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Need for Speed Rivals

Need for Speed Rivals

  • Platformos

    • Xbox 360
    • PlayStation 3
    • PlayStation Network (PS3)
    • PC
    • +2
  • Kūrėjas

    • EA Gothenburg
    • Criterion Games
    • Ghost UK
  • Leidėjas

    • Electronic Arts
  • Temos

    • Crime
  • Išleidimo data


  • Apie žaidimą

    A cross-gen open-world driving game set in a fictional Redview County.

Need for Speed Rivals

Apie žaidimą

A cross-gen open-world driving game set in a fictional Redview County.

Aprašymas

Overview

When it rains it pours.
When it rains it pours.

Need for Speed: Rivals is an open-world racing game developed by Ghost Games and Ghost Games UK. Released on November 19, 2013, Need for Speed: Rivals is the franchise's debut on the next generation consoles, PS4 and Xbox One. It is powered by Frostbite 3 and features a dynamic weather system to make the world feel alive.

Gameplay

The game plays similarly to 2010's Need For Speed: Hot Pursuit by featuring cops versus racers. The open world aspect of the game allows for speed traps as well as several jump points in the world map. Players unlock cars and customize them in which ever way they choose.

AllDrive

Red View County Police don't mess around.
Red View County Police don't mess around.

With Need for Speed's AllDrive, multiplayer lobbies are no more. Single player and multiplayer are no longer separate game modes. Individual players and their friends always share the same game, same chases and same races. AllDrive can be turned off, if the player prefers to be presented with AI and race alone.

Cops Vs. Racers

A returning game mode that pits players against each other. One team plays as cops, the other as racers. In this mode a team of cops must bust the racers using car weapons and vice versa.

PC Requirement Specs

Minimum System Requirements
CPUIntel 2.4 GHz Core Duo, AMD 2.6 GHz Athlon X
RAM
VGAAMD Radeon 3870 512Mb or Better / NVIDIA GeoForce 8880 GT 512Mb or Better / IntelHD 4000 Integrated 512 Mb or Better
DXDirectX 10.1
OSWindows XP / Windows 7
HDDAt least 30 GB of Free Space
Network512 Kbps or Faster / Internet Connection
Recommended System Requirements
CPUAMD Duo Quad Core CPU / Intel Quad Core CPU
RAMAt least 8GB of RAM
VGAAMD Radeon 7870 3GB or Better / NVIDIA GeoForce GT660 3GB or Better
DXDirectX 11
OSWindows 8
HDDAt least 30 GB of Free Space
Network512 Kbps or Faster / Internet Connection

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Kūrėjas: Ghost Games
Leidėjas:
Žaidimo variklis: Frostbite 3
Žanras: racing
Režimai:
Išleidimo data: 2013 November
Reitingas:
Metacritic įvertinimas:
Platformos: PS3, PS4 , X360 , X1, PC
Puslapis:

 

 

Citata

"@EA @FrostbiteEngine prepare for #NFSRivals in Frostbite!" read a tweet from EA technical artist Andy Klein (since deleted). "FAST and beautiful, I'm quite proud to work with this team!"

 

Citata

Recently renamed developer Ghost Games and racing fellow racing fanatics at Criterion Games have banded together for Need for Speed Rivals: a new game that represents the franchise's first drift into the next-gen console world (which is not to be confused with the 2005 handheld spinoff).

Powered by Frostbite 3, Rivals aims to utilize the power of the Xbox One and PlayStation 4 to give players "the freedom to seamlessly go from single player to co-op to multiplayer." A press release for the game notes the next-gen version will be available both "later this year" and "this November," giving players a good idea of the launch window for Microsoft and Sony's upcoming consoles.

Need for Speed Rivals transports players to the fictitious Redview County, an open-world environment where players can take on the role as either street racer or police officer. Like Most Wanted before it, racers aim to become the most infamous person behind the wheel, while cops attempt to work together to drive the area's high-risk inhabitants off the road. Players can personalize the experience with custom license plates, paint, liveries decals and rims, and performance upgrades.

Current-generation consoles will also join the rivalry – powered by its own version of Frostbite 3 – on November 19. Though it was not mentioned in the press release announcing Need for Speed Rivals, Ghost Games executive producer Marcus Nilsson confirmed to Joystiq a PC version is also in the works. No release date for that version was revealed.


taigi kazkas panasaus i most wanted, next genu superine versija o esamu genu paprastesne aisku. PC versija irgi zadama,keistai daug info apie nauja NFS pavare cia jie.. :spiderp:

 

 

Citata

"What's really great with the Frostbite 3 framework is that it's really scalable," Nilsson said of the engine's ability to perform on current-generation consoles. "Battlefield 3 was built on Frostbite 2, but with really high capabilities. Going to Frostbite 3, it's not like it's a brand new engine. We've been developing that engine," Nilsson adds. Noting how EA's latest internal engine of choice has become an iterative component throughout development, Nilsson added his team has "had an engine from day one to start building upon."

