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Gal kas vampyrizma pasigave buvot, nes as tai vargau kol isigydziau ji, nepatiko vampyru but.

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PC users can take an early look at The Elder Scrolls V: Skryim's 1.4 update via a Steam beta that's just gone live, publisher Bethesda has announced.

A post on the Bethesda Blog explained that anyone interested in testing it out should log in to their Steam account, click on 'Steam' in the upper menu, go to the 'Beta Participation' section in the 'Account' tab and select 'Change'. Then choose 'Skyrim Beta' and select 'OK'.

Once you've tried it out you can then post feedback on the update in Bethesda's beta forum.

A few words of warning from the publisher though:

"This patch is still in development. Apply the update at your own risk and only if you are affected by issues listed in the fix notes," read the blog post.

"Be sure to back up your saved games or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim (v 1.3)."

Bethesda announced full details last week of exactly what you can expect from the impending update.

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O čia skiriasi kuo nors miestų arkliai? Kaip pvz Oblivione vieni greiti, kiti stiprūs.

 

Visi kuriuos gali nusipirkt skiriasi tik spalva. Vienintelis Shadowmere yra kitoks, turi daug HP

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PC update 1.4 for The Elder Scrolls 5: Skyrim is now available to download from Steam, Bethesda has announced.

 

A beta version of the patch has been available for the last week or so, but this is the real deal. See below for the full changelog.

 

Console owners will have to wait a while longer - the patch is being submitted to platform holders for approval this week.

 

New features:

 

Skyrim launcher support for Skyrim Workshop (PC)

 

Bug fixes

 

General optimizations for memory and performance

Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player's house (PS3)

Long term play optimizations for memory and performance (PS3)

Improved compiler optimization settings (PC)

Memory optimizations related to scripting

Fixed issue with dangling scripts not properly clearing from memory

Fixed crashes related to pathing and AI

Fixed crash in "Haemar's Shame" if player had already completed "A Daedra's Best Friend"

Fixed rare crash with loading saved games

Fixed issue with accented characters not displaying properly at the end of a line

Fixed issue where dragon priest masks would not render correctly

Fixed issue where quests would incorrectly progress after reloading a save

Fixed issues with placing and removing books from bookshelves in the player's home

Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off

Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any upgrades

Fixed issue where the player house in Windhelm would not clean up properly

Fixed crash related to giant attacks and absorb spells

Fixed issue with ash piles not cleaning up properly

Fixed occasional issue where overwriting an existing save would fail

Fixed memory crash with container menu

Fixed infinite loop with bookshelves

Fixed issue where transforming back to human from werewolf would occasionally fail

Bows and daggers will display properly when placed on weapon racks

Fixed occasional audio issue that would play sound effects louder than intended

Fixed bug related to hitching between cell boundaries

Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian

Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions

 

Quest fixes:

 

The Unusual Gem that was inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity"

In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble

Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest

Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly

Fixed issue where progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests

In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times

In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it

Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible

In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it

"The White Phial" will now start properly if player already has a briar heart in their inventory

Player can no longer get stuck in Misty Grove after completing "A Night to Remember"

Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing

In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest

In "Revealing the Unseen", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly

"Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest

Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor

"Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory

Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating

In "The Break of Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis

Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack

Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it

"Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.

Fixed rare issue where "Dampened Spirits" would not start properly

Fixed issue where player would be unable to become Thane of Riften if they purchased a home first

Fixed issue where killing guards in Cidhna Mine would block progression for "No One Escapes Cidhna Mine"

Fixed numerous issues with "Blood on the Ice" not triggering properly

In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm

In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress

Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly

Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.

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The PC Creation Kit for The Elder Scrolls 5: Skyrim arrives on Steam next Tuesday, developer Bethesda has announced.

 

A Tweet from marketing man Pete Hines earlier today read:

 

"For our Skyrim PC fans, the Creation Kit is on track for release on Tuesday. And, we also have a special surprise with it. #whatcoulditbe!?"

 

Place your bets.

 

As detailed on the Bethesda Blog earlier this week, when it does go live you can download the pack from the Tools tab in Steam.

 

Take a look at the trailer below for more on what to expect.

 

Also on Bethesda's to-do list is a console release for the keenly-awaited 1.4 update, which should hopefully fix lag issues that have tormented many PlayStation 3 patrons. It's apparently been submitted to platform holders for approval so should be available some time next week.

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tikiuosi antradieni tas siurprizas bus anonsuotas dlc :thumbsup4:

 

Labiau tiketina high-res texture pack skirtas PC :)

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Skyrim High Resolution Texture Pack [steam]

 

 

Skyrim’s Official High Resolution Texture Pack Makes Your Dovahkiin Sexier Than Ever

 

Your Dragonborn might be able to tear massive dragons out of the heavens with the power of his voice, but does he have back pimples? He can now, as Bethesda releases the free official high resolution texture pack for The Elder Scrolls V: Skyrim.

 

Yes, along with today's release of the Skyrim Creation Kit and an official Steam community for collecting and sharing player-created game content, Bethesda has also unleashed an official high resolution texture pack for the game, granting players with the proper processing power unparalleled beauty to go along with their award-winning RPG experience.

 

Between the tools and the texture pack I'm currently adding another 3.1GB of data to my Skyrim Steam install, so it's going to be awhile before I see the effects first-hard. I'll just drool over these screens as my grand adventure gets busy prettifying itself.

 

Experience The Elder Scrolls V: Skyrim as you’ve never seen it before with the Skyrim High-Resolution Texture Pack. Make sure your system requirements exceed Skyrim’s recommended specs before attempting to install, including Windows Vista or 7 operating system, a minimum of 4GB of system RAM and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers.

Nuotrauka

 

Nuotrauka

 

Nuotrauka

 

Nuotrauka

 

 

o tokie texture pakai bus kada nors ateiti..

Nuotrauka

 

Nuotrauka

 

Nuotrauka

 

Nuotrauka

Redagavo scalman

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UPDATE: Bethesda has confirmed that a Skyrim PC high-res texture pack is now available for free download from Steam, alongside the Creation Kit.

 

To run it, you'll need Windows Vista or Windows 7, a minimum of 4GB of system RAM and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers.

 

ORIGINAL STORY: Is a high-res PC texture pack for The Elder Scrolls 5: Skyrim the "special surprise" developer Bethesda teased last week?

 

A NeoGAF sleuth has spotted a recently-added reference to a "HighResPack" in the game's Steam registry.

 

Bethesda marketing man Pete Hines announced on Friday that the impending Creation Kit update would include a little extra something, but refused to say what.

 

Not long until we find out for sure - Hines just Tweeted that the pack should be ready for download any moment now.

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