Rekomenduojami pranešimai

Homefront

Homefront

  • Platformos

    • Xbox 360
    • PlayStation 3
    • Xbox 360 Games Store
    • PC
  • Kūrėjas

    • Kaos Studios
    • Digital Extremes
    • iNK stories
  • Leidėjas

    • THQ
  • Temos

    • Alternate Historical
    • Modern Military
  • Išleidimo data


  • Apie žaidimą

    By the year 2027, the North Koreans have managed to unify Korea, annex Japan, and also invade the western half of the United States. As an American rebel fighter, it is the player's duty to help push the NPA out of the United States and end the citizens' suffering.

Homefront

Apie žaidimą

By the year 2027, the North Koreans have managed to unify Korea, annex Japan, and also invade the western half of the United States. As an American rebel fighter, it is the player's duty to help push the NPA out of the United States and end the citizens' suffering.

Aprašymas

Overview

Homefront is a first-person shooter that takes place in a United States ravaged by war against the North Koreans. North Korea, led by Kim-Jong-Il's son, has taken over the United States and it is up to freedom fighters to take it back. The game aims to make players think about what it would be like to have the United States invaded by North Korea. Throughout the campaign players will be allowed to use near-future weapons such as the Goliath rocket launcher. While Kaos Studios handled the console versions of Homefront, Digital Extremes developed the PC port.

Story

Background

By the year 2027, when the game starts, North Korea has built up an empire after a unification with South Korea. Along with South Korea, other Asian countries such as Japan enter the federation led by Kim-Jong-Il's son. The federation makes a partial occupation of the United States in key cities, such as San Francisco. The game starts two years after this with freedom fighters attempting to fight back against the occupation.

Timeline

Players attempt to take back the 'homeland'.
Players attempt to take back the 'homeland'.
  • 2011: "North Korea's weapons program continues to intensify...has surpassed 1000 missiles" This shows that North Korea is arming itself. Some countries also want the UN to put severe sanctions against North Korea.
  • 2012: "This morning comes the news of Kim Jong Il's death" Kim Jong has died. "North Korea greets there new leader son of Kim Jong Ils son Kim Jong-un".
  • 2013: "Kim Jong-un has united north and south Korea" This now forms the Greater Korean Republic.
  • 2015: "Costs at the pump are ready to break the $20 price" This forces America to become destabilized.
  • 2017: "Civil unrest has intensified with the demise of the US dollar" There are a lot of riots in America and the military has started to pull out of Asia and other countries.
  • 2018: "Under threat of annihilation by the Greater Korean Republic...Japan has surrendered" Japan now joins the Greater Korean Republic. Riots continue during 2018-2022.
  • 2022: "The president ordered a freeze on bank withdraws." The US economy has completely failed.
  • 2024: "Korean annexation continues to spread" Korea takes over many Asian countries such as the Philippines, Indonesia, Malaysia, Thailand, Vietnam, Laos, Cambodia, and Myanmar.
  • 2025: "The Greater Korean Republic has launched its latest communication satellite claiming it will bring a message of peace" This satellite is really a EMP that knocks out near all electronics in America. The Greater Korean Republic begin the invasion. Greater Korean Republic takes over Hawaii and San Francisco.
  • 2026: "US military scattered" This is due to communications being down and the surprise of the attack.

Plot

The game opens up with a montage leading up to present day events. Using stock footage and CG, this cutscene shows that following Kim Jong-un's rise to power, North Korea has taken over most of Asia, getting more and more powerful while the US crumble due to some unfortunate circumstances (financial crisis, swine flu, famines, rise of communism to name a few). North Korea decides to launch an EMP, crippling the US's power grid, taking the west coast and most of mid-western America.

The game starts out in a small town in Colorado. Players control Robert Jacobs, a pilot who has lost everything. The North Korean army has asked to recruit him but because he never answered the call, he's deported. During his deportation however, a local resistance force intervenes (Rianna and Connor) and bring him to their hideout called Oasis where they meet with resistance's chief, Boone.

The resistance has heard a fuel convoy is going to make its way through the area. They plan to hijack the convoy and bring it to the struggling American troops outside of San Francisco. To get to the convoy, they plan to steal beacons that they will stick onto the trucks and then follow the trucks by helicopter before finally hijacking them.

Connor, Rianna and Jacobs infiltrate a local work camp to get the beacons, where they are betrayed by their inside man. They manage to grab the beacons but stumble across a baseball field where the Koreans are dumping American bodies into a ditch. Connor loses it and the group is forced to kill everyone there. However, they don't manage to escape before the reinforcements arrive and are forced to hide with the bodies in the ditch.

