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Metro: Last Light

Metro: Last Light

  • Platformos

    • Mac
    • Xbox 360
    • PlayStation 3
    • PlayStation Network (PS3)
    • +3
  • Kūrėjas

    • 4A Games
  • Leidėjas

    • Deep Silver
  • Temos

    • Alternate Historical
    • Post-Apocalyptic
  • Išleidimo data


  • Apie žaidimą

    The sequel to the underground hit Metro 2033. Set in Moscow in the year 2034, the player will be caught between warring factions vying for a doomsday device.

Metro: Last Light

Apie žaidimą

The sequel to the underground hit Metro 2033. Set in Moscow in the year 2034, the player will be caught between warring factions vying for a doomsday device.

Aprašymas

Overview

Metro: Last Light is the sequel to Metro 2033, developed by 4A Games. The game takes place in a post-apocalyptic Moscow and follows the adventures of Artyom as he fights to get a hold of a doomsday device. Unlike its predecessor, the game diverges from Dmitri Gloukhovski's books, meaning that this is not an adaptation of Metro 2034.

Last Light's events take place after the ending of Metro 2033 in which Artyom launches a barrage of warheads to finish off The Dark Ones, which makes this the canonical ending to Metro 2033. Things have evolved since the first game. The nuclear winter is passing, the sun has re-appeared and the ice has melted. However, the environment has remained hostile as the outside air is unbreathable and Moscow is populated by mutants.

The developers have promised better A.I., more stealth, more options to deal with situations, improved economy elements and multiplayer.

Although the project was put on hiatus by THQ, which subsequently went under, the game will be published by KOCH Media under its Deep Silver brand. A Wii U version was at one point announced by THQ and in development but was put on indefinite hold due to a lack of resources. The game was released on May 14, 2013.

System Requirements

PC

Minimum

  • Windows: XP (32-Bit), Vista, 7 or 8
  • CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
  • RAM: 2GB
  • DirectX: 9.0c
  • Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

For 3D Vision Support

    • NVIDIA GTX 275 or higher
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Recommended

  • Windows: Vista, 7 or 8
  • CPU: 2.6 GHz Quad Core e.g. Intel Core i5
  • RAM: 4GB
  • Direct X: 11
  • Graphics Card: NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher

For 3D Vision Support

    • NVIDIA GTX 580/660Ti or higher
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Optimum

  • Windows: Vista, 7 or 8
  • CPU: 3.4 GHz Multi-Core e.g. Intel Core i7
  • RAM: 8GB
  • DirectX: 11
  • Graphics Card: NVIDIA GTX 690 / NVIDIA Titan

For 3D Vision Support

    • NVIDIA GTX 690
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

MAC

Minimum

  • OS: 10.8.4 (Mountain Lion)
  • Processor: 2.7 Ghz Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GT 640M 512 MB
  • Hard Drive: 10 GB available space

Recommended

  • OS: 10.8.4 (Mountain Lion)
  • Processor: 3.2 GHz quad core Intel Core i5
  • Memory: 16 GB RAM
  • Graphics: NVidia Geforce GTX 680MX with 1GB
  • Hard Drive: 10 GB available space

Linux

Minimum

  • OS: Ubuntu 12.04
  • Processor: Dual Core CPU (2.2+ GHz Dual Core CPU or better)
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GT 640M 512 MB
  • Hard Drive: 10 GB available space

Recommended

  • OS: Ubuntu 13.04
  • Processor: Any Quad Core or 3.0+ GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: NVidia Geforce GTX 680MX with 1GB
  • Hard Drive: 10 GB available space

Links

Metro: Last Light Official Page

Metro: Last Light Steam

Metro Facebook Page

Metro Twitter

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Nuotraukos


Nuotrauka


Kūrėjas: 4A Games
Leidėjas: THQ
Žanras: First Person Survival Shooter
Išleidimo data: 2013 -- --

 

Citata

Product Description

It is the year 2034.

Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.

Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.

But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.

As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…

Key Features

· A gripping, story-driven first person shooter, Metro: Last Light is the hugely anticipated sequel to 2010’s critically acclaimed classic Metro 2033

· Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes – both human and mutant – and use stealth to launch attacks under the cover of darkness

· Explore the post-apocalyptic world of the Moscow Metro, one of the most immersive, atmospheric game worlds ever created

· Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay

· Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC

· Wage post-apocalyptic warfare online, as Last Light delivers an intense multiplayer experience amongst the dark Russian ruins

 

Citata

Those of you who loved 4A Games' atmospheric shooter Metro 2033 can breathe a sigh of relief. The sequel, Metro 2034, is still on THQ's radar and the publisher is working to make sure it's even better than its predecessor. The Ukraine-based developer worked hard to infuse the adaptation of Dmitry Glukhovsky's novel with a believable world and characters, and THQ took note of their craft.