Utilizing an evolved engine is "very essential to having to build the high-quality games that people see," Nilsson said, because "it takes less time to use this engine, for instance, than it took to use Frostbite 1 or Frostbite 2."

When Microsoft launched the Xbox 360 in 2005, EA was one of its biggest supporters, offering a slew of games at and around launch. Familiar titles made the 'next-gen' jump, including Madden and FIFA – two franchises promised for the impending Xbox One and PlayStation 4 era. EA's 2005 launch offerings, however, were woefully lacking in features and instead focused on graphical fidelity. Will Rivals – across current- and next-gen platforms – offer the same, fully-featured experience?

"The simple answer to that question is no," Nilsson said. Though he wouldn't specify any content potentially removed from next-gen versions, the former DICE executive producer noted "the next-gen consoles will have different capabilities and in some aspects, a different feature-set." Other than the enhanced graphical fidelity – including new weather effects – and an increase in online player counts on next-gen platforms, no specific differences in content were revealed. Nilsson did confirm, however, that the size of the world will be the same across all platforms.

The major difference between the current- and next-gen versions of Rivals, according to Nilsson, is one of developer philosophy. "It's a mindset of how you think about how people will play these games. To me, visuals are great – absolutely – but unless you can use that power to play that game differently, then we failed." To ensure success under this philosophy, Ghost and Criterion are "pushing" a feature called AllDrive, which allows friends to enter and exit each other's worlds seamlessly and "on-the-fly."

"AllDrive is fundamentally a way for us to destroy the line between playing alone and playing with friends. Destroying the line between single-player and multiplayer," Nilsson said, before offering a use case scenario for the system. "Imagine you're playing Rivals, you're driving your car as a cop chasing someone. You're going through your progression, collecting points and then I join and we're friends, so we'll be put in the same world." Though the world is "pretty big" and each player can complete single-player tasks, they exist within the same environment and the "two experiences can merge."

If each player enters separate pursuits at different points in the world and eventually come across each other on the same road, Rivals transitions into a co-op state. "The game recognizes that now we're playing together and changes the scoring and changes the objectives for you, to acknowledge that you're now playing co-op," Nilsson adds. Depending on the amount of people you encounter or chose to play with, the game will adjust by providing new variations to play the game. "That to me is really a new mindset and where I think we wouldn't have gone to unless we started thinking along the lines of the next-generation."

AllDrive, however, is not exclusive to Xbox One and PS4. "AllDrive will feature on current-gen and next-gen but there will be differences," Nilsson added, explaining the next-gen's ability to include more online players and "some ways of interacting with that game from different devices." The producer further clarified – citing the Xbox One's second-screen SmartGlass app – the team's intention to build players "different ways to interact with the game instead of just sitting in front of a TV."

Nilsson said he could not go into greater detail and could not tell us what side of the fence the game's PC version will fall on.

Criterion's social tracking system Autolog returns for Rivals, though Nilsson revealed the teams have decided to "move it back a notch," saying it was maybe taken "a little too far" by comparing too many elements in Need for Speed Most Wanted. "There's also great possibilities through Autolog to build something far bigger than what we've seen [in Most Wanted and NFS: Hot Pursuit]," the executive producer teased.

We anticipate seeing more revolving around the world of Need for Speed Rivals at E3 2013, next month.

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Redagavo Magnitas

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kaip cia naujas NFS paskalebiamas tik teksto formatu..nei picu nei treilerio..pirma tekstas.. :npoker:

 

nors vieni kurejai iskart prigyre next genus .net virs PC iskele :close:

 

"Need for Speed Rivals will look easily as good on PC as next-generation consoles," Nilsson added, though he wouldn't reveal whether or not the PC version would include the same feature-set as the current-gen or next-gen versions.

Redagavo scalman

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atrodo gan nekaip..vaizdelis krc nekoks susidaro ..mentai gaudo tave , tu begi nuo mentu..vairavimo fizika is Ze Run tikriausia bus..

zaidimo tikslas:

"As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see.”

 

OK. :nsure:

vienintelis NFS kuris dar domintu butu Shift 3 koks ..bet atrodo kad tu kureju EA jau neturi

Redagavo scalman

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Man kas įdomiausia ir krito į akis tai Frostbite 3 variklio panaudojimas racing žaidimui. Nice nice :megusta:

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Tikuosi, kad nebus dar 1 burnoutas...

 

O as tikiuosi, kad kaip tik - bus burnoutas :)

Burnoutas mano megstamiausia racing arkada ir tiek :>

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Kiekvienais metais tikimes vis išvysti naują žaidimą, kuris būtų panašus į Underground ar Most Wanted, bet pripažinkim, bent artimiausiu metu, to tikrai negausime.

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galbut koks nors naujas atradimas vel iskils kaip su NFS Shift gavosi..bet tie kurejai gan glaudziai su Criterion ir Dice suristi..tai matyt dviracio NFS per nauja neisradines

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Man šriftas primena High Stakes žaidimo, o pavadinimas Rivals asocijuojasi su PSP versai skirtu "Need for Speed: Underground Rivals" ar čia tik man vienam taip atrodo?

 

Oficialus viršelis:

 

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