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Starbound

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Kūrėjas: Chucklefish
Žanras: Indie, Platformer, Adventure, Exploration
Režimai: Single-player, multiplayer
Išleidimo data: TBA
Platformos: Planned: Windows, Mac OS X, Linux
Puslapis: http://playstarbound.com/



Apie žaidimą
Starbound is a brand new game undergoing active development by Chucklefish, an indie game company made up of a lovely group of dudes and dudettes. If you like what you see, please feel free to leave a comment or tell your friends. We hope this blog can be an insight into the trials and tribulations of the development process, the people behind the game, and what we hope to achieve.

A story within a sandbox

Starbound begins with you fleeing your homeworld in a space shuttle, just as it’s destroyed by an unknown enemy. With nothing to guide it, the escape pod shoots into space without direction, becoming hopelessly lost in a sea of stars. As luck would have it, the space shuttle makes contact with an abandoned space station and an adventure begins that will take you hurtling across the universe. Starbound contains both quests and story driven missions, buried inside its vast sandbox universe.

The Space Station

The space station in Starbound is sprawling and full of potential. Throughout your travels you’ll find ways to upgrade and repair it, restoring it to its former glory. You’ll need to find a crew, conduct research, catch rare creatures, and unlock its multitude of facilities. From a factory capable of producing mechs to labs where captured enemies can be studied and trained, the space station contains everything you need to explore the universe.

Endless Planets to visit

Planets in Starbound are entirely procedurally generated and filled to the brim with unique content. We went into the planet generation with one simple goal: no two planets should be the same. By procedurally generating even the smallest details, we’re doing just that. Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behaviour and appearance of alien creatures, and much more all contain random or procedurally generated elements.

We want you to feel like an explorer!

Because we’re working so hard to make each planet unique, we want to give you the tools to catalogue the things you find and make sure absolutely everything you find has depth in the world. Much like old school point and click adventures, absolutely every object in the world, right down to the trees and flowers, can be examined for a description.

See a weird alien tree? Examine it! Maybe you’ll discover something about its use! For any explorer, sharing discoveries is important. So whilst the game is fully coop (Bring your friends along! Form an expedition!) you can also record your findings in an electronic logbook. Not only that, but each and every planet has unique coordinates in the Universe that you can share online, so other players can check out exactly what you found!

Finding a new home

Exploring is wonderful, but everyone needs a place to call their own. That’s why we’re letting you claim an entire planet!

When you claim a planet as your new homeworld, a whole new aspect of gameplay opens up. Everything that makes a planet unique is at your command. Feel like changing the weather? Build a weather centre! Don’t like the terrain? Terraform it! Every aspect of the planet is under your control. Once you’re happy with it, start populating it with characters you’ve met in your travels and take care of them! They’ll have needs and desires and won’t hesitate to ask for your help if they require assistance.

This is only just scratching the surface of what we have in store for you in Starbound.

Make sure to visit often for news updates, reveals of new features, and other goodies.

We’ll be announcing more exciting features on the dev blog soon, so stay tuned!


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Screenshots
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Procedurally generated guns :happy:
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Nu jo, tie patys žmonės kuria. Bet Starbound turės daug daugiau įvairovės ir patobulinimų.

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Padariau pre-orderį dėl beta versijos. Visgi čia Indie, o tokius verta palaikyt. Žaidimo tinklalapį kasdien atnaujinamas progresas padarytas per tą dieną. Padarytas įdomus puslapis, kuriame parodo procentinę užbaigtumo dalį kiekvieno atskiro žaidimo komponento: http://www.playstarbound.com/roadmap/

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http://www.youtube.com/watch?v=uL4IhraoYiY

 

Kūrėjų Demo iš Insomnia49 evento.

 

Taip pat patvirtinta PS4 ir PSVita versija. Kūrėjai sako, kad konsolių portas pasirodys tik tada, kai bus pilnai baigta PC versija ir tai neįtakos PC verijos išleidimo datos.

 

http://www.youtube.com/watch?v=FTqsIwd4EFU

 

Dar video iš to paties renginio, dabar jau Yogscast jį žaidžia. Nusimato labai smagus multiplayer.

Redagavo tymbarkFM

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Hello,

 

Yup the title includes the word beta, that’s because it’s really not very far off now. I wanted to provide some info on exactly how we’re going to run the beta and what you can expect if you choose to take part.

 

The beta will come in 3 main stages.