Despite their close call, the team makes it back to base and together they go to a super market where the convoy is refueling. They stick the beacons onto the convoys and escape. Upon making it back to Oasis, they find in horror that it has been destroyed with Boone hung on a swing set, brutally murdered. Despite this setback, Connor decides to stick to the plan. They escape by blowing up the city's front gate and go into the unoccupied hinterland filled with violent hicks who brutally slaughter any North Korean they come across. The resistance meets up with their contact who attempts to molest Rianna at which point the group opens fire resulting in a violent firefight between Americans.

After killing most of the survivalists, the team makes it to the helicopter and catch up to the convoy, which they hijack. From Fresno, they head to the Golden Gate Bridge, to one of the last remaining US army bases. The fuel is much appreciated as it gets US jets in the air and together, US troops manage to take back the Golden Gate bridge despite Connor sacrificing himself for a missile strike. The game ends with the words "Home Is Where The War Is" and the credits flash on the screen.

Multiplayer

Vehicles play a big role in multiplayer.
Vehicles play a big role in multiplayer.

The Multiplayer is set during the american occupation after an EMP and cyber attack the remnants of the US military are trying to fight back the Korean invasion, being set in America the locales are based off of familiar scenery such as suburban culdesacs, apartment stores and a highway interchange. The game features dedicated servers for all platforms and support up to 32 players on consoles, 64 players on PC.

Like Kaos' first game Frontlines: Fuel of War, Homefront's multiplayer features large scale warfare with vehicles. Homefront's mutiplayer uses a battle points system, where taking objectives and getting kills gives the player points. Some of the items that players can purchase vary, from weapons and vehicles including helicopters, tanks and drones.

Battle points let players buy what they want when they want, if players are fighting a helicopter and they need a rocket launcher, they can can buy one in the middle the fight.

Classes

  • Assault
  • SMG
  • Heavy
  • Sniper
  • Tactical
  • Stealth

Perks

There are multiple perks that can be equipped during multiplayer in the class customization menu. Each perk costs a certain amount of coin to equip: 1 coin for level 1 perks, 2 coins for level 2 perks and 3 coins for level 3 perks. Coins are handed out once players reach a certain milestone in the level progression; players can only have 3 perks equipped at a time.

LevelPerkEffect
Level 1 (lv 1)Drone Be Gone!Faster Drone Speed
Level 1 (lv 1)Tactical ReloadFaster Reload Speed
Level 1 (lv1)Quick DrawQuicker Speed to aiming down Sights
Level 8 (lv1)My BuddyLonger Drone Battery Duration
Level 23 (lv 1)GhostHidden from UAV Sweeps
Level 34 (lv 1)Crater-to-OrderLarger drone explosion on death
LevelPerkEffect
Level 1 (lv 2)Thick SkinIncreased drone health
Level 1 (lv 2)Now That's a KnifeIncreased melee damage with quicker recovery
Level 1 (lv 2)Penny PincherEquipped special weapons cost less
Level 18 (lv 2)Grave RobberPick up ammo dropped by dead soldiers
Level 26 (lv 2)Steady AimLess recoil while aiming down the sights
Level 38 (lv 2)Utility BeltExtra special grenade
Level 42 (lv 2)BlastwaveLarger blast radius for explosives
Level 47 (lv 2)Quick HealerFaster health regeneration
LevelPerkEffect
Level 1 (lv 3)Straight from the HipReduced weapon deviation when shooting from the hip
Level 1 (lv 3)Fist FullExtra Grenades
Level 13 (lv 3)GrizzledIncreased experience gain
Level 30 (lv 3)BoomerIncreased explosive damage

Weapons

  • M200 Sniper rifle
  • M110 Sniper rifle
  • M4 Assault rifle
  • M16 Assault rifle
  • SCAR Assault rifle
  • T3AK Assault rifle
  • ACR Assault rifle
  • XM10 Assault Rifle
  • M249 Light Machine Gun
  • SCAR-H Light Machine Gun
  • PWS Diablo Sub Machine Gun
  • Super V Sub Machine Gun
  • M9 Pistol
  • Combat Knife

Vehicles

[external image]
AH-64 "Apache", Gunship providing air support.

Battle Points

[external image]
M1A3 "Abrams"

Battle Points is a new system developed by KAOS that works as an in-match currency system allowing players to purchase items on the fly. From the player customization screen users can select two items to place into Battle Points slots (mapped to the up and down d-pad functions). Items to purchase with Battle Points include rocket launchers, flak jackets, remote controlled drones (assault helicopter drone, recon drone, tank drone), and airstrikes. The Battle Points system also is the only way to get vehicles in a multiplayer match. From the spawn screen, players can use any Battle Points they have accrued from taking objectives or getting kills to purchase any of the vehicles that have been unlocked (based on the player's rank).

Battle Commander

[external image]
M1151 "Humvee", Armored transport vehicle.

