Chuck Norriss

League of Legends

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Eik tu sau . Žiauriai laukiu. :DD

 

North america serve Nuo rugpjūčio 26 iki 28 kels season 2,o europos serve nuo rugpjūčio 17 iki 21. LAUKIU ŠIŲ DIENŲ. :DD

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na sitai man buvo kaip is giedro dangaus, visai nesitikejau. Tikriausiai atsakas i verkslenancius kad reikia new map, not champ. Arba atsakas DotA 2 isleidimo datai. Zodziu daugiau apie new mode

info cia

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O as kiptik su Magnumu kalbejau kaip reiketu naujo mapo kokio ir naujo modo. Ir va atsirado Capture and hold!!! <_<

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new update

 

New Skins in the Store

 

Sandscourge Skarner

Earthrune Skarner

Bloodstone Taric

 

 

 

PVP.net Store

 

Added a Purchases tab that contains a history of all your purchases

 

PVP.net v1.41.XX

 

Players will now receive a popup message when they attempt to join a game lobby that is already full

Fixed a bug where Summoner icons were displaying incorrectly in chat rooms

Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion

 

League of Legends v1.0.0.123

Skarner, The Crystal Vanguard

 

Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit.

Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased.

Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself.

Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.

Energize (Passive): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.

 

Akali

 

The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the same buff

 

Amumu

 

Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss

 

Ashe

 

Fixed a bug where Frost Arrow would consume mana if Ashe canceled her auto-attack early

 

Blitzcrank

 

Mana Barrier

Fixed a bug where Mana Barrier could be bypassed if the damage taken would instantly kill him

Fixed a bug where Mana Barrier would activate when the cooldown expired even if not taking damage

Fixed a bug where Power Fist failed to grant lifesteal effects

 

Brand

 

Fixed a bug where Pyroclasm would fizzle if Brand died

 

Caitlyn

 

Fixed a bug where planting a Yordle Snap Trap after a trap was recently triggered caused a previous trap to be consumed (as if you placed too many)

 

Cho'Gath

 

Fixed a bug where Cho'Gath could gain a Feast stack when the target did not die

 

Corki

 

The cooldown before Corki's next Missile Barrage charge and his current stacks are now shown in the same buff

 

Evelynn

 

Fixed a bug where Malice and Spite was healing for incorrect values

Fixed a bug where Malice and Spite's cooldown would be reset upon killing enemy clones

 

FiddleSticks

 

Basic attack projectile speed increased to 1750 from 1500

Dark Wind

Damage reduced to 65/85/105/125/145 from 65/90/115/140/165

Fixed a bug where Dark Wind would fizzle when Fiddlesticks died

Fixed a bug where Dark Wind was bouncing 4 times instead of 5

Drain ability power ratio reduced to .45 from .5

Terrify cooldown increased to 15/14/13/12/11 seconds from 14/13/12/11/10 seconds

 

Gangplank

 

Grog Soaked Blade max stacks has been reduced to 3 from 4

Cannon Barrage

Fixed a bug where Cannon Barrage would not grant gold on minion kills

Fixed a bug where Cannon Barrage's slow was not always applying consistently

 

Garen

 

Decisive Strike movement speed duration increased to 4 seconds from 3 seconds

Judgment cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10 seconds

Courage maximum armor and magic resistance now 25 at all ranks from 5/10/15/20/25

 

Heimerdinger

 

H28G Evolution Turret

Heimerdinger will now place Frost Turrets if he places a turret while UPGRADE!!! is active

Fixed a bug where turrets could be moved by Crystallize, Pillar of Filth, and Cataclysm

 

Irelia

 

Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge

 

Jarvan IV

 

Cataclysm

Jarvan will no longer follow the target while he is in the air during Cataclysm

Cataclysm will now create the ring of terrain regardless of whether the enemy can be targeted or not

Cataclysm will now be slightly more likely to push targets that the ring lands on into the center rather than out

Fixed a bug where Cataclysm could be interrupted by movement displacing abilities such as Crystallize or Pillar of Filth

Fixed a bug where Dragon Strike reduced the target's base armor rather than total armor

 

