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Enemy Front

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Kūrėjas: City Interactive
Leidėjas: City Interactive
Žaidimo variklis: CryENGINE 3
Žanras: FPS
Režimai:
Išleidimo data: 2012
Reitingas:
Metacritic įvertinimas:
Platformos: PS3, XBOX 360, PC
Puslapis:


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Enemy Front - City Interactive's new IP

City Interactive, a fast-growing international publisher and developer of interactive entertainment, is pleased to reveal the first details for Enemy Front, the company’s ambitious new game project being developed on the CryENGINE 3 game engine for the PlayStation 3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and Windows PC. Developed by the company’s UK and Poland studios, Enemy Front is a gritty first-person shooter (FPS) rich in action, combat and detail that takes players back to the carnage and chaos of WWII.

Serving as the chief designer on Enemy Front is Stuart Black, whose credentials within the FPS genre include the acclaimed video game, Black. Having joined City Interactive earlier this year, Stuart Black brings an extensive understanding and creative approach to the genre is promising one of the most ambitious and gritty WWII action titles of 2012.

Enemy Front utilizes CryENGINE 3, a state-of-the-art engine that guarantees a stunning level of visual detail and a truly immersive game world. CryENGINE 3 brings the game’s authentic settings and the bleak landscapes of war-torn Europe to vivid life. Furthermore the environmental damage system of CryENGINE 3 will allow diverse, fully destructible maps that reflect the damage from every bullet fired and every grenade tossed.


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WWII shooteris ant Cryengine 3 .kureju komandoj Black'as. tai norisi pamatyt :)

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Nice,kadangi esu WWII temos megejas tai tikrai laukiu sio zaidimo :)

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pirmas zaidimo gameplay, dar pre-alpha versija, rankas prikiso Blackas perejas i City Interactive..pazesim kas cia gausis

 

http://www.youtube.com/watch?v=MBHk9wwBlI8&feature=channel&list=UL

kazkaip pagalvojau kad cia Unreal 3 engine labiau nei Cryen3..bet siaip gal ir nieko visai

Redagavo scalman

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kazkaip pagalvojau kad cia Unreal 3 engine labiau nei Cryen3..bet siaip gal ir nieko visai

pritariu 100%

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Nu mazokai ziniu iki siol apie Enemy Front, savo facebook puslapyje neseniai imete pora nuotrauku:

 

De Lisle carbine with silencer

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Welrod pistol

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Cia dar nuotrauku senesniu:

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As savo nora pazaisti si zaidima galiu sulygint tik su situo dalyku, kai pataiso danti ir sako:

- Dabar valanda nevalgyk!

Ir tada buna toks jausmas, kad niekada gyvenime taip ziauriau valgyt nenorejau :D

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Enemy Front bus isleistas 2014 pavasari PC, PS3 ir Xbox 360 platformoms.

 

After Black’s departure, the game was revamped and is now a non-linear combat sandbox title where players go behind enemy lines to thwart the Nazi war machine.

 

The game features close quarters combat; class-driven, cover-based enemy behavior; vehicular bosses; destructible environments; multiple mission types such as sabotage, espionage, assassination and assault; gameplay customization; authentic weaponry as well as exaggerated, over-the-top weapon effects; and “faithfully recreated theatres of conflict” including France, Norway, Greece and Poland.

 

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Redagavo ReiKaz

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Video:

Enemy Front Impressions -

IGN Conversations

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Straipsnis:

Enemy Front promises a World War II 'combat sandbox'

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CI Games' World War II shooter Enemy Front aims to let players kill Nazi occupiers how they see fit, giving them the tools to sneak, shoot and outwit Hitler's army. The game's creators call Enemy Front, which was previously a more linear first-person shooter, a "combat sandbox" that offers the freedom to fight back against Nazi invaders with stealth and the subterfuge.

 

Enemy Front puts players in the role of Robert Hawkins, an anti-fascist war correspondent who finds himself caught up in the Resistance. Hawkins' inexperience in a firefight is reflected in aspects of his behavior, like his clumsy stabbing when stealth-killing an enemy soldier with a knife, and his initial lack of firearms. He'll have to scavenge weapons to survive.

 

"What we're trying to do is give the player the tools to match stealth with shooter, combining run and gun gameplay and dirty tricks-type stuff," Enemy Front creative director Phil O'Connor told Polygon. "You, as a lone wolf will have to use the environment and the enemy's own weapons against them."

 

In a hands-off gameplay demonstration, O'Connor showed how players will be able to employ those tools. In the second level of the game, set in the Franche-Comté region in 1940, Hawkins came upon a Nazi-occupied farmhouse, where he was dangerously outmanned and outgunned.

 

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In the first run-through, Hawkins surveyed the environment, marking the location of a few Nazi patrolmen on his minimap. Since O'Connor wanted to show what a run-and-gun attempt might look like, he had Hawkins push a nearby truck down a hill and toward a couple enemies. From there, the player took potshots at the soldiers, suppressing them, tossed a few grenades and then sprinted toward cover. Eventually, he worked his way into the farmhouse, picking off Nazis with a sniper rifle through windows.

 

When one soldier managed to make it into the house, the player shot out the wooden floor beneath him, dropping Hawkins down to the floor below, where the unsuspecting Nazi happened to be standing.

 

A second attempt was performed more stealthily. Hawkins took the long way around the farmhouse, staying out of sight by creeping through a brook that ran under a small bridge, then quietly walking into the farmhouse. He silently stabbed a few unlucky Nazis along the way, and used distracted techniques (like turning off a phonograph the soldiers were listening to) to pick them off one by one.

 

O'Connor said that scouting and exploring the environment is a big part of playing Enemy Front, if players want to survive. We did see the player perform a successful all out attack, going in guns blazing to take out the patrolmen and a second wave of reinforcements.

 

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Between those moments of raw action, Enemy Front's narrative will be told through flashbacks. The retelling of the game's subject matter, O'Connor said, will be taken seriously, putting the player in authentic historical situations. But he also promised that players will get to slay Nazis with "lots of exotic toys," like the German MG 42 machine gun and Pazerfaust bazooka. Planned multiplayer and cooperative modes are being considered, but not yet confirmed.

 

Enemy Front is expected to come to Windows PC, Xbox 360 and PlayStation 3 in spring 2014.

 

Michael McWhertor, Polygon.com

 

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