Rekomenduojami pranešimai

Tomb Raider

Tomb Raider

  • Platformos

    • Mac
    • Xbox 360
    • PlayStation 3
    • Xbox 360 Games Store
    • +6
  • Kūrėjas

    • Crystal Dynamics
    • Eidos-Montréal
    • Nixxes Software BV
  • Leidėjas

    • Square Enix
    • Eidos Interactive
  • Išleidimo data


  • Apie žaidimą

    A young and inexperienced Lara Croft is shipwrecked on a mysterious island in this reboot of the beloved action adventure franchise, which departs from the mood of prior games in the series.

Tomb Raider

Apie žaidimą

A young and inexperienced Lara Croft is shipwrecked on a mysterious island in this reboot of the beloved action adventure franchise, which departs from the mood of prior games in the series.

Aprašymas

Overview

Lara's new character design reflects the game's nature as a full Tomb Raider reinvention.
Lara's new character design reflects the game's nature as a full Tomb Raider reinvention.

Tomb Raider is an action-adventure game developed by Crystal Dynamics. It is a full reboot of the Tomb Raider franchise; the game's story, written by Rhianna Pratchett and Susan O'Connor, tells the tale of a young and inexperienced Lara Croft's first adventure. The game was developed by 80% of the team that worked on previous Lara Croft games and features a brand new engine dubbed the Crystal Engine.

Tomb Raider's development was first announced by publisher Square Enix on December 6, 2010. Initially scheduled for Fall 2012, release was pushed after Crystal Dynamics received a directive from Square Enix President Yoichi Wada to make the best game that they could possibly make. It was finally released on March 5, 2013 to general acclaim.

Gameplay

Like its precursors, the new Tomb Raider involves a mix of puzzle solving, platforming and combat in an open world environment. In terms of tone and mechanics, however, the game is more serious and realistic Lara does not dive in slow motion while using dual pistols with pinpoint lock-on accuracy, but rather takes cover behind the environment and eliminates enemies with a carefully aimed arrow from her bow. Unlike the typical franchise enemy roster, consisting largely of various wild animals, players' opponents in this game are almost universally human, with few exceptions. This decreased diversity is offset by an increased depth to the combat. Lara uses four different ranged weapons, each with its own unlockable upgrades, alt-fire mode, and out-of-combat utility. Upgrading weapons requires resources in the form of salvage which can be found in various containers throughout the island or by looting corpses. She can also use salvage to unlock limited close-combat capabilities, being able to dodge and counterattack, as well as perform executions on incapacitated enemies.

Action-packed sequences abound.
Action-packed sequences abound.

Tomb Raider's platforming follows in the vein of the Uncharted series, with cinematic set-pieces and dynamic features, as well as limited use of quick-time events. These set-pieces led to some initial negative publicity for the game (the first in the franchise to receive an 'M' ESRB rating), as failure frequently results in gruesome, fully-animated deaths, such as being impaled through the chin or crushed under a boulder. Increased control over jumps and the ability to scramble up walls, among other enhancements, make the platforming feel more polished mechanically than previously in the franchise. Puzzle-solving is also a more active process, as Lara must take into account variable elements such as fire, wind, and momentum. To aid her, Lara can activate her "Survival Instinct" at any time while standing still, which will highlight objectives, enemies, collectibles, and interactive elements.

Base Camps allow Lara to fast travel across the island. These camps are also where the player upgrades Lara's skills and weapons. Use of fast travel is essential for getting all the collectibles, as many are hidden or blocked behind obstacles that Lara obtains the tools to overcome later in the game. These collectibles include journals from past island inhabitants and the Endurance crew, relics reflecting the island's legacy, and GPS markers which reveal hidden caches. They can be found through exploration, by use of Survival Instinct, or by clearing each area's tomb to retrieve the treasure map at the end.

Story

[external image]
Don't look down.

Travelling aboard the Endurance, Lara and her boss, archaeologist Dr. James Whitman, are seeking the ruins of the legendary island of Yamatai, which was ruled by the shamanistic Sun Queen, Himiko. Accompanying Lara is the Endurance's captain, Lara's mentor Conrad Roth, as well as her friend of Japanese descent, Samantha, who is fascinated by the story of Himiko. For Lara, the quest is inherited from her father, also an archaeologist, while for Dr. Whitman the primary appeal is as material for a TV series. Against Dr. Whitman's wishes, they follow Lara's hunch that Yamatai is to be found in the Dragon's Triangle, an infamously stormy and dangerous area of the ocean southeast of Japan. The Endurance is caught in a raging squall and shipwrecked on a mysterious island. The survivors soon encounter a band of homicidal madmen, and are split up in the ensuing melee. Most of the game focuses on Lara's journeys across the island to reunite with and rescue her friends, and find a way home. Early on, she manages to send an SOS message, and a plane arrives to evacuate the survivors. However, a freak localized storm forms and strikes the plane from the sky.

