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jei zaidimo priesu pribaigimai / sukapojimai nebuvo pakankamai ziaurus kazkam tai naujas 15 dlc dar ju daugiau duos .. pats dlc tik 7.45mb 

 


liko paskutinis 16 dlc ir po to pora nauju story dlc bus 

 

One final piece of free DLC is due next Wednesday. “We plan to end on a high note”, CD Projekt RED have tweeted

 

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New Game + pradesi nuo 30 lvl arba jei turejai aukstesni pradesi nuo savo tureto lvl.  persinesi visus savo daiktus ir ginklus , ir losiant monstrai ir kiti priesai bus aukstesnio lvl irgi

 

"Enemies will be stronger obviously.

What carries over?

Player experience (if you're below level 30 when finishing the vanilla game, you will be bumped to level 30 for the start of NG+), items (excluding: quest items, books and letters, Gwent cards, usable items, trophies) and alchemy recipes.

When starting New Game Plus you can select any difficulty level.

You can obtain the Death Match achievement when playing the NG+ mode.

What's the starting level of the character when beginning NG+?

The same that you had when finishing the game, if above 30, otherwise you start at 30. You also get a free Clearing Potion at the start so you can reset your skills and try a different build."

 

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spalio 13 naujas story DLC

 

1441718163-the-witcher-3-expansion-heart

 

https://www.youtube.com/watch?v=Aj9OiKOuMX0

 

Step again into the shoes of Geralt of Rivia, a professional monster slayer, this time hired to defeat a ruthless bandit captain, Olgierd von Everec, a man who possesses the power of immortality. The expansion lets you choose your own way through an adventure that includes recruiting a crew of break-in artists, spending a night partying with a ghost and outsmarting the most bizarre creatures Geralt has ever faced.

Launching October 13th, 2015, Hearts of Stone packs over 10 hours of new adventures and introduces new characters, powerful monsters, unique romance, and a brand new storyline shaped by gamer choices. The expansion also introduces a brand new system of Runewords that significantly affects gameplay. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics.

Along with the digital release, gamers will also be able to purchase a special, limited boxed edition of Hearts of Stone (SRP $19.99/19.99€) available at selected retailers worldwide. The box contains a digital download code for the expansion, two masterfully crafted physical decks of Gwent, the card game set in the world of The Witcher, and a detailed manual explaining the rules. With two unique sets of cards, Monsters and Scoia’tael, ready to go, players can now engage in tactical combat on a grand scale outside of The Witcher 3: Wild Hunt!

 

 

1441718138-the-witcher-3-expansion-heart

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https://www.youtube.com/watch?t=10&v=YJOIPMerih4

 

zada apie 10 val nauju nuotykiu..

The Witcher 3: Hearts of Stone Launch Trailer Released

 

Step again into the shoes of Geralt of Rivia, a professional monster slayer, this time hired to defeat a ruthless bandit captain, Olgierd von Everec, a man who possesses the power of immortality. The expansion lets you choose your own way through an adventure that includes recruiting a crew of break-in artists, spending a night partying with a ghost and outsmarting the most bizarre creatures Geralt has ever faced.

 

Launching October 13th, 2015, Hearts of Stone packs over 10 hours of new adventures and introduces new characters, powerful monsters, unique romance, and a brand new storyline shaped by gamer choices. The expansion also introduces a brand new system of Runewords that significantly affects gameplay. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics.

 

siaip treilerio muzika prie witcher tai nesiderina bet gerai ziurisi

 

 

HF2EeSaX_bigger.jpeg

Marcin Momot
@
Marcin360

The @witchergame patch 1.10 is going to be around 15gb on consoles (depending on SKU) and between 6-15gb on PC (depending on platform).

