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The Ico and Shadow of the Colossus: The Collection

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The Ico & Shadow of the Colossus Collection

The Ico & Shadow of the Colossus Collection

  • Platformos

    • PlayStation 3
    • PlayStation Network (PS3)
  • Kūrėjas

    • Team Ico
    • SIE Japan Studio
    • Bluepoint Games
  • Leidėjas

    • Sony Interactive Entertainment America
    • Sony Interactive Entertainment
  • Temos

    • Fantasy
  • Išleidimo data


  • Apie žaidimą

    A re-release of two classic Team Ico games that feature HD graphics & stereoscopic 3D support. Features originally found only in the Japanese and PAL versions of the games (co-op play in Ico, for example) are included in the North American release for the first time.

The Ico & Shadow of the Colossus Collection

Apie žaidimą

A re-release of two classic Team Ico games that feature HD graphics & stereoscopic 3D support. Features originally found only in the Japanese and PAL versions of the games (co-op play in Ico, for example) are included in the North American release for the first time.

Aprašymas

Overview

Officially announced at the Tokyo Game Show 2010, The ICO and Shadow of the Colossus Collection is a PlayStation 3-exclusive re-release of the classic PlayStation 2 games Ico and Shadow of the Colossus. Both games are on one Blu-ray Disc, and feature full 1080p HD remastering (including a smoother frame rate), 3DTV support, and Trophies. Also, the box contains a PlayStation Network voucher for a dynamic XMB-theme and video content from Ico, Shadow of the Colossus, and the upcoming The Last Guardian (the video features are on the disc in the US version).

Gameplay Differences

The HD versions are based on the European release which means that the games contain additional features not present in the original North American version on the PS2. Alongside the different artwork, the Ico remastering contains altered puzzles from the original release. It also includes the ability for players upon completing the game to allow them to restart and see the English translation of Yorda's speech and make use of the two-player mode that was not included in the original American release of the game on the PS2.

Shadow of the Colossus meanwhile has a slightly different ending as well as some small tweaks to the gameplay. The gameplay changes are that the stamina system depletes slightly faster than on the PS2 and so climbing is more difficult and the player is move easily knocked off their balance or tossed around whilst on top of a Colossus. The game's framerate is also slowed down upon defeating a Colossus for several seconds as the player strikes the killing blow rather than immediately transitioning to the death animation as it did on the PS2 release.

Release

The collection was initially due to be out in Spring of 2011, but in April, Team Ico announced that the HD collection along with their current game, The Last Guardian, would be delayed. A Japanese trailer was released in the run up to E3 2011 stating a Japanese release date of September 22nd 2011. In Japan, the games are released separately on disc, while also being made available in a "Limited Box" which also includes an art booklet and a code for downloadable content. Sony's US and European PlayStation blogs confirmed the game's final release date as September 27th and 30th, respectively.

Daugiau...

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Citata

The rumors about Ico and Shadow of the Colossus coming to PlayStation 3 are true. First, Walmart had Ico and the Shadow of Colossus Collection in their database. Then there was a boxart leak this morning.

 

Now, we have confirmation from Famitsu. Ico and Shadow of the Colossus are listed in the latest issue’s table of contents as PlayStation 3 games. There’s supposedly information about The Last Guardian (aka Trico in Japan), but scans have not been released on the internet at this time.

 

Update: In Japan, Ico and Shadow of the Colossus will be released separately. Both games have been improved with HD quality visuals. Release dates have not been announced.

to tai lauke visi. :D po GOW remake, sitas buvo sekantis kaip pats laukiamiausias kada bus remakintas i HD. situs geimus bet kada uzsideciau ant ps2 ir vel sulosciau, neatsibosta ir nepasensta. keista kad japonijoj bus isleisti atskirai.. tipo ICO kuris orginaliai uzeme tik apie 900mb ,dabar uzims visa BD diska ???? !!!!! na idomu, idomu.

ico_and_shadow_of_the_colossus_the_colle

ico_and_shadow_of_the_colossus_the_colle

ico_and_shadow_of_the_colossus_the_colle

 

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Amerikietiskas ico apskritia buvo cd formato (tai net nevirsijo 700 mb). Day one kaip sakoma, visalaik norejau pereiti eu versija su titrais... Sotc irgi sedevras, abiejuose zaidimuose, kur praktiskai praktiskai nera jokio dialogo at teksto, sukuriama daugiau emociju nei kruvoje zaidimu, su simtais scenarijaus psulapiu.