 

STAGE 1

Progenitor

 

Stage 1 will be move at a breakneck speed. This will be the buggiest and busiest stage of the beta. A bunch of unfinished features will be disabled whilst we finish them up. Updates will come thick and fast, sometimes as often as multiple updates a day.

 

If you choose to take part during stage 1 you should expect bugs, lots of balance changes, you shouldn’t get too attached to your character or universe as we may make changes that require you to start from scratch. You should expect the game to be broken at points as we make sweeping changes but you’ll get to enjoy exciting new content added constantly. The engine won’t optimized during this stage of the beta so performance could be poor on some low end machines.

 

You’ll get to see a bunch of ‘behind the scenes’ content at this stage and provide feedback during this crucial period.

 

DO take part in this stage if:

 

- You enjoy testing buggy and unfinished code

- You enjoy providing feedback

- You want to leave your mark on the game

- You just can’t wait any longer

 

DO NOT take part in this stage if:

 

- Bugs infuriate you

- You don’t like spoilers

- You can’t stand losing your save

- You want the full Starbound ‘experience’ the first time you play.

 

STAGE 2

Automaton

 

Stage 2 will be largely feature complete. You’ll still find the odd bug but they’re unlikely to be game breaking and the chance of you losing your character or save is minimal. The main quest line won’t be in yet but the sandbox experience will be near complete. All sectors of the galaxy will be available including sector X (End game content). Much of the focus in this stage will be on bug fixing, optimization and balance.

 

DO take part in this stage if:

 

- You enjoy reporting bugs/bughunting

- You have a low spec computer and want to make sure the game is optimized for it

- You want a complete sandbox experience

- You tried to wait a bit longer but failed

 

DO NOT take part in this stage if:

 

- You want to play through the main quest line

- You want to be a Novakid

 

STAGE 3

Bio-organic

 

Stage 3 is largely about prepping for v1.0, this means finishing up the main quest line and implementing the post beta content. i.e. the Novakids, fossils. By the time stage 3 is complete Starbound should be ready to launch as a finished game. Worry not however, we plan to keep adding new content for at least a year after release, perhaps a lot longer.

 

DO take part in this stage if:

 

- You want to give feedback on what will become the finished game

 

DO NOT take part in this stage if:

 

- You’d rather wait a litttttle bit longer and play the polished final version

- You’re still busy playing Pokémon X/Y

 

——————–

 

So it won’t be too long now guys, I just wanted to clue you in on what we’re planning. We’re all pushing as hard as we can to start this up as soon as possible.

Taigi Beta versija, pagaliau, jau ne už kalnų. Va čia tai bus žaidimas! Negaliu sulaukti.

 

Keli screenai, kad paįvairint temą :)

 

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Vienas iš labiau laukiamų, mėgavaus terraria. Įdomu, kaip Vita versija bus, ar nukentės kontento kiekis ar nelabai?

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Iki Vitos dar labai toli. Kūrėjai sakė, kad nepradės Vitos versijos, kol iki galo nebus baigta PC versija.

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Beta nusimato jau gruodžio 4d. 

 

tOeq0H2.png

 

Can't wait :sweet:

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promo2.png
 

How will I download the game?
Steam keys will be sent out to all pre-order backers via e-mail! We promise a direct download version of the game will be provided as soon as we're able to efficiently provide it.​
 
But I no longer have access to the e-mail I pre-ordered with!
That's no good! E-mail support@chucklefish.org with details of the purchase. We'll definitely need to know what your old e-mail address was, but other really helpful information includes any receipt info you can obtain from your payment provider, date of purchase, or a transaction ID. We'll get it figured out. :)
 
Will I still be able to purchase the game after the beta is released?​
Yes! You'll be able to purchase the game through Steam Early Access and we'll still have the $15 Pixel Tier and 4-pack up in our store.​
 
Will the beta be available for PC, Mac and Linux?​
Yes! Yes they will.​
 
Will [insert feature here] be in at beta launch?​
Expect a good chunk of things to be missing or incomplete! It's a beta, after all. We're still working at our usual pace to get everything in and working smoothly.​
 
Yeah but will MECHS be in at beta launch?​
We've got a couple mechs in. :)
 
Novakids?
Not yet. :sad:​
 
Am I allowed to post or stream footage of the beta to Youtube/Twitch/etc, even if I'm making money off of it?​
Absolutely!​
 
Is multiplayer in for beta?​
Yes!

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Beta raktų išsiuntimas jau po 4h, 20h Lietuvos laiku, tiems, kas padarė preorder. So hyped!

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