 

15 gb patchas .... :chan:

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Mano DLC su Gwent kortomis jau išsiuntė, gal kas gyvai norėtų sumesti? :hi:

O dlc yra bluray? Kas per leidimas, kad su kortom? Ir as noriu tokio:] o ir sumest galeciau gyvai :D Redagavo Thetruth

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xbox one versija tai labai bugova ir neoptimizuota normaliai hearts of stone dlc,kankinausi main story darydamas o side kai kurie uzsibugine,reik laukt kol sutvarkys:/

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jie kada nors gali nustot patchus kurt ar nelabai ?  :genius:  su pries tai masyviu masyviu patchu atsirado nauju bugu glitchu tai juos reikia taisyt ..ok taisom patchas 1.11 

..bet jauciu kad galim laukt 1.12 kita savaite  :god:

 

CD Projekt RED has just revealed the changelog for The Witcher 3: Wild Hunt’s upcoming 1.11 update. This patch will come with various improves and fixes for the recently released Hearts of Stone expansion pack, as well as a number of fixes for the main game.There is no ETA yet but we’ll be sure to keep you updated The update is now available on the PC. Until then, you can read the complete changelog below.

 

 

1.11

The Witcher 3: Wild Hunt – Patch 1.11 Changelog:

Hearts of Stone­

ACHIEVEMENTS:

– Fixes issue whereby items needed for Achievement titled I Wore Ofieri Before It was Cool could  not be acquired from Ofieri merchant.

GAMEPLAY:

– Fixes issue whereby glyphs added within Hearts of Stone expansion would disappear from slots  subsequent to game being saved and loaded.

– Alters difficulty balance of arachnomorphs in quest titled Open Sesame! forming part of Hearts  of Stone expansion.

– Fixes issue whereby cellar could be looted without fighting archgriffin in quest titled A Surprise  Inheritance forming part of Hearts of Stone expansion.

– Fixes issue whereby Roach could appear to change into a black mare with Hearts of Stone  expansion installed.

– Fixes issue whereby some players could not sell anything to Countess Mignole.

– Alters difficulty balance of bosses in Hearts of Stone expansion, adding distinct statistics for  individual difficulty levels.

– Renders selection of items from Hearts of Stone expansion transferable to New Game + mode.

– Fixes issue whereby master blacksmiths could craft Venomous Viper set. Said set now craftable  only by grandmaster blacksmiths.

– Adds resistance to knockdown by Aard Sign to Ofieri Mage in Hearts of Stone expansion.

– Fixes issue whereby Enchant effect was removed from armor when armor was transferred into  New Game + mode.

– Fixes issue whereby arachnomorphs were immune to effects of Dancing Star bomb.

– Adds entries for Enchanting feature to Glossary and Tutorials.

– Introduces a number of changes to difficulty balance in New Game + mode.

– Fixes issue whereby combat could prevent players from unequipping censer item.

PERFORMANCE:

– Improves performance in Oxenfurt sewers location.

QUEST:

– Fixes issue whereby players had to buy Ofieri set from merchant to start quest titled From  Ofier’s Distant Shores.

– Fixes rare issue whereby objective remained incorrectly marked as incomplete under certain  scenarios in quest titled Dead Man’s Party in Hearts of Stone expansion.

– Fixes issue whereby minor quest titled Tinker, Hunter, Soldier, Spy was not tracked in Treasure  Hunts tab in Journal.

– Fixes issue whereby minor quest titled The Sword, Famine and Perfidy was not tracked in  Treasure Hunts tab in Journal.

– Fixes issue whereby Vlodimir claimed to have rescued fire­eater even if said character was  killed during quest titled Dead Man’s Party.

VISUAL:

– Fixes issue whereby highlights indicating memories in quest titled Scenes From a Marriage in  Hearts of Stone expansion were adversely affected with Color­blind mode activated.

– Improves depiction of rivers and waterfalls in multiple locations throughout Hearts of Stone  expansion.

-Fixes issue whereby rain could be seen falling in Oxenfurt sewers during Hearts of Stone expansion.

-Fixes issue whereby rain was visible inside lighthouse located north west of Temple Isle.

-Fixes issue whereby rainfall could occur inside Temple of Lilvani in Hearts of Stone expansion.

-Alters shadow drawing processes in Oxenfurt in Hearts of Stone expansion.

-Fixes issue whereby number of insects appearing was excessive when players equipped Roach with item called Caparison of Lament.

DLCs­

GENERAL:

-Adds missing download image for Skellige Armor content.