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Amerikietiskas ico apskritia buvo cd formato (tai net nevirsijo 700 mb). Day one kaip sakoma, visalaik norejau pereiti eu versija su titrais... Sotc irgi sedevras, abiejuose zaidimuose, kur praktiskai praktiskai nera jokio dialogo at teksto, sukuriama daugiau emociju nei kruvoje zaidimu, su simtais scenarijaus psulapiu.

jo kazkur apie 700mb, bet jie rimtai japinoj leis atskirai ICO perdirbta,o ne kartu su SOTC. is kitos puses tai tie keli zaidimai is nedaugelio kur grafika yra jau tokia kokia turi buti,man visai nesinoretu kad ten sublurintu teksturas,ir pan ir matytum tipo grazesni vaizda. kazkaip niekad to nereikejo. nesvarbu kokios rezos tos ICO teksturos,jos tokios kokios turi but ir kokios man tinka.jo reiks kada pasimt pereit vel,nes pereit visa ICO tai uzima gana nemazai laiko,ir kai antra karta losi jau gauni vietoj jeroglifu angliskus subus,tada vat pirma karta tik gali suprast ka kalba tau ta mergaite.gan keistai ir nerealiai padaryta. pirma karta losdamas visa speji tik is ju emociju,kaip jie vienas su kitu svaeikauja,kokie ju santykiai,net nereikia zodziu kaip sakoma.po to losdamas jau gauni eng subus ir gali suprast dar daugiau.beje ICO USA versija atrodo turi net ir progresive scan. jau ten ir taip ta apsvietimo sistema revoliucine ,ir pirma karta tokia buvo naudojama konsoliu zaidimuose aplamai.

is tikro situsd abu zaidimus galima butu ir jap versijas lost.juk ten teksot beveik nera,kalbet kalba vistiek ne angliskai. omeniu irgi nera kad ten daiktus rinktis ar kazka.kazkaip idomiai butu tas jap versijas pamegint irgi.

 

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kai antra karta losi jau gauni vietoj jeroglifu angliskus subus,tada vat pirma karta tik gali suprast ka kalba tau ta mergaite.

Cia eu versijoje taip, o as turiu us, o ten nera nei iskaitomu titru einant antra karta, nei papildomu items :dribble:

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cia tai bus tikrai nerealus perkurimai. nu p*** jau ps3 kad gaus perliuku tai .. :(;)

man tai abu zaidimai atrodo kaip pilnai ps3 geimai netgi..nes juose grafika ir viskas kas ten yra butent tokie it turi but.pakelta reza ,dadeta efektu,viskas ok,tam kad graziai atrodytu HD telike..bus geris...

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Fumito Ueda Talks ICO and Shadow of the Colossus with Famitsu

 

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Sony had a number of surprises in its Tokyo Game Show booth yesterday, but perhaps none were as welcome as Fumito Ueda's announcement that Ico and Shadow of the Colossus are coming to PlayStation 3. Following Sony's afternoon press briefing, Famitsu.com was able to sit down with Ueda and discuss the two remakes.

 

Ueda told the site that he's overlooking the whole of the ICO and Wander projects as "supervisor." Every week, he'll receive updates, and he's checking these. The remakes are being handled by an "extremely excellent" development company, he said, although he did not share the name.

 

In terms of actual content, the remakes will be the same as the PlayStation 2 versions. For the original PS2 ICO, he noted, there were actually two distinct versions -- the Japanese and European version, and the American version. The PS3 version is based off the former, the Japanese and European version.

 

Famitsu asked specifically about frame rate. "ICO will remain 30 frames per second," Ueda replied. "Even if we were able to do 60 frames, we wouldn't change it." The Last Guardian is also meant to be 30 frames per second, he said. Areas where the PS2 version dropped frames will remain 30 in the PS3 version.

 

Outside of the announcement, the big news regarding Ico and Shadow is that they will be 3D compatible. Asked about this area of the games, Ueda expressed surprise with the amount of control one has in adjusting the 3D effects -- how far you can make things fly out, how far you can make things go into the screen, and where you can place the focus. "ICO's 3D is good, but when Shadow of the Colossus becomes 3D, its true power really emerges."

 

Here in Japan, the two games will be released separately, Ueda confirmed with the site. He would not share specifics about time frame.

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na ICO remake tai atrodo isvis nerealiai.ir tai ps2 zaidimas kuris uzeme neka daugiau nei CD talpa.

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kol kas be vertimo,bet yra i ka paziuret. kazkiek ir last guardian parodo.