Jax

 

Jax will now attempt to attack after Leap Striking if the target is an enemy champion

Fixed a bug where Jax's attacks could not be dodged

 

Karma

 

The cooldown before Karma's next Mantra charge and her current stacks are now shown in the same buff

 

Katarina

 

Katarina will now attempt to attack the target after teleporting to an enemy champion with Shunpo

 

Kayle

 

Holy Fervor

Armor and magic resistance shred increased to 3% from 2%

Fixed a bug where Holy Fervor was shredding the target's base armor and magic resistance rather than total armor and magic resistance

 

Kennen

 

Thundering Shuriken ability power ratio increased to .75 from .66

Lightning Rush

Energy cost adjusted to 100/95/90/85/80 from 100 at all levels

Ability power ratio increased to .6 from .55

 

Kog'Maw

 

Updated Living Artillery's reveal particle effect

 

Lee Sin

 

Lee Sin will now attempt to attack the target after dashing to a champion with Resonating Strike

 

Leona

 

Shield of Daybreak cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8 seconds

Zenith Blade

Mana cost reduce to 60 at all ranks from 60/65/70/75/80

Particle adjusted to more accurately reflect the area of effect (actual area of effect unchanged)

Leona will now attempt to attack the target if she uses Zenith Blade to jump to a target

Solar Flare cooldown reduced to 90/75/60 seconds from 105/90/75 seconds

Fixed a bug where Eclipse would break enemy spell shields on activation

 

Lux

 

Updated Lux's autoattack to feel more responsive and increased its missile speed

Light Binding cooldown reduced to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds

 

Malphite

 

Brutal Strikes mana cost reduced to 50/55/60/65/70 from 55/60/65/70/75

Ground Slam

Radius increased to 400 from 350

Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80

Fixed a bug where Unstoppable Force sometimes failed to pass through Crystallize, Pillar of Filth, and Cataclysm

 

Maokai

 

Maokai will now attempt to attack after using Twisted Advance if the target is a champion

 

Master Yi

 

Alpha Strike

Master Yi can now use Wuju Style and Highlander while Alpha Strike is active

Master Yi will now attempt to attack the target after using Alpha Strike to teleport to a champion

 

Mordekaiser

 

Fixed a bug where Mace of Spades was providing the diminished Spell Vamp effect even if used against a single target

Fixed a bug where Children of the Grave would fail to clone targets if they were nontargetable when they died (Sanguine Pool, Alpha Strike, etc)

Fixed a bug where Children of the Grave could clone a clone

 

Morgana

 

Updated Morgana's autoattack to feel more responsive and increased its missile speed

Base movement speed increased to 310 from 300

Dark Binding cooldown reduced to 11 seconds from 12 seconds.

Tormented Soil mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150

Soul Shackles

Stun duration adjusted to 1.5 at all ranks from 1/1.5/2

Cooldown reduced to 120/110/100 seconds from 120 seconds at all ranks

Shackle activation time reduced to 3 seconds from 4 seconds

 

Nasus

 

Attack range increased to 125 from 110

Soul Eater lifesteal increased at earlier levels to 14/17/20% from 10/15/20%

Wither

Cooldown reduced to 15/14/13/12/11 seconds from 15 seconds at all ranks

Mana cost reduced to 80 from 100

Wither will now reach its max slow even if its duration is reduced (ie: by tenacity)

Spirit Fire

No longer has a 0.5 second delay before taking effect

Now deals half of its damage initially and the other half over the duration -- initial 55/95/135/175/215 (+0.6 ability power) Magic Damage and 11/19/27/35/43 (+0.12 ability power) Magic Damage each second for the next 5 seconds

Fixed a bug where Siphoning Strike sometimes gained extra lifesteal

 

Nidalee

 

Bushwhack

Updated Bushwhack's reveal particle effect

Fixed a bug where Bushwhack was reducing the target's base armor and magic resistance rather than total armor and magic resistance

 

Nocturne

 

Paranoia

Nocturne will now attempt to attack the target after using Paranoia

Paranoia no longer grants assists for limiting enemy vision

 

Pantheon

 