-Fixes issue in DLC quests whereby occasionally human foes could have empty Health bars and could not be killed.

-Adds missing interaction to chest in quest titled Scavenger Hunt: Wolf School Gear.

-Fixes issue whereby Nilfgaardian gauntlets could cause unsightly red box to appear beneath Geralt’s feet.

QUEST:

-Fixes incorrect appearance of notice starting quest titled Where the Cat and Wolf Play… on notice board in Oreton.

-Fixes issue occasionally preventing players from completing quest titled Skellige’s Most Wanted.

-Fixes issue preventing players from starting quest titled Scavenger Hunt: Wolf School Gear.

-Fixes issue preventing players from examining pigs during quest titled Fool’s Gold.

-Fixes rare instances of pig spawning incorrectly during quest titled Fool’s Gold.

-Fixes duplication of werewolf corpse after quest titled Contract: Skellige’s Most Wanted has been completed.

-Fixes issue whereby dec

VISUAL:

-Fixes visual issue, occurring in certain scenes, with necklace included in Triss’ alternative look.   ­

Main Game­

GAMEPLAY:

-Fixes assorted issues with quest and enemy scaling in New Game + mode. 

-Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets. 

-Fixes rare issue whereby one monster in quest titled Contract: Phantom of the Trade Route could prove invincible. 

-Fixes issue whereby fully charged Rend ability would deal less damage than intended. 

-Fixes issue whereby foe could be attacked again after fight in quest titled Fists of Fury: Champion of Champions. 

-Fixes issue whereby some merchants were selling merchandise balanced for 71­80 level range in New Game + mode. 

-Fixes issue whereby some item statistics and levels changed to incorrect values when transferred into New Game + mode. 

-Fixes rare issue whereby player level was not raised to 30 when starting New Game + from certain save files. 

-Fixes New Game + mode issue whereby some loot found in world could have level requirement in excess of 70. 

-Fixes issue whereby some herbs were not correctly transferring into New Game + mode. 

-Fixes issue whereby using Whirl ability against foes armed with heavy weapons could block regeneration of Stamina. 

-Fixes issue whereby players could not cause Geralt to walk if attempting to do so while aiming crossbow. 

-Fixes issue whereby foes struck by Aard Sign would always fall opposite to direction in which they were facing, even when struck in the back. 

-Fixes issue in New Game + mode whereby armor and weapons crafted prior to installation of 1.10 patch would change in terms of level and statistics subsequent to loading of a relevant game save.

GUI:

-[PC] Fixes corrupted characters in names of preset graphics settings in Options menu. 

-Fixes issue whereby no screenshots were displayed for game saves when choosing save file to start New Game +.

LOCALIZATION:

-Fixes handful of textual issues in descriptions of Trophies in Korean version.

PERFORMANCE:

-[XBOX] Improves performance during quest titled In the Heart of the Woods.

QUEST:

-Fixes issue whereby ghouls failed to appear as intended near shrine in White Orchard. 

-Fixes issue whereby quest titled Reason of State would be labeled as failed in Journal despite having been completed. 

-Fixes rare issue whereby some players could not find key to stable in quest titled Payback. 

-Fixes multiple issues whereby updates of objectives in Journal and Character entries would appear out of order. 

-Fixes rare issue with whereby incorrect scene was triggered in quest titled From a Land Far, Far Away. 

-Fixes rare issue whereby quest titled Little Red occasionally could not be progressed. 

-Fixes issue whereby, if relevant crystal was given to Yennefer in Skellige, characters would not appear correctly in megascope scene in quest titled Redania’s Most Wanted. 

-Fixes rare issue whereby some gameplay functionalities remained locked after quest titled Through Time and Space was completed. 

-Adds monetary reward for completion of quest titled Without a Trace. 

-Fixes issue in New Game + mode whereby container with treasure would disappear when approached in quest titled Berengar’s Blade. 

-Fixes issue whereby crystal required in quest titled Scavenger Hunt: Wolf School Gear could not be found.

UI:

-[PC] Adds option to show/hide HUD/Mini­map using single press of ‘Home’ key on keyboard. 