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Ne į temą

Kai pajamė nostalgija.... SOTC mano mėgstamiausias aidimas ant ps2, dabar tikrai gailiausi ,kad pardaviau savo ps, ech...

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Hands-on: Ico/Shadow of the Colossus Collection

 

Gaming has been caught in a perilous struggle to be regarded as an art form. Art is meant to move people in ways one cannot understand, invoke strong feelings of affection to a subconscious level, and to deliver an experience that cannot be recreated. Not all games can deliver such an experience, but Fumito Ueda’s Ico and Shadow of the Colossus are among those life changing games.

 

The two games may not share much in common when it comes to overall game premise, but the emotion that each conveys remains unmatched in the modern era. These two titles evolved the gaming industry, delivered an eye-opener to the gaming world, and forever changed the way games can be perceived and how games can tell a story. Ico and Shadow of the Colossus are forms of art in the purest form and now a new age of gamers can experience the titles in glorious HD – with 3D support – and experience two epic gaming tales that will forever change your view on what a video game can deliver emotionally and spiritually as you partake on these two grand adventures.

 

The Ico/Shadow of the Colossus Collection was officially announced earlier this year for the PS3 and gamers were ecstatic over the announcement. Gaining enhanced visuals, trophy support, and 3D graphical effects, there are a lot of new features being added to the game to ensure the collection delivers the definitive form of each classic title but, at the core, the two games are identical to the way you have remembered them over the years. Nearly a decade has passed since Ico was first released and just over five years have since Shadow of the Colossus saw release, but, even after all these years, picking up the controller and jumping back into the two games felt natural and fresh when we got the controller in hand at a Sony preview event in NYC last week.

 

The biggest appeal of the two games will without a doubt be the enhanced HD visuals and that’s for good reason – the games look great. Everything has been improved upon with smoother textures and more detailed character models resulting in one fine looking re-mastered compilation. Serving as the third HD re-mastered release for the PS3, Ico/Shadow of the Colossus Collection offers more than just HD visuals, it also has 3D visual effects in place and these are something that really work well with the two games and can offer a surreal experience that will be hard to match. The use of the 3D in Ico is used well and works well with atmosphere, but Shadow of the Colossus is the title that really defines the use of 3D in a way that that makes the experience all the more epic.

 

Shadow of the Colossus is game built on the idea of delivering a grand, open world, epic adventure. Seeing the world of Shadow of the Colossus unfold in 3D is unlike anything you’ve ever seen in a game before and it will make you a believer in 3D gaming. The combination of HD visuals and 3D graphical effects allow you to appreciate the finer details of the surrounding world, especially the little details on the colossus like fur or armor. The sense of scale and vastness is so greatly augmented while in 3D that you’ll feel puny and insignificant as you ride alongside the colossus. There’s no denying that 3D is used in the game remarkably well and it’ll be one of the leading Sony titles of early-2011 to utilize the technology.

 

Graphical wonder aside, Ico and Shadow of the Colossus controls and plays remarkably well even after all these years. Controlling just as the titles did before on the PS2, you’ll be able to pick up the controller and begin your quest without concern. Everything in the game flowed well, animations were fluid, and the framerate was very smooth. Even in this brief demo with the two titles, it was easy to get sucked into the ambiance and awe of the two games thanks to the increased visuals.

 

Ico/Shadow of the Colossus Collection is currently slated for a spring 2011 release date – no exact date has been revealed at this time. There isn’t much to say negative about our time with the collection, each game retains the greatness they held back when they originally released in the early to mid-2000s. Without question, this collection will be a must-own.

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Team Ico Collection - Shadow of the Colossus: The perfect 3D game?

 

The question you almost certainly mutter to yourself when you encounter the first of the titular titans in Shadow Of The Colossus: "How on Earth am I supposed to get up there?"

 

As young Wander, you have been tasked with felling 16 behemoths that inhabit a vast wasteland, aided by your trusty steed Agro and armed with an enchanted sword and a bow.

 

That's all well and good. But first, you've got to clamber onto each creature and locate its weak point. Up there. And how on Earth are you supposed to do that?

 

It's a question SOTC first-timers have asked themselves again and again over the six years since the game's original release on PS2. But now, in glorious 3D, the distance between you and the colossi's heads seems further than ever.

 

Shadow Of The Colossus has been lovingly rendered as an HD experience and will be released along with Ico as a double-pack this spring.

