna pro palapines, ir taks fiksas buvo oficialiai pripazintas paciu kureju ir dadetas i pati zaidima.

 

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Fan Fix For 13-Year-Old Far Cry Bug Officially Added To The Game

The original Far Cry is a, ahem, distant weep from what the series has become under Ubisoft’s influence, but the 2004 jungle-faring adventure starring a grown man with the fashion sense of a late-1990s middle-schooler still has its fans. Since 2006, those fans have been struggling with a peculiar issue: Enemies can see and fire through tents. Now, 13 years later, that issue has been fixed in the official GOG version of the game—thanks to a fan.

The infamous tent AI bug was first introduced in Far Cry’s final 1.4 patch, which came out in 2006. Fans created their own fixes over the years, but if you decided to buy the game and go in blind, you’d have no means of overcoming its rogue’s gallery of extremely not-blind enemies. GOG’s latest Far Cry hotfix, however, includes a long-awaited note: “added a small fix to prevent AI bots from shooting through tents (thanks to FarOut for reaching out to us).”

FarOut is the fan who created the fix, which you can also download separately on ModDB. In a post, they applaud GOG’s update.

“While there are fan patch(es) that deal with this, this seems to be the first time that any seller has shipped a fixed version,” they wrote. “Thumbs up for GOG!”

So if you’ve been holding out on playing the first Far Cry, an incredibly 2004 video game that nonetheless laid the foundation for multiple mechanics, games, and genres, there really is no better time than the present.

 

Jeigu kam kada prireiks linkas i patch'a: https://www.moddb.com/mods/tent-ai-bug-fix/downloads/tent-ai-bug-fix

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nori pasakyt kad tu ji zaidi ir tau tas bugas trukde irgi ?  :god:

Keistas sutapimas, bet zinok kaip tik pradejau pirma dali zaisti. :) ir gaila, kad tas bugo fixas dabar tik pasirode. Buciau ji pabandes panaudoti nes kaip tik ta leveli perejau. Kai pirma karta losiau tai nepamenu aplamai jokiu bugu. :D Bet kai dabar tai keikiausi ne karta. Nelabai supratau kaip jie sugeba nematydami saudyti pro jas. Siaip yra ir daugiau bugu, bet sitas kazkaip labiausiai istrigo.

 

Siaip galvoju, kad reikia pereiti visas FC dalis. Nes antra zaidziau minimaliai ir po to jokios.

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