scalman

SSX: Deadly Descents

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Ką jau ir SSX pasitelkė kažkokį "karo fps" išvaizdą? Nervina..

Tikiuos keisis, čia tik vienas traileris tai per daug nekeiksiu. Aš myliu SSX ir jie tegu nesugadina šios frančižės.

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http://www.ea.com/ssx

 

"players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet." Players will visit "the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade."

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Electronic Arts Inc. has announced the return of SSX, promising a stunning reinvention of the classic action snowboarding franchise in SSX: Deadly Descents. This latest title is currently in development for Xbox 360 and PlayStation 3.

 

Redefining the SSX franchise, SSX: Deadly Descents will pit riders against both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them.

 

From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the onlyElectronic Theatre Image survival option when temperatures drop fifty degrees centigrade in the shade. And the mountain isn’t the only danger players will face. In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it.

 

“An entire genre was born from the original SSX a decade ago, and it’s time to reboot one of the most popular franchises of all-time in an unpredictable and unexpected way,” said Peter Moore, President, EA SPORTS. “Fans have been begging for this since the launch of this generation of consoles, and we have an experience that will be worth the wait. This franchise has always been about racing, tricks, characters and fun – SSX: Deadly Descents will deliver all of that, and more, on a global scale, with rich online experiences, and with the sense of adventure never before imagined on a snowboard.”

 

SSX: Deadly Descents is in development at EA Canada under the EA SPORTS brand, and it will be available for the Xbox 360 and the PlayStation 3. The game has not yet been rated by the ESRB or PEGI

http-~~-//www.youtube.com/watch?v=5SGSu7lHWdI

 

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http-~~-//www.youtube.com/watch?v=_xkHYs6T208

 

 

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http://www.youtube.com/watch?v=4_cQ6OryG40

 

http://www.youtube.com/watch?v=LE5oM5oG3fo

nieko tas geimas nepasikeite i jokia bloga puse ,kaip matom is gameplay tas pats SSX tik daug geresnis. ko bent jau man ir noretusi is next gen SSX. viskas saunu.

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SSX atrodo nusikrate Deadly Descents ir tapo tiesiog SSX zaidimu. na naujo SSX jau senai laukiau, bet atrodo dar teks palaukt iki 2012 sausio.

superinis naujas treileris

http://www.youtube.com/watch?v=Duz7f2yye5k&feature=mfu_in_order&list=UL

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sniegelis :) . laukiam jau 2012 vasario men.

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After making a virtual visit to the white snow-capped mountains and unforgiving desert of New Zealand Antarctic ice, the guys at EA Canada return to update the gallery with the media SSX unpublished shots depicting the athletes that we will be able to play as expected in their game snowboarding.

 

Expected for release February 17 on PlayStation 3 and Xbox 360, the next SSX will not be a total reboot (as might implicitly suggest the graphic realism and "style" of today's images), but rather represent an organic evolution of the saga: the gameplay, in fact, while structuring based on simulation of complex physics engine of the last chapter of Fight Night will remain extremely fluid, and the brute-force approach and "arcade" of the races will not change substantially despite the introduction of open gaming environments and a heavy, multi-faceted online facility (without mentioning the scale system's ability to grow our alter-ego and enhancement of the tools at his disposal, for example, the ax or the wingsuit).

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wow, pirma kart isvis as jy matau :) is video tai visai gerai atrodo ir neblogai su tuo sklandymu sugalvota :)

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