"The sequel's even more advanced in terms of the technology. The sequel's going to get a lot more support than the first one got both from product development at THQ and marketing,” said THQ executive VP of core games Danny Bilson to IGN PC. “There were certain things in [Metro 2033], even though it looked sensational, some of the shooting mechanics need to be better polished to compete with the Call of Dutys. They are this time. For marketing it'll get a much more respectful push.”

"It's an original Russian franchise. We don't want to mess with it and Americanize it. It's got its own point of view. Even though our guys in Agoura did a lot of the work on the fiction, this time it's still that vision. You're going to see a more polished game, you're going to see some crazy technology. We green-lit it before the other one shipped and you're going to see some of it at E3,” he continued.

The game is still without a concrete release date at this time


na nors metro 2033 nebuvo toks atmosferinis kaip stalkeris,bet savo tikrai turejo ir turi..vel leidejai su tuo savo COD valdymu cia nusisneka. nieko netruko Metro 2033 valdymui, jei iseitu naujas COd kartu ir Metro , i COD net neziureciau kol nepreiciau sito . o apie ka zaidimas tai knygas abi galiam perskaityt nes labai geros ir bus bent jau aisku apie ka gali buti zaidimas pats. krc cool.

Redagavo Magnitas

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vo cia tai geras net negalvojau kad bus pratesimas :rolleyes: pritariu scalmanui, kad nieko ten netruko su tuo valdymu, nors man asmeniskai kas uzkliuvo tai kartais trukdavo realistiskumo saudant o seip tikiuosi jie ir toliau laikysis savo kurimo ideju ir nesuamerikones, kaip ir sake. laukiam daugiau ziniu :thumbsup4:

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Zaidimas tai nerealus buvo, del atmosferos tai taip nebuvo toks kaip stalker, bet vistiek kaip ysigilini geriau kad viskas yra undergrounde tai nerealiai viskas buna tada, tik sekanti dalis galetu buti ilgesne ir ydeti koki freeroam, tyrineti tarkim tuos tunelius, va tada butu super

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Superannuation has struck again, this time finding a tidbit of information from the dark, sinister, and freezing Moscow underground. The sequel to the cult favourite Metro 2033 looks to be given a more interesting name than 'Metro 2034'.

 

The internet slueth has picked up on three domains, all registered by THQ. They are LastLightGame, MetroLastLight, and Metro2033LastLight.

 

The sequel to the Metro 2033 book is entitled Metro 2034, and we can't tell you anything about it because it's not in English yet. Which is mighty depressing, because the first book was a uniquely thought-provoking, enthralling experience, and the game was an underrated gem. Get both.

spejimai kad naujas Metro gali vadintis Metro: Last Light . manau butu visai logiska..nes na metro po zeme ..ir tai butu paskutinis sviesos spindulelis kuris atnestu vilti..ar kazkas tokio..

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spejimai kad naujas Metro gali vadintis Metro: Last Light . manau butu visai logiska..nes na metro po zeme ..ir tai butu paskutinis sviesos spindulelis kuris atnestu vilti..ar kazkas tokio..

 

nu jeigu taip gilinantis į pavadinimą tai gali interpretuoti kad last light tai bus paskutinė šviesa (gyvenimo ar vilties) kurią pamatys žmonės tik būdami metro ir niekada neišlys i paviršių, bet tai turėtų būti keista nes noras gyventi po žeme netraukia per daug juk, juk norisi tos realios šviesos ir aplinkos, nesvarbu kad ji ten užteršta ar pavojinga :) bet man asmeniškai tai nėra didelio skirtumo ar pakeistų pavadinimą, svarbu juk pats žaidimas kaip jis bus sukurtas

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nu jeigu taip gilinantis į pavadinimą tai gali interpretuoti kad last light tai bus paskutinė šviesa (gyvenimo ar vilties) kurią pamatys žmonės tik būdami metro ir niekada neišlys i paviršių, bet tai turėtų būti keista nes noras gyventi po žeme netraukia per daug juk, juk norisi tos realios šviesos ir aplinkos, nesvarbu kad ji ten užteršta ar pavojinga :) bet man asmeniškai tai nėra didelio skirtumo ar pakeistų pavadinimą, svarbu juk pats žaidimas kaip jis bus sukurtas