Battle Commander is a game mode that adds another layer of depth to a typical Ground Control or Team Deathmatch battle. The Battle Commander is an A.I. that watches over each match (one per team) and based on how other players on the enemy team are doing assigns a star ranking to them. The star system goes up to 5 stars and is fairly simple. As a person starts accruing more and more kills, point captures, drone spots, etc. the opposing Battle Commander will begin to give them stars. At one star the enemy Battle Commander will alert a few people on the opposing team that this player has begun to become a threat and will offer those players a Battle Points reward to kill the person along with showing his/her general location on the map. As the player's number of stars increase, so do the number of enemies that know their whereabouts; at five stars the whole team knows the player's exact location. The player gaining the stars gets perk bonuses as he accrues more, however. Things like extra armor and ammo will help that player take on the more and more opposing players trying to kill him. Every player in the match can get any amount of stars at any time, so it is not just one specific player per team.

Soundtrack

Homefront's entire soundtrack is composed by Matthew Harwood and Scott Cresswell contributed to the first track ("Stand Your Ground"). The music is primarily orchestra mixed with electronic elements and Asian percussion instruments like erhu and pipa.

Track #Title

1

Stand Your Ground

2

Main Theme

3

Lobby

4

Golden Gate

5

Oasis

6

Cul De Sac

7

Escape

8

Goliath

9

Good By Boone

10

The Drop Off

11

Parking Lot Fight

12

Outpost

13

Airliner

14

Back Yards

15

Bridge Assault

16

Abandon Streets

17

Gas Station

18

Suburbs

19

On Fire

20

Burnt Oasis

21

Back Yard Battle

22

Warehouse

23

Outsiders

24

Under The Bridge

25

Take The Shot

26

Little Bird Approach

27

Bus Ride

28

No Compromise

29

Front Gate

30

This Is Our Home

31

Temperance

32

Connor Morgan

33

Crate City

34

Familiar Has Become Alien

PC Exclusive Features

Digital Extremes (in cooperation with KAOS) has implemented a few extra features for the PC crowd that will not necessarily all appear on console versions of the game, some of these include:

  • First Person Vehicle Views including:

Humvee (High Mobility Multi-purpose Wheeled Vehicle)

  1. Driver
  2. Gunner
  3. Passenger front
  4. Passenger rear left
  5. Passenger rear right

LAV (Light Armored Vehicle)

  1. Driver
  2. Main gunner
  3. Passenger 1
  4. Passenger 2

M1A3 Tank & Type 99 Tank

  1. Driver/Main gunner
  2. Secondary gunner

AH-64 Apache Helicopter & Z-10 Helicopter

  1. Pilot
  2. Gunner

Scout Helicopter

  1. Pilot
  2. Co-pilot (recon/spot position)
  • A practice map - This map will have no Battle Pint restrictions and no vehicle limit. Players may use it to practice controlling all the vehicles.
  • Clan support - This includes clan tags (linked to Steam groups), game browser that allows users to sort games based on how many of their clan members are in each match, extensive dedicated server support for clan servers, and a robust demo recording interface for recording matches.
  • Statistic Tracking - Including:
  1. Time Played
  2. Level
  3. Kills
  4. Deaths
  5. Wins
  6. Losses
  7. Average Life Span
  8. Total XP
  9. Clan Tag
  10. Achievements
  11. Challenges
  12. Per Weapon Stats
  13. Per Vehicle Stats
  • In game map - Full map for use in matches.
  • Battle Chat - Issuing commands via a radial menu.
  • Squad-based VOIP
  • Joystick and gamepad support.
  • LAN Play / Valve Anti-Cheat / SLI / Crossfire, 3d Vision

PC System Requirements

Minimum

  • Windows XP, Windows Vista or Windows 7
  • Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8GHz.
  • 2 GB RAM
  • Shader Model 3.0 graphics card with 256MB of memory
  • NVIDIA GeForce 7900GS or ATI Radeon 1900XT
  • 10GB of free hard drive space

Recommended

  • Windows Vista or Windows 7
  • Quad Core 2 GHz CPU
  • 2 GB RAM
  • NVidia GeForce 260 or ATI Radeon 4850
  • 10 GB of free hard drive space
Daugiau...

Nuotraukos


Developer: Kaos Studios

Release Date: Feb 22, 2011

Genre: First-Person, Shooter

Platform: Xbox 360, PS3, PC

Publisher: THQ

Website: http://www.homefront-game.com/

Citata

The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources.
A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic.
Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners… or collaborators… or revolutionaries.
Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.
Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

  • Discover a terrifyingly plausible near-future world – the familiar has become alien in this nightmare vision of Occupied USA
  • Fight for a cause – join a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
  • Witness the human cost of war – a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
  • Experience explosive FPS gameplay – battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
  • Take the battle online – experience large scale multiplayer action like never before in epic infantry and vehicle warfare

 

ss_4e3c45e7f45f96e2ac19beb9af080b478946b

ss_024a25ce44444e4fb366d16e43fc5e343b64a

ss_316431dbfd29876d573ebacb5365a33d912de

Atrodo bus jega :innocent:

Redagavo Magnitas

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Jeigu rodos - žegnokis :innocent:

Nes čia net ne trailer'is, o teaser'is, pagal kurį apie žaidimą tikrai nėra ką spręsti.