Heartseeker Strike

Now does a better job of hitting targets on top of Pantheon

Damage increased to 13/23/33/43/53 from 4/6/8/10/12

Scaling adjusted to a .6 bonus Attack Damage ratio from a .2/.25/.3/.35/.4 total Attack Damage ratio

Now fires 3 strikes instead of 5

Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14 seconds

Mana cost reduced to 45/50/55/60/65 from 70 at all ranks

Channel duration reduced to .75 seconds from 1.8 seconds

Spear Shot

Damage increased to 65/105/145/185/225 from 16/28/40/52/64

Now scales off of a 1.4 bonus Attack Damage ratio from a 1/1.15/1.3/1.45/1.6 total Attack Damage ratio

Certain Death now causes Spear Shot to critically strike for 1.5x damage

Aegis of Zeonia

Cooldown adjusted to 13/12/11/10/9 seconds from 12 seconds at all levels

Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5

Pantheon will now attempt to attack the target after using Aegis of Zeonia

Grand Skyfall

Jump channel time reduced to 2 seconds from 3 seconds

Land time reduced to 1.5 seconds from 2 seconds

Edge damage increased to 50% from 33%

 

Renekton

 

Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor

 

Rumble

 

Fixed a bug where The Equalizer would fizzle if Rumble died

 

Shaco

 

Jack-in-the-Boxes can no longer be disabled or pushed by effects like Crystallize

 

Sion

 

Fixed a bug where Enrage would consume health if Sion canceled his auto-attack early

 

Teemo

 

Noxious Traps will now 'level up' if Teemo ranks up his R slot while the traps are active

 

Trundle

 

Fixed a bug where Rabid Bite was not blocked by Spell Shield, Shroud of Darkness, or Banshee's Veil

 

Tryndamere

 

Bloodlust heal per 1 fury increased to .65/1.15/1.65/2.15/2.65 from .5/.95/1.4/1.85/2.3

Spinning Slash

Base damage increased to 70/100/130/160/190 from 60/90/120/150/180

Bonus AD ratio increased to 1.2 from 1

Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash

 

Urgot

 

Noxian Corrosive Charge will now update as the target gains or loses armor

 

Warwick

 

Infinite Duress

Fixed a bug where Infinite Duress would sometimes tick only 4 times

Fixed a bug where Infinite Duress could sometimes break early even if not interrupted

 

Wukong

 

Wukong will now attempt to attack a target champion after using Nimbus Strike

Cyclone Attack Damage ratio increased to 1.2 from 1

Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.

Fixed a bug where Crushing Blow was shredding the target's base armor rather than total armor

 

Yorick

 

Omen of War attack damage ratio increased to 1.2 from 1

 

Items

 

Quicksilver Sash is now unique

Tears of the Goddess, Manamune and Archangel's Staff now display your unique bonus mana in their tooltips.

 

General

 

Made adjustments to reduce the load time for games

Made adjustments to how death and kill streaks work

Dying to non-champions no longer resets kill streaks or increases death streaks

Assists now reduce (not reset) death streaks

Using Summoner Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies

Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another

Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently

Attack-move improvements:

Attack-move targeting is now more predictable (now targets closest enemy)

Attack-move will now target visible wards

Changed attack-move cursor color to red from green

Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability

Fixed a bug where clones did not show items in their inventories

Fixed a bug where certain particle effects would not show up if using the minimap for targeting

Fixed minor tooltip errors on Kayle, Soraka, Nasus, Sona, and Renekton

Fixed a bug where some Energy runes were giving less Energy than their tooltip stated

Fixed a bug where several spells were triggering on-cast events more than once

Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected

 

 

Redagavo Chuck Norriss

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kada iseina sitas pachas ar cia dabartinis? atrodo ziauriai pabufina pantheona ir biski trynda

Redagavo kiler01

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Kaip manot, kodėl man neužkrauną, tiksliau net nepradeda krauti čempų pirkimo puslapio? Ar tai pasitaisys?

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Europa smigus. Pasiskaiciau visa ta update, tai vel kaip kur nesamoniu primale. Vieniem neblogai pakele abilities. O megstamiausius nustekeno.

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