 

na turetu buti paremtas knyga, kaip ir metro 2033 buvo paremtas. ir antra knyga nera pirmos pratesimas ,siek tiek kitokia story, veiksmas vyksta praejus metai po 2033 knygos ir jau visai kitose naujose metro stotyse.taigi ir zaidimas tikiuosi pasikeis kazkiek ir i gera puse dar. grafiskai jau ir taip buvo ispudinga ten pozeme ar viduje pastatu, tik su open space biski lieviau gavosi. tai jei bus dar geriau, tai isvis ..

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THQ confirms 'Metro: Last Light' as Metro 2033 sequel

 

Speaking this evening during an investor conference call, THQ CEO Brian Farrell confirmed that "Metro: Last Light" will be the title of the sequel to last year's gritty FPS Metro 2033.

 

Last month, domain registrations for "Metro2033LastLight.com," "MetroLastLight.com" and "LastLightGame.com" served as evidence of an upcoming game under some permutation of that title, but THQ had yet to offer anything official about that title -- and it wasn't clear whether that related to a sequel (which has previously been known as "Metro 2034") or some kind of spinoff.

 

The important thing, of course, is that it hasn't been titled "Unreleased FPS Project." In fact, this game will be the focus of a "first-class marketing campaign," THQ core games CEO Danny Bilson told us earlier this year.

taigi oficialiai pranesta kad Metro: Last Light bus tiesioginis Metro 2033 pratesimas. na idomu ta icia jau matyt tas spetas Metro 2034. na su skaiciais gal graziau atrodytu . bet matyt Last Light nebus gal tiesiogei paremtas knyga Metro 2034 .todel taip ir nesivadins. bet kokiu atveju jei pagerins ir kaika pakeis tai laukia gal ir dar geresnis nuotykis nei buvo pirmas Metro. o jau ir tas vienas is tikrai neeiliniu zaidimu.

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Metro: Last Light - First details

THQ calls Metro 2033 its "flawed masterpiece". The moody FPS arrived from Eastern Europe early last year, depicting the post-apocalyptic Russia described in Dmitry Glukhovsky's book of the same name, with stealth, action and survival horror elements bundled together in a cinematic and mostly unique take on the Fallout mould.

But as the publisher will tell you first, it wasn't perfect; namely the weapons didn't feel very satisfying, the AI needed schooling and it spent about 2 quid and a packet of pork scratchings marketing the thing. THQ intends to fix all three bullet points.

LAST ONE OUT...
Based on a totally original story penned by developer 4A Games (and not the Metro 2034 book as originally presumed), Last Light takes place 20 years in the future where survivors of a apocalyptic nuclear event still dwell in the relative safety of the Moscow metro system, while poisonous air and all kinds of mutant nasties rule the surface.

The sequel is being built on three "guiding principles", we're told; one, not to mess with the atmospheric, survival horror feel of the original; two, to sort out the above complaints aimed at AI and cardboard guns, and three; to keep advancing the competitive technology of 2033, with a proper PC version and console editions that look just as good.

And while we're on the subject of the latter, the sequel looks bloody good; our first glimpse of the game comes via a camera pan across a battered Russia. We can see iconic Moscow rooftops stretch far into the horizon, and the draw distance is only matched by the immense detail on the battered buildings and splintered trees in the foreground.

If Bethesda made Fallout 4 for hi-end PCs, this is what it would look like.

"Much has changed," a Russian man tells us via booming god voice. "Sometimes we glimpse the sun... but war still rages in Metro... secrets long buried by our fathers." The camera pans down before eventually merging into the first-person view of a Ranger - and it's a distinctly Metro viewpoint.

Our character extends his hands to grip a ladder, and viscerally descends down into the underground tunnels, with puddle water splashing across his gas mask visor.

THQ says the developer in Ukraine is desperate to maintain the atmospheric, mixed gameplay from the original game, and as our man adjusts to the pitch black surroundings it's soon clear it's got the stealth elements in place.

Two armed men enter the tunnel space our demo player is occupying, and he quickly darts behind cover. Without making a sound our man trails the pair along their patrol route, violently slitting the throat of one and ironsight-blasting the other.