 

It looks stunning with or without the glasses - but especially with. Every rampart on the beasts' armour, every clump of fur on their backs, every nobble on their bodies pops out of the screen, but in the subtlest way. The depth of field is astonishing yet totally natural.

 

Plunge your sword into a monster's glowing sigil and blood spurts in thick plumes towards the screen, as the wounded colossus flails this way and that in an effort to throw you off.

 

And as they fall - hard - they throw up dirt and debris that flits into the foreground without ever trying to poke you in the eye.

 

The game was of course originally made in the 2D era, and the very fact that it refrains from unnecessary 3D tricks makes it all the more immersive.

 

 

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Team Ico Collection - Shadow of the Colossus: The perfect 3D game?

Format PlayStation 3

Developer Team Ico

Publisher Sony

Genre Adventure, Puzzle, Role Playing

PSM3 Magazine

21-Mar-2011 Saddle up Agro and grab your 3D glasses...

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The question you almost certainly mutter to yourself when you encounter the first of the titular titans in Shadow Of The Colossus: "How on Earth am I supposed to get up there?"

 

As young Wander, you have been tasked with felling 16 behemoths that inhabit a vast wasteland, aided by your trusty steed Agro and armed with an enchanted sword and a bow.

 

That's all well and good. But first, you've got to clamber onto each creature and locate its weak point. Up there. And how on Earth are you supposed to do that?

 

It's a question SOTC first-timers have asked themselves again and again over the six years since the game's original release on PS2. But now, in glorious 3D, the distance between you and the colossi's heads seems further than ever.

 

Shadow Of The Colossus has been lovingly rendered as an HD experience and will be released along with Ico as a double-pack this spring.

 

It looks stunning with or without the glasses - but especially with. Every rampart on the beasts' armour, every clump of fur on their backs, every nobble on their bodies pops out of the screen, but in the subtlest way. The depth of field is astonishing yet totally natural.

 

Plunge your sword into a monster's glowing sigil and blood spurts in thick plumes towards the screen, as the wounded colossus flails this way and that in an effort to throw you off.

 

And as they fall - hard - they throw up dirt and debris that flits into the foreground without ever trying to poke you in the eye.

 

The game was of course originally made in the 2D era, and the very fact that it refrains from unnecessary 3D tricks makes it all the more immersive.

 

TRIPLE VISION

Riding across the plains of the forbidden land, with its ruinous mountains and silent caves, offers breathtaking scale - though the effect is deflated slightly by the fact that Agro appears to be floating millimetres above the ground.

 

Another 3D side effect is that timing jumps becomes that much trickier, especially when trying to grab a thin piece of cloth hanging from the bum of the fourth colossus. But these glitches are far from game breakers.

 

The 2D is great, too (which, let's face it, is how most of us will be playing). The sometimes murky low-res textures of the original have been upscaled and reborn in luminescent, solid, full-frame splendour that stands up to early PS3 graphics at the very least.

 

The gameplay itself - thankfully - remains exactly the same. "Ico and SOTC are basically faithful to the original games," director Fumito Ueda says when asked what's new.

kaip nekeista kad zaidimas kuriam net nebuvo jokiu minciu apie jokius 3D kai buvo kuriamas ,dabar dadejus 3D efekta atrodys taip stulbinanciai.bent jau taip sako kad atrodo. na reiktu isvaizduot visu tuos Collosus ,ir kai dabar tu realiai matai atstuma tarp objektu ir iskilimai igauna savo forma irgi, visi tie sarvai ant ju kupru ar galvu ir pan...turetu but nerealu manyciau.

 

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Ico & Shadow of the Colossus HD Collection will pack in a smattering of bonus content alongside the twin PS2 classics when it arrives on PlayStation 3 later this year.

 

As detailed on the PlayStation Blog, you'll get a voucher for two XMB Dynamic Themes and "a ton of exclusive video content from Ico, Shadow of the Colossus, and The Last Guardian that fans won't want to miss."

 

Due out on 28th September, the set adds 1080p HD and stereoscopic 3D support, 7.1 surround sound and PSN Trophies to Team Ico's two beloved titles.

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Ne į temą

Knygų manija tęsiasi...Ico gauna savo knygą...

Info
A book inspired by PlayStation 2 game Ico launches this month.

 

It's called Ico: The Castle in the Mist, costs just under a tenner and goes on sale on 16th August from Viz Media.

 

"A boy with horns, marked for death," reads the synopsis. "A girl who sleeps in a cage of iron. The Castle in the Mist has called for its sacrifice: a horned child, born once a generation. When, on a single night in his thirteenth year, Ico's horns grow long and curved, he knows his time has come. But why does the Castle in the Mist demand this offering, and what will Ico do with the girl imprisoned within the Castle’s walls?"

