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Army of Two: The Devil’s Cartel

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Army of Two: The Devil's Cartel

Army of Two: The Devil's Cartel

  • Platformos

    • Xbox 360
    • PlayStation 3
    • Xbox 360 Games Store
    • PlayStation Network (PS3)
  • Kūrėjas

    • EA Montreal
    • EA Shanghai
    • EA Vancouver
  • Leidėjas

    • Electronic Arts
  • Temos

    • Espionage
    • Modern Military
  • Išleidimo data


  • Apie žaidimą

    The third game in the Army of Two franchise, abandoning its original protagonists in favor of two new heroes, known only by the codenames Alpha and Bravo.

Army of Two: The Devil's Cartel

Apie žaidimą

The third game in the Army of Two franchise, abandoning its original protagonists in favor of two new heroes, known only by the codenames Alpha and Bravo.

Aprašymas

Overview

This game focuses on two new characters introduced as Alpha and Bravo. Those are the only names that will be given for these characters in order to let players "inject themselves" into the two more than they did for Salem and Rios.

Campaign Missions

  1. New Blood
  2. Cause and Effect
  3. Rally Point
  4. Outside Contact
  5. Last Resort
  6. Salvation
  7. Enemy Territory
  8. Narco Hell
  9. Assault
  10. Confrontation

Post Release

Game was originally advertised up until release to be developed by Visceral Games. Final copy has no mention of Visceral Games on cover or in game credits.

Nuotraukos


Nuotrauka


Kūrėjas: Visceral Games
Leidėjas: EA
Žanras: 3rd person shooter
Režimai: online and split-screen co-op
Išleidimo data: March 2013
Platformos: xbox 360 , PS3

 

 

 

Citata

EA Games has dropped word that Visceral Games, the developers of the Dead Space series of titles, is working on a new game set in the Army of Two franchise.

Titled Army of Two: The Devil's Cartel, the new game is slated for release on the Xbox 360 and PlayStation 3 in March 2013.

Army of Two: The Devil's Cartel is a third person shooter with an emphasis on co-op gameplay. Players will find themselves in Mexico as two operatives named Alpha and Bravo (creative stuff, I know) who work for the PMC called Tactical Worldwide Operations, or T.W.O. The two are dropped directly into the middle of an escalating conflict between rival drug gangs to complete a variety of missions.

“We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak of Visceral Games. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”

Like its predecessors, the game will offer both online and split-screen co-op, and will also allow players to distinguish themselves from their friends with the introduction of an advanced upgrade and customization system. Players will be able to customize everything from their weapons to the armor and mask that their character uses.

 


tikriausia zaidimas naudos Frostbite 2 vel.

 

Redagavo Magnitas

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Labai tikiuosi, kad zaidimas nepabloges, man labai patiko ir praeita dalis, svarbu kad neprikistu visokiu nereikalingu nesamoniu. O dar labai svarbu kad nepatrumpetu istorija kaip per Call of Duty naujesnes versijas :npoker:

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pirma zaidimo info apie gameplay, story ir daugiau..

 

- Visceral Montreal is aware of the different reactions to the series’ past games

- Executive producer Julian Beak on the character changes: “It’s much more straightforward to start with characters that are in the universe but aren’t the ones you had before”

- New characters, setting, more mature tone

- Most of the team is new to the series

- Salem and Rios are in the game, and they’re a big part of the story

- At the same time, they’re both taking a background role as top executives of the Tactical Worldwide Operations organization

- New duo: Alpha and Bravo

- Game is set in Mexico, a nation besieged by extraordinarily violent drug cartels

- Tens of thousands of people have been murdered by cartels over the past 10 years

- This includes people involved in the drug trade and civilians

- There are decapitated bodies left in streets

- Mutilated corpses hung from public places to serve as warnings

- Won’t learn of Alpha and Bravo’s real names in the game

- Alpha is a veteran of multiple armed conflicts with the U.S. military and special forces

- Wasn’t until Rios offered him the opportunity to use his tactical skills “for good” that he considered becoming a mercenary

- Alpha considers himself to be more of a soldier or operative than a mercenary

- Alpha is a born leader

- He thinks of T.W.O. as a chance to bring military precision and ruthless efficiency to a para-military environment

- Bravo served one tour with the U.S. army

- After this, he decided military life wasn’t suited for him

- Bravo took odd jobs and was a freelancer with various private military companies around the world after returning to the U.S.

- T.W.O. headhunted Bravo after a high-profile urban rescue operation in the Balkans

- He jumped at the chance to work with Elliot Salem

- Compared to Alpha Bravo is more about quick reactions, instincts, and raw talent to keep alive in battle

- Visceral is treating the cartel wars maturely

- Alpha and Bravo won’t fix everything for Mexico

- Won’t he high-fiving during battle or anything like that

- Game begins with T.W.O. taking on a mission to protect La Puerta’s mayor, Juan Angelo Cordova, as he attends a political rally

- He’s only been in office for a short while but has already made enemies by taking on the La Guadana cartel

- This is a fictional organization also known as the Scythe

- The group murdered Cordova’s family in retaliation for his anti-cartel stance

- La Guadana has been built by Esteban Bautista into an international crime syndicate by gun running and drug smuggling

- It’s also a strong paramilitary force

- T.W.O. has grown since the events in The 40th Day in terms of size and reputation

- T.W.O. doesn’t operate in secrecy

- Visceral wants to provide context for the big moments

- Alpha and Bravo face difficult choices that pit following orders against moral instincts

- The two team up with GAFE and Salem and Rios during the story

- Mostly operate without backup

- Cover is important in the game

- Need to press a button to duck into or behind safety, unlike past games

- Other cover zones are marked with an icon

- Press the cover button to move into the new area

- Can cancel the animation by moving in another direction

- Also use the cover button to vault over low objects including air-conditioning ducts

- Use it together with the run button to make Alpha/Bravo move up and over smaller cover items

- New HUD direction

- Aggrometer seems to be gone

- Overkill feature brought in so that players can trigger back-to-back moments

- Overkill reinforces and rewards co-op

- When your partner activates Overkill at the same time, you go into Double Overkill

- Action slows down, audio comes to a crawl, and the screen takes on a sepia tone

- This makes your shots more powerful

- Double Overkill ends after roughly 15 seconds

- Cooperating can lead to more money and Overkill points

- Adjust weapon accuracy and recoil with upgrades

- Two main orders for the AI: follow and advance

- AI is more aware of how combat is unfolding

- AI will be balanced so that it’s tactically useful while not completely taking over

- Players can choose which part they want to play when the characters are split up

- AI interface still being worked on

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Puiki pirma dalis buvo. Daug geru prisiminimu. 2 dalis, nors ir kazkuo patobulinta, nelabai patiko. nebuvo tiek pojuciu kiek buvo pirmoje.

Tikiuosi sita dalis bus nereali. Bent jau pristatomas filmukas parodo, kad bus daug Action. Kazkiek humoro ir aisku komandinio darbo. Laukiamas. :gosh:

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