Like the original, Last Light looks to consistently offer stealth as an option; our demo shows the player unscrewing light bulbs and shooting out lamps to cloud the surroundings in darkness.

In one set piece our man stabs and shoots through the darkness to tackle a group of guards like Batman with a Kalashnikov. But it's not all hide and seek; navigating the makeshift buildings in the Metro tunnels, the player soon discovers a hulking mini-gun and promptly unloads the beast on a group of blokes who turned up to see what the earlier stabbing noises were all about.

This also offers a chance to show off some of the sequel's combat improvements, with dynamic destruction top of the bill (wood splinters and collapses to expose targets), more detailed hit animations and - although we of course didn't get our hands on the mouse and keyboard - guns look beefier and more satisfying to handle.

EASTERN PROMISES
But despite the publisher's promises that it won't abandon the original Metro's Eastern routes, there's a big Western whiff about the scenes we were shown in our early preview.

One set piece saw our player character and loud Russian accomplice attempt to escape an enemy compound by walking straight through a hall of hundreds of dressed-up soldiers, completely unaware of our presence.

There's some kind of Nazi rally going on, and our mate's idea of a sneaky exit is to fire his gun into the air and use the resulting carnage to leg it straight out the front door.

In a very Call of Duty-esque scene our demo player initiates a visceral scramble through animated scenery, ducking under objects and darting around corners as gunfire ricochets all around. A brave jump results in a painful stumble, and we then have to watch as our Comrade kung-fu kicks a couple of guards, before dragging us out the front door in an intense last stand.

Another scene has the pair engaged in a mad mine cart chase, with neighbouring riders taking pot-shots from the parallel track.

Like the earlier scene it's an incredibly cinematic action sequence, with almost 90% of the objects on screen exploding in some fashion, and the odd scripted sequence resulting in a spectacular slow-motion crash or close call - the kind you see every 2 minutes in Modern Warfare.

The cinematic influences shouldn't be taken as a downer (not in this demo at least); Last Light looks both more intense and spectacular than the original, and earlier sections of our preview were determined to shine a spotlight on the other elements of Metro, such as stealth and atmosphere - with survival horror kept for later - that 4A Games is determined to keep.

The mine cart chase also cumulates in a shootout through a speeding train, GoldenEye-style, and we're again shown that the weapons have been given some work - including a rather beefy shotgun that appears to blast holes clean through most scenery.

So it's looking promising. Last Light is planned for 2012 when, even if it is the "flawed masterpiece" of the year, it's well worth FPS fans keeping on their watch list.


taigi zaidimas nesivadins Metro 2034, nes jis nera paremtas Metro 2034 knyga ,o turi savo orginalia story. veiksmas vyksta 20 metu po 2033 zaidimo ivykiu. uztai liks ta pati metro 2033 atmosfera ir tas baimes jausmas, to jie nekeicia. kaip sako istaisys dauguma klaidu pirmos dalies ,ir bus isleista tikra PC versija kuri grafiskai sluos viska,taciau konsoles gaus irgi padoriai gera porta. na zmones kurie mate ankstyva builda jau ,sako kad atrodo ziauriai gerai, tipo jei Bethesda kurtu Fallout 4 ant hi end PC ,tai taip atrodytu viskas.

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Debut Trailer

Redagavo S9B

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Vis daugiau vaizdu su pavirsiniu pasauliu, gal bus galima jau laisviau po jy klajoto, o seip nerealiai is screen atrodo

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Naujas screen:

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http-~~-//www.gametrailers.com/video/e3-2011-metro-last/714549

Redagavo drake345

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taigi kaip matom is naujo gameplay treilerio , vel kick ass muzika ta pati kala..epic.. matom ta pacia papke ir ziebtuveli rankose, taigi kai kad bus palikta,bet grafiskai , na kiek matosi tai ziauriai visko daugiau ir geriau atrodo, na ivairesniu vietoviu, destrukcijos, sprogimu, ugnies, dumu. na gerai pamenu Metro 2033, ir zinau kad to nebuvo. ivynioja tai i tikrai gera story ,kas tikiuosi ir bus, galima gaut tikra sedevra is tikruju. :)

kam idomu ta daina kuri skambejo teaseri, cia ji pilna:

 

 

pagaliau tikras gameplay demo, kuris buvo rodomas per E3..