 

 

Ico: The Castle in the Mist.

Castle in the Mist is by Japanese author Miyuki Miyabe, who penned 1999 crime novel All She Was Worth.

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Buvo atskleisti bonusai ir trofėjai :kede: :

Info
The bonus content and Trophies for the mouth-watering PS3 Ico & Shadow of the Colossus Collection have been detailed.

 

One video (accessed via an in-box PSN download code) has Team Ico leader Fumito Ueda introducing a concept for a canned game called Nico, explained the PlayStation blog. This later became Shadow of the Colossus.

 

There's also a behind-the-scenes documentary detailing the making of Ico, Shadow of the Colossus and upcoming PS3 exclusive The Last Guardian. You'll get to see Sony Japan, prototype footage and never-before-seen capture of The Last Guardian.

 

The lists of Trophies for each game have also been released and are posted below in full. Bewarned, there are descriptions for each that contain slight spoilers (although some are starred out).

 

The Ico & Shadow of the Colossus Collection revitalises each PS2 game in 1080p HD resolution with 7.1 surround sound. Stereoscopic 3D is also supported.

 

The Ico & Shadow of the Colossus Collection will be released in Europe on 28th September.

 

Ico HD Trophies

 

Enlightenment (Platinum) - Acquire all Trophies

Rescue (Bronze) - Rescue Y****

Failure (Bronze) - Finish watching the demo scene confronting the ***** at the Front Gate stage

Armed and Ready (Silver) - Acquire S****

East Gate (Silver) - Open East Gate

West Gate (Silver) - Open West Gate

Farewell (Silver) - Finish watching farewell demo with Y**** at the Front Gate stage

Royal Arms (Gold) - Acquire Q****'s S****

Emancipation (Gold) - Clear the game

Split the Watermelon (Gold) - Bring the watermelon to Y**** upon completing second run through

Spiked Club (Gold) - Acquire Spiked Club

Shining Sword (Gold) - Acquire Shining Sword

Bench Warmer (Gold) - Save at all save points

Express Journey (Gold) - Beat the game within four hours

Castle Guide (Gold) - Beat the game within two hours

Unscathed Escape (Gold) - Clear the game without viewing a Game Over screen

 

Shadow of the Colossus HD Trophies

 

Wander and the Colossus (Platinum) - Acquired all Trophies

Valley Wanderer (Bronze) - Defeat ***

The Sloth (Bronze) - Defeat ***

Disturbed Sleep (Bronze) - Defeat ***

Path of Gravestones (Bronze) - Defeat ***

Aerial Dance (Bronze) - Defeat ***

Entombed Giant (Bronze) - Defeat ***

Waves of Thunder (Bronze) - Defeat ***

Wall Scaler (Bronze) - Defeat ***

Slumbering Caveman (Bronze) - Defeat ***

Unknown Tracks (Bronze) - Defeat ***

Guardian Unleashed (Bronze) - Defeat ***

Silent Thunder (Bronze) - Defeat ***

Signs in the Sky (Bronze) - Defeat ***

Shielded Guardian (Bronze) - Defeat ***

Valley of the Fallen (Bronze) - Defeat ***

Final Colossus (Bronze) - Defeat ***

The Forbidden (Silver) - Clear the game in normal difficulty

Wander and the Forbidden (Silver) - Clear the game in hard difficulty

Climber (Gold) - Reached the top of the shrine

Hang Glider (Bronze) - Hang onto the hawk for more than 30 seconds

Resistance (Silver) - Endure being sucked into the ***** for over one minute in the ******

Collector (Silver) - Acquire all items available in normal time attack

Meticulous Collector (Gold) - Acquire all items available in hard time attack

Slippery Ride (Bronze) - Hang onto the fish for over 30 seconds

Agro Circus (Silver) - Perform all stunt-riding using Agro

Cornucopia (Gold) - Acquired all fruits in the world

Tower of Prayer (Silver) - Save at all save points

Endangered Lizards (Gold) - Killed all shining lizards

Stalwart Wander (Gold) - Max out HP bar

Mighty Wander (Gold) - Max out stamina bar

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Team Ico's two classics—Ico and Shadow of the Colossus— will be coming to the PS3's digital storefront on January 17th. For $20 each, you'll be able to download the games to your hard drive. [PlayStation Blogcast, via Joystiq]

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