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XBox One naujienos

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Microsoft’s new Kinect patent goes Big Brother, will spy on you for the MPAA

 

Microsoft has filed for a Kinect-related patent, and it’s a doozy of an application. The abstract describes a camera-based system that would monitor the number of viewers in a room and check to see if the number of occupants exceeded a certain threshold set by the content provider. If there are too many warm bodies present, the device owner would be prompted to purchase a license for a greater number of viewers.

 

No, really. It’s that blunt. From the abstract: “The users consuming the content on a display device are monitored so that if the number of user-views licensed is exceeded, remedial action may be taken.”

 

It’s refreshing to see Microsoft eschewing its play-nice-with-everyone approach to business for some old-fashioned, straight-up evil. The patent’s various claims can endow a device with a limited number of performances in a given period of time, a limited number of users allowed to view such performances, and the continuous monitoring of viewers during those performances. It also covers the determination of “when performance of the content to an identified user exceeds a threshold.”

 

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The really interesting thing about this patent is that it suggests that copyright holders are allowed to govern performances in otherwise private dwellings. The application describes how the patent could be applied to head-mounted devices, large screens, gaming and media products, computers, and even mobile phones. Clearly, this isn’t just a method for cracking down on illicit big-screen viewings of movies and television that might plausibly be called a public performance.

 

Perhaps we shouldn’t be surprised. This is the logical extension of the “you only buy a license” philosophy that rules the content provider universe. Microsoft’s misstep here is in filing for a patent on devices that can only provide a personal viewing experience. Getting 50 people together to watch a movie on someone’s 84-inch television may indeed count as a public performance, as far as copyright law is concerned. Two people watching a movie on a 10-inch iPad, on the other hand, isn’t quite the same thing. MS’s new patent covers both scenarios.

 

Recent developments in US copyright law could leave a patent like this without much of a bite. Last summer, Judge Posner on the 7th Circuit Court of Appeals struck down a lower court ruling that claimed embedding a video in a website qualified as copyright infringement. In the decision, Posner held that viewing an uploaded video does not infringe on copyright law’s reproductive or distributive rights. The law, he wrote, is unclear on whether or not the act of viewing content infringes on a copyright holder’s performance rights.

 

This question could have a significant impact on whether or not copyright holders spring for systems like the one Microsoft is trying to patent. If viewing a video online constitutes a performance infringement, rightsholders could mandate a user-detection scheme under the auspices of the DMCA. If it doesn’t, no electronics company on Earth will want to touch the idea for fear of a consumer backlash.

Source: http://www.extremetech.com/gaming/139706-microsofts-new-kinect-patent-goes-big-brother-will-spy-on-you-for-the-mpaa

 

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zaidimu kurejai nepatenkinti XBOX One..net misteris minecraftas nepatenkintas :unhappy:

 

Brian Provinciano, creator of Retro City Rampage:

 

"No self-publishing" doesn't just hinder developers. A lot of publishers must go to BIGGER publishers to be able to publish on Xbox.

 

Mike Bithell, creator of Thomas Was Alone:

 

not that I'll ever sell well enough to make a blip on MS's radar, but somewhere, the next Minecraft is being made, for another platform.

 

George Broussard, co-creator of Duke Nukem:

 

Microsoft you *must* prioritize a low friction indie self publishing path. Otherwise you hand Sony games, devs and $.

 

Robert Boyd, co-creator of Breath of Death VII, Cthulhu Saves the World, and Penny Arcade's On the Rain-Slick Precipice of Darkness 3:

 

Microsoft just handed the indie dev community to Sony, Nintendo, and Steam on a silver platter.

 

David Frampton, creator of The Blockheads:

 

There doesn't appear to be anything actually new here regarding Microsoft's attitude towards indies. The news is that nothing has changed.

 

David Frampton again:

 

But the fact that Microsoft's attitude towards indies hasn't changed is definitely affecting this indie's attitude towards Microsoft.

 

Phil Fish, co-creator of FEZ:

 

microsoft doesn't care about indie developer.

 

Markus Persson, creator of Minecraft:

 

Also, I tried to get excited about the xbox one, but failed.

 

Tommy Refenes, co-creator of Super Meat Boy:

 

So as someone who doesn't play Forza or any EA Sports game and already has a computer hooked to my TV, what does Xbox One offer me?