Bet pati istorija jau itraukianti :D

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Grafika tai nekokia :D

Normali ta grafika, dar iki pavasario spes viska pataisyti. Redagavo IGNOLTA

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

 

Citata

Set in 2027, Homefront is a near-future war game from Kaos Studios (Frontlines: Fuel of War) and filmmaker John Milius (Big Wednesday, Red Dawn).

 

The game's multiplayer can handle up to 32 players at once and pits the civilian-turned freedom fighters against the Greater Korean Republic troops. There will be dedicated servers for both PC and console versions, meaning less lag and less latency. What separates Homefront from other multi-player modes is the title's in-game economy.

 

"Battle Points" can be earned during Homefront's multiplayer through things like kills and conquering objective, but then can be spent throughout the fight. With the controller's Dpad, it is possible to buy items on the fly. Other multiplayer shooters might have purchasable weapons (Counter-Strike, for example), but according to Homefront's developers, the ability to buy things while fighting is something that helps Homefront stand out. So basic weapons like a Missile Launcher or an RPG are 50BP each, but an Air Recon Drone costs 100 BP, while a Ground Assault Drone and an Air Assault Drone set players back 200 BP and 300 BP respectively. Controlling the drones is via the bumpers with up being the right bumper and down being the left bumper. Movement is controlled through the thumbsticks, enabling players to use their drones to attack other players.

 

It is also possible to buy vehicles with Battle Points, but not on the fly. Vehicles must be purchased in the spawn screen so that players load out in said vehicle. The "cheapest" vehicle is the Humvee at 300 BP. During my multiplayer hands-on, I found it extremely hard to control the Humvee. The vehicle did not handle smoothly or naturally like in, say, the vehicles in a Battlefield game. Players use both thumbsticks to drive — one to go forward or back and one to go right or left. It gives the ground vehicles a sluggish, almost chess-like sense of movement. Granted it did feel better with the 1,000 BP Tank and really did work well with the 1,400 BP Attack Helicopter. The Humvee? Not a pleasant road experience.

 

This in-game economy forfeits realism for playability. The mere notion of Battle Points and being able to "buy" a tank during combat is as preposterous as the idea of Kim Jung iI's son uniting the Korean Peninsula and then invading the U.S. Perhaps that's why it works so well. Games might start on the ground, but can end up in the sky's above.

 

Playing in the "Ground Control" mode, two maps were shown: "Cul-de-sac" and "Farm". Cul-de-sac took place in a residential neighborhood and featured infantry-only with drones. The other map, Farm, took place in a New Englandesque rural setting and featured infantry, drones and vehicles. Both maps were fun, and the room of Japanese press seemed to get into the multiplayer — especially the Battle Point system. The game's controls do the basic nitty-gritty bits of first-person-shooter player well and feel responsive.

 

One gripe about the "Farm" map. The layout makes it a campers paradise. Not only does the river that runs through the middle of the map completely expose those who chose not to take the covered bridge, but also facilitates camping. In the multiplayer hands-on, it was a snap to hide in the shrubs and snipe troops on the other side of the river. If only controlling the Humvee was that easy.

 

Homefront will be released on the PS3, the Xbox 360 and the PC in March 2011.

Nuotrauka

Redagavo Magnitas

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Apie MP.

Čia kokis tai Bad Company 3 ar kas? :D Nelabai supratau :D

panasus, juk jei BC2 turejo great succses, tai visi nori pakopijuot juos ir padaryt kazka panasaus.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

galima sakyt tai Frontlines: Fuel of War tesinys ar antra dalis , patobulintas,pagerintas,ir niekuo jis nepanasus i COD ar MOH,arba tada visus fps shooterius tokio tipo galima vadint panasiais ir vienas kito kopijom.

 

Homefront is set in a near future America in 2027 when a now-nuclear armed Korean People's Army invades the USA. The game is written by John Milius, who co-wrote Apocalypse Now and wrote Red Dawn. The beginning gameplay is reportedly set in Montrose, Colorado.

One of the major portions of the story arc is built around not only the growth of the North Korean forces over the years leading to the year 2027, when the game takes place, but also the economic downfall of the United States of America, and the unrest that seems to grip the nation before the invasion.

US vs Korea ..idomiai gana