-Fixes issue whereby quest location names appeared in duplicate in Quests tab in Journal if quest did not have a suggested level assigned

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Blood and Wine belaukiant

 

The-Witcher-3-Blood-and-Wine-April-22-20

 

The-Witcher-3-Blood-and-Wine-April-22-20

 

The-Witcher-3-Blood-and-Wine-April-22-20

 

The-Witcher-3-Blood-and-Wine-April-22-20

 

The-Witcher-3-Blood-and-Wine-April-22-20

 

The-Witcher-3-Blood-and-Wine-April-22-20


The press release also came with a comment from Community coordinator Marcin Momot, promising more information in May:

“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers. Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that. We’ll be revealing more information in May, however, to sweeten the wait, here are some fresh screenshots from the expansion!”

 

 

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Hearts of Stone tai kas komentuoja sako kad vertas kiekvieno cento. atskira story , tikrai netrumpa kiek losiau labai idomi. pasileidzia atskirai is pagr meniu , pradedi nuo 30lvl jei nebuni toki pasiekes automatiskai buni 30lvl tai geriau but pralosus main game is pradziu. isvis witcherio dlc tas jau isejas laikomas kaip ir vienas geriausiu metu DLC. kas liecia ka gauni , kiek moki ir ant kiek idomu.


ir atrodo kad naujas DLC bus ne ka prastesnis. geriausia kad jie nedaro tiesiog nauju questu rinkinio. tai tikrai atskira story.

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su Blood and Wine gausim ir nauja mapo dali , kuri bus didesne nei visos Skellige salos kartu sudejus. nauja mapo dalis tures ir nauja pagerinta grafika, ir devai dar galvoja ar neupdeitint viso mapo su ta grafika, pvz nauja zole. 

 

The German website Gamestar.de interviewed Witcher 3 devs (Quest Designer and PR Manager). This interview was translated by Pawel95 on reddit.
 

 

I will try to write everything down from the interview . Though I'm polish and have learned german only a few years in school, there might be a few errors, I hope not :D

General things:

  • Quest designer (mid) and PR manager(right) in the interview
  • Many questsions to the quest-designer, about what were the most fun and most annoying things to do: He said, he was one of the 2 guys that had to place all people in Novigrad, give them tasks etc.
  • It wasn't really hard to fill the world with content (The quest designer said, sometimes they even felt like they ran out of space). However the devs know that these barrels at Skellige were not really "great content" to fill the Skellige :P
  • They do NOT plan to remaster W1 + W2
  • They do NOT plan to bring out a retail version that gives you all 3 games in one package(They argued that W1/W2 is almost free at sales)
  • They MIGHT discuss about a GOTY edition for The Witcher 3 with all patches, dlc's and expansions included.

About the expansion:
  • New area of the expansion will be about "as big as all islands of Skellige combined" / which is quite impressive in my opinion
  • New gwent deck SKELLIGE will come out (was already confirmed at PAX EAST)
  • No Release date yet
  • They haven't seen any trailers/teasers yet
  • Release should be before E3 (because that would make most sense)
  • Talked about (in their opinion, fair) "price/content"-ratio for the exapnsion pass
  • They don't plan to go on sale with the exp. pass right after release (Why should they? :D )
  • Graphics for the new area have been improved and CDPR was thinking if they should replace for example the grass on the WHOLE map with the new, better grass :D A joke was made that the improved graphics now look better than what we saw at the E3 2014 trailer ;-)

Cyperpunk 2077
  • A few days ago someone found out that CDPR is searching for people that will help developing the ?engine? of CYP2077, that's why there were rumours that the team hasn't even "started yet". Döhla said they can't say anything. Neither they can say if they already saw playable content, nor can they say the opposite However he brang up an interesting comparision: "It's like you have a house for a few years and want to renew some things. You bring a cement mixer and start working. People will see that and say "Man, they haven't even finished the house yet" It's the same about the tools for cyperpunk 2077 :D
  • Also some interesting things about marketing, like that they always have to be carefull with what they say. If they make an interview like that and say that the release might be delayed, the course of the company may go down very fast at the bourse

Skellige mapas palyginimui

YRRy11V.jpg

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