 

Zach Gage, creator of SpellTower and co-creator of Ridiculous Fishing:

 

@BenKuchera that was the only thing i was hoping for :( things are not looking great for the XO

 

Tim Schafer, founder of Double Fine Productions:

 

"@Polygon: Indie developers cannot self-publish on Xbox One http://sbn.to/YZERGv" Booo! BOOOOOOOOOOOOOOOO! BoooOOOoooOooooo! Boo!

 

Terry Cavanagh, creator of VVVVVV and Super Hexagon:

 

But honestly, after their reveal yesterday, does anyone really WANT to make games for it?

 

And to top it off, here is Dan Adelman, head of business development at Nintendo and manager of the eShop:

 

One might think I'd be glad Xbox won't allow indies to self-publish. It's actually a big negative, as indies need more exposure. #growthepie

Markus Persson, creator of Minecraft:

Also, I tried to get excited about the xbox one, but failed.

:melvin:

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Pokalbis su žmogumi kuris nesidomi koncolėmis.

 

A: Kas čia?

B: Xbox One

A: Tg jau antras yra ar koks ten.

B: Taj pas mane jau trečias.

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gera ta konsole bus ,gana cia stumt jau :melvin: 3gb ram naudos OS/TV/Kinect ir app visi.liks biski geimam . uzteks .bus gerai. losim kazka gero naujo ..arba ne :lied:

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gera ta konsole bus ,gana cia stumt jau :melvin: 3gb ram naudos OS/TV/Kinect ir app visi.liks biski geimam . uzteks .bus gerai. losim kazka gero naujo ..arba ne :lied:

 

KinectimalsOne.

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http-~~-//www.youtube.com/watch?v=9ekOtn7L1N0

 

Va taip va dar pora tokiu video ir manau MS supras ka jie padare.

 

Paskutinį kart playmanijoj buvau gal prieš porą mėnesių, bet sužinojęs, kad pristatė naują xboxą turėjau čia ateiti :D Pažiūrėjau šitą video, ir jeigu bus taip, kaip šitas puikiai save mokantis išreikšti čiuvakas nupasakojo, naujasis xboxas jau priėjo liepto galą net nepradėjus juo prekiauti. Negalima lošti x360 geimų.srsly ?

Negalima bus nemokamai lošti pasiskolintų žadimų. srsly ?

Parduodama tik su kinectu. srsly ?

I'm out of here.. PS4 here i come.

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Aš tikėjausi, kad naujas Xbox mane sužavės, nustebins... Man patiko 360 Slim dizainas, ir šiaip 360 dizainas, bet One...? Kas čia per katino dežė? Jie turbūt pamiršo ką turėjo sukurti... TV, TV, TV... Nacher man tas TV? Turiu aš tą TV ir dar nemokamai!...

 

Manau, kad daugelis pereis prie PS4...

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http://www.crytek.com/games/ryse/overview

 

"Exclusively for Xbox One" reads the website. "Fight as a soldier. Lead as a general. Rise as a legend."

 

Then: "Controller-based gameplay enhanced by Kinect," which suggests you'll be able to play the game with pad in hand.

 

Last month it was reported that Crytek's first-person melee game would be a launch title for the next Xbox. Ryse, announced during E3 2011 as an Xbox 360 game with Kinect functionality, has been reworked for the next Xbox and was described as "Microsoft's new Gears of War / Halo mega launch title".

Laukiau daugiau info apie šitą žaidimą..controller based, awsum. Pamatysim pagaliau per E3, tikiuosi gan daug iš šio žaidimo..

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Apibendrinus, ši konsolė yra orientuota ne tik į geimerius, bet ir į tuos žmones, kurie kartas nuo karto palošia game, bet kad taip pat galėtų ir panaudoti ir kitokiem įvairiem Media dalykam. Šitaip jie taiko į platesnę rink'ą.

 

Na, jei norime labiau geiminimo konsolės, tai tikriausiai teks imti PS4.

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Apskritai M$ smukti pradėjo, kai į rinką įleido kinect'ą, žaidimai suprastėjo, ekskliuzyvų gerų mažai be išėjo, M$ labiau pasuko į casual ir kid geimerius, kas žino, gal jiems ekonomiškai pasiteisins toks posūkis :)

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Bus kaip smartfonai, pokalbiams, sms, youtube, facebook, twitter, na ir kartais pageimint :D

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