..na gerai patobulintas engine matosi tikrai..destrukcija , efektai, selinimas , visa tai pagerinta, o grafiskai tai ... :)

Redagavo Magnitas

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Vienas iš nedaugelio žaidimų, kuris sugeba sukurt tokia išskirtinę atmosferą :notworthy:

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    • Suprantu tavo ironija, bet tikrai galiu pasakyti pasižiūrėjus ar man patinka ką matau ar ne. Palygink su Witcher IV anons treileriu ir viskas bus aišku.
    • @WirmiS, mintys išsakytos neblogos. Gal būt tai bus ateitis, į kurią mus visus taip stumia, bet tai tikrai tinka nevisiems. Taip man patinka Netflix ir aš turiu ne tik jo, bet ir beveik visų stramingų prenumerata, bet neturiu Gamepass (PS+ turiu dėl onlaino). Žiūrėti filmą ir žaisti yra pramoga, bet visgi nėra tapatus dalykai. Aš žaidžiu tik tuos žaidimus, kurie man TIKRAI patinka, nes tai reikalauja laisvo laiko, kurio su amžiumi (iki tam tikros ribos) darosi vis mažaiu. Todėl aš labai smarkia pasirenku kam man skirti tą laisvaaikio laiką. Nepatikėsi, bet dar per kelis metus nesu paleidęs ne vieno PS+ gaunamų žaidimų, nes ko man reika praktiškai viską nusiperku. T. p. turiu ir gan nemenka fizinių movie diskų kolekcija tais pačiais sumetimais. Nežinau gal tai amžius, gal old school, bet aš nenoriu tik įjungti TV su įmontuotu Gamepasu ir kažką tai streamingu pažaist. Noriu turėti fizinę konsole, nupirkta žaidimą (nebūtinai fizinį diską), bet mano asmenynę licenciją. Kažakaip taip.
    • Na xbox po truputi tampa ne konsoline, servisu. o kaip zinia kompanijos pinigus uzdirba butent is parduodamo softo bei zaidimu, o ne is gelezies. microsoftas susipirko developerius ir dabar tampa vienu is stambiausiu leideju. xbox tampa prieinamas visur: telefone, tv, amazon fire stick. bet kas kas turi prieiga prie interneto tampa xbox. zaidimu biblioteka? kokia jei beveik visi zaidimai skaitmeniniai. diskai tampa tik kaip raktas, kad galetum atsisiust zaidima. diske dabar tik dalis zaidimo arba tokia jo versija kurios be patcho nepazaisi. baigsis zaidimo licenzija, jis dings is online parduotuviu ir tas diskas taps bevertis. Kitas dalykas del gamepass. cia gi tas pats netflix tik skirtas zaidima. tai stabilios pinigines iplaukos microsoftui. vien kaip padidejo prenumeratoriu skaicius isejus naujam COD. plius MS nepamirso ir konsoliu, nors tai jau nera prioritetas. MS dirba ties kazkokiu nintendo switch "konkurentu". kas del series s. taip visi supranta, kad tai sioks toks stabdis, bet vistiek zaidimai ganetinai gerai sukas ant jo. didziausia problema, kad si konsoliu karta lyginant su praejusia yra labai labai silpna. tiek hardwaro patobulejimu tiek exlusivu atzvilgiu. tas pats ps5 kiek jau jis gavo tu exlusivu? tikru, o ne ps4 remasteriu? sony beveik nebeturi jokiu pranasumu tik savo varda ir zaideju prisirisima. tas pats sony zingsnis i PC rinka. tai labiau desperacija norint uzdirbti. playstationui 30 metu ir jie niekad neleido zaidimu ant pc. o dabar kaip viskas pasikeite. atsirado gamepass analogas, zaidimai ant pc. beveik nera exlusivu. o dar prisiminkim kaip visais budais sony stengesi pamaisyti MS isigyti Activision. kiek teismu, apeliaciju.... o paziurim i zaidimu kieki kuris iseis is MS.. ir jie iseis ant visu konsoliu. MS jau ruosias kastuveliu pinigeliam srebti.. ir kaip patys ms sneka, tai dar ne pabaiga su developeriu pirkimais... p.s. sorry, bet nenaudoju as lietuvisku raidziu
  • 32 Dizainas

    1. 1. Ar patinka naujasis PlayManija.lt dizainas?


      • Taip
      • Ne
    2. 2. Kurį dizainą nuo šiol naudosite?


      • PlayManija.lt 4.0
      • PlayManija.lt 3.5 Reboot
      • RetroManija
      • Laukiu PlayManija.lt 4.0 „dark mode“

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