[external image]
Trial by fire.

As she fights the hostile inhabitants of Yamatai it is revealed that they are a fanatical cult led by the ruthless and insane Father Mathias, who was stranded there in 1982. As more people are shipwrecked by the Dragon Triangle's storms, the men are captured, tortured, and indoctrinated into the Solarii, the warrior core of the cult. The women, however, can be found crucified and burned to death across the island in some twisted ritual. Lara eventually reunites with most of her companions, including Joslin Reyes, the mechanic, who is repairing an escape boat, but discovers that Samantha has been abducted by Mathias for a sinister purpose. Pursuing him into the island's ancient temple, Lara discovers that the storms that surround Yamatai are caused by Himiko's vengeful spirit, still trapped in her ancient corpse. Mathias believes if they offer Himiko a "living successor", she'll stop the storms and allow them to escape. However, the ritual for the transferal of power involves a trial by fire, which every woman thus far has failed. Samantha miraculously survives the trial, and Mathias takes her into the inner sanctum to continue the ritual. This angers the Guardians, magically preserved but mindless soldiers of Yamatai who defend Himiko's remains. Lara fights her way through both Solarii and Guardians to finally reach Mathias and Samantha in the midst of the transference process. There, Lara finally learns the secret that Mathias knew but she didn't. Namely, that Himiko was a sorceress who cheated death by stealing the bodies of young women as she grew old again and again; the last 'successor to the throne' learned of this ahead of time and poisoned herself during the ritual, so that Himiko's evil soul was trapped in the girl's dead body. Mathias intends to sacrifice Sam to Himiko, giving Himiko the living Sam's body, killing Sam in the process. Therefore, to save her friend, Lara kills Mathias (finally wielding her trademark dual pistols) and torches Himiko's body, sending the witch-queen to Hell once and for all.

With the storms finally eliminated, Lara and Samantha escape with what few companions survive (only Reyes and Jonah, the galley master). They are picked up by a passing ship, and given the opportunity to go back home. However, traumatized by her experiences, Lara now believes that she is an adventurer at heart, and there are many more questions that need answering. She has become a survivor, and will go wherever she must to find answers.

Daugiau...

Nuotraukos


Citata
TP_Fall_30_3.jpg?t=1601485883

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. Download the Turning Point trailer to see the beginning of Lara’s epic adventure.

KEY FEATURES:
  • A Turning Point: Experience Lara Croft’s intense origin story from a young woman to a hardened survivor.
  • An All-New Raiding Experience: Explore a mysterious island filled with environmental puzzles, visceral combat, and tombs to discover.
  • Fight to Live: Salvage resources, gain experience, and upgrade Lara’s weapons and tools to survive the island’s hostile inhabitants.
  • Survive as a Team: Play a variety of multiplayer modes as Lara’s Shipmates or Yamatai’s Scavengers.

ss_65861a8ea2efcb01fca8aa4b1233663bb053a

ss_cd920308517efb19c11b44e251af89e40fb41

ss_c93f9a97f2fd890f21c829cf8781850484eec

ss_d846ccc3ea1e73a8828568a84b853632d0ad6

Na ir kaip jums toks pavadinimas, teas'as ir t.t. Laukiame daugiau naujienu...

Redagavo Magnitas

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

u must be f** kidding me ..cia Lara ??? GTFO :blink:

Citata

"Forget everything you knew about Tomb Raider," said Darrell Gallagher, big boss of Crystal Dynamics. "This is an origins story that creates Lara Croft and takes her on a character defining journey like no other."

The upcoming issue of Game Informer will have 10 pages exposing the new Crystal Dynamic's videogame, which is available now for subscribers or in newstands December 11th. Check out the full press release below from Square Enix.

TOMB RAIDER

A New Game from Crystal Dynamics

LOS ANGELES, Dec. 6, 2010 /PRNewswire/ -- Square Enix, Inc., is excited today to announce TOMB RAIDER®, the new game from Redwood City based studio Crystal Dynamics®.

'After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive'

Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.

"Forget everything you knew about TOMB RAIDER," said Darrell Gallagher, Head of Studio, Crystal Dynamics. "This is an origins story that creates Lara Croft and takes her on a character defining journey like no other."

TOMB RAIDER makes its worldwide debut in the January issue of Game Informer® magazine. The cover story features 10 pages of exclusive content and is available beginning today for subscribers and on newsstands December 11. Follow Game Informer on Twitter @GameInformer.

Follow TOMB RAIDER on Twitter @TombRaider. For more information on TOMB RAIDER please visit www.TombRaider.com.

About Square Enix, Inc.

Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 97 million units worldwide; DRAGON QUEST®, which has sold over 54 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix, Inc. can be found at <a href="http://www.square-enix.com/na/" target="_blank">http://www.square-enix.com/na/</a>.

TOMB RAIDER ©2010 SQUARE ENIX LTD. EIDOS, IO INTERACTIVE, CRYSTAL DYNAMICS and TOMB RAIDER are registered trademarks or trademarks of Square Enix Ltd. DRAGON QUEST, FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.

Redagavo Magnitas

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

boyish looking Lara is cool. and dirty.. tokia visada ir galvojau kad ji turetu but,o ne su ta tupa veido israiska kuria net next gen versija turejo. be to kadangi testi serijos tolyn tikrai nera net kur tai Origin cia pats tas bus.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Tai sis zaidimas ir buvo slaptasis SE arkliukas per Jump Fiesta. Lara's Origins skamba idomiai , bet kazkiek to 'origin' buvo ir Tomb Raider Chronicles. Na tikiuosi 'origins' reiskia ne tik Laros istorija, bet ir grizimas prie zaidimo serijos saknu , juk pradzia ir buvo idomiausia.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Na idomu ką šį kartą padarys iš Tomb Raider'io. Asmeniškai man labiausiai patiko pirmos dvi dalys. Ir dar Anniversary (tikriausiai todėl , kad tai pirmos dalies remake'as). Atsimenu kokie dideli ir idomus buvo lygiai ir kaip idomu buvo juos tyrinėti. Asmeniškai man Lara Croft niekad itin ir nerūpėjo. Neprieštaraučiau net jei vietoj jos lakstytu ir koks vyrukas. Labiausiai man patiko nuotykiai kuriuos patiri žaisdamas. Manau tam ir turėtu būti skirta daugiausiai dėmesio.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Tai sis zaidimas ir buvo slaptasis SE arkliukas per Jump Fiesta. Lara's Origins skamba idomiai , bet kazkiek to 'origin' buvo ir Tomb Raider Chronicles. Na tikiuosi 'origins' reiskia ne tik Laros istorija, bet ir grizimas prie zaidimo serijos saknu , juk pradzia ir buvo idomiausia.

Here begins the first adventure for a young and inexperienced Lara Croft in a story which charts the journey of an ordinary woman who finds out just how far she must go in order to stay alive.

is to as suprantu kad cia bus pati pradziu pradzia,arba bus tiesiog atskira story visai,bet Lara turetu but zalia dar ir nepatyrus iki tol jokio kito nuotykio, kas kaip ir reiskia kad tai bus pats Origins.. pats pirmas zaidimas visu Tomb Raider. pagal amziu is pico neatrodo labai jauna,bet pakankamai jauna kad patirtu savo pirma nuotyki, ir gal tai nebus niekuom susije su visais kitais TR zaidimais. ta prasme kaip suprantu ji neieskos ten jokiu artifaktu, o greiciau pati stengsis isgyventi po katastrofos. aisku gali prigriebt tai ka ras pakeliui. butu idomu kad butu be jokiu ten saudymu ir simtu sokinejimu , toks ne supersokluma turincios herojes nuotykis galetu but ,o labiau pasimetusios paaugles. kazkaip as tiek bent jau supratau is to kokia info jie pateike kol kas. bus idomu.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

skaiciau kad tipo , pati pradzia bus tipo sudus laivas ir papuls i negyvenama sala ,bet inai pasirode nebus negyvenama, ir reiks tipo isgyvent toj saloj (kiek as supratau)

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Šiandien "Square Enix" oficialiai patvirtino gandus apie tai, jog "Crystal Dynamics" dirba ties nauja "Tomb Raider" dalimi.

 

Šį kart istorija mums pasakos apie jauną Larą Kroft, kuri po baisios audros atsiduria ant nežinomos salos kranto. Ji gali pasitikėt tik savimi, tačiau pasirodo, jog sala nėra tokia jau negyvenama ir užmiršta kaip atrodo iš pradžių.

 

Žaidime mes pamatysime jauną ir nepatyrusią Larą, kuri dar nežino kiek daug jai reikės nueit, kad išgyvent.

 

"Pamirškit viską, ką žinojote apie "Tomb Raider" - tai istorija, kuri papasakos kaip Lara Kroft tapo tuo, kuo mes matėme ją iki šiol. - teigia studijos vadovas Darrell Gallagher.

 

Kada ir kokioms platformoms pasirodys žaidimas kolkas neskelbiama.

 

Vg247.com; Games.lt

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

"Po žiauriai audra sunaikina valtis ji buvo važiuoti, išsigandęs jauna moteris yra kairėje išplauti į krantą dėl nežinomų paplūdimio. Dėl savo, bet ne vien ji turi tik vieną tikslą, kad išgyventų "

 

Čia prasideda pirmasis nuotykis jauni ir nepatyrę Lara Croft iš istorijos, kuri diagramas apie paprastą moterį, kurie nustato, kaip toli ji turi eiti, kad galėtų likti gyvas kelionę.

 

"Pamirškite viską, ką žinojau apie Tomb Raider", sakė Darrell Gallagher vadovas studija, Crystal Dynamics. "Tai yra kilmės istorija, kuri sukuria Lara Croft ir laikosi jos apie pobūdis apibrėžti kelionę kaip niekas kitas."

cia palyginimui kaip isverte google translate .. :)

 

Na idomu ką šį kartą padarys iš Tomb Raider'io. Asmeniškai man labiausiai patiko pirmos dvi dalys. Ir dar Anniversary (tikriausiai todėl , kad tai pirmos dalies remake'as). Atsimenu kokie dideli ir idomus buvo lygiai ir kaip idomu buvo juos tyrinėti. Asmeniškai man Lara Croft niekad itin ir nerūpėjo. Neprieštaraučiau net jei vietoj jos lakstytu ir koks vyrukas. Labiausiai man patiko nuotykiai kuriuos patiri žaisdamas. Manau tam ir turėtu būti skirta daugiausiai dėmesio.

bukas zaidimas be jokio isigilinimo i pagrindini personaza ir lieka tik buku zaidimu. geri personazai ir geras story apie juos butinas.cia kaip MOH, tikrai mano manymu labai gerai isijaust gali i tuos zmones uz ka losi. butu koks ten rembo begiotu ir saudytu visus tai butu paskutinis shh zaidimas. o dar toks kaip TR tai manau galetu pasukt kaip kurejai ir sako kita kryptim ir parodyt viska ka isgyvena pagrindinis zaidimo herojus ,o ne vien sokti nuo vieno slaito ant kito,apsiverst salto padaryt ir rast artefakta.kazkaip tie laikai jau praejo.tais laikais buvo gerai ir taip.bet siais laikais jau galima tikrai giliai parodyt viska is visu pusiu ir tarp eiluciu daug ka palikt ko is karto net nepastebi o veliau tik pagalvoji.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Google translate... :)

Atsimenu mano klasiokas anglų tekstą su Google tranlatoriu išvertė, tai raitėmės per pamoka ant stalų visi... :)

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose
Citata

Details regarding the newly announced “Tomb Raider” game have surfaced ahead of the Game Informer cover story, which hits the streets this week. According to a source on Neogaf:

 

- Lara is 21 in this game

- It’s not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no “real” Lara model this time.

- They’re doing performance capturing with this game

- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she’s dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.

- Crystal Dynamics won’t talk specifics on weapons but concept art shows a bow, shotgun and pistol

- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.

- “I think that the major difference between this game and the old is the concept of smoke and mirrors,” begins Darrell Gallagher, the studio head at Crystal Dynamics. “There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide.”

- “It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor,” says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara’s athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara’s for the taking.

- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara’s abilities. You’ll also be able to use base camps to fast travel to different locations to minimize backtracking.

- You’ll need to gather food and water in order to survive

- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

kol kas nuleakino tik tokios kokybes, bet vis kazkas.

Redagavo Magnitas

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Ne į temą

scalman tu nieko nesupratai ka as sakiau. as neminejau , kad siuzeto nereikia. visu zaideju skoniai skiriasi. bet be nuotykiu cia nebebus Tomb Raider.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Ne į temą

scalman tu nieko nesupratai ka as sakiau. as neminejau , kad siuzeto nereikia. visu zaideju skoniai skiriasi. bet be nuotykiu cia nebebus Tomb Raider.

Ne į temą

O ką, tau bandymas išgyventi tam tikroje saloje ir tyrinėti ją ne nuotykis?
Redagavo blindside

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Prisijunkite prie pokalbio

Jūs galite rašyti dabar, o registruotis vėliau. Jeigu turite paskyrą, prisijunkite dabar, kad rašytumėte iš savo paskyros.

Svečias
Parašykite atsakymą...

×   Įdėta kaip raiškusis tekstas.   Įdėti kaip grynąjį tekstą

  Only 75 emoji are allowed.

×   Nuorodos turinys įdėtas automatiškai.   Rodyti kaip įprastą nuorodą

×   Jūsų anksčiau įrašytas turinys buvo atkurtas.   Išvalyti redaktorių

×   You cannot paste images directly. Upload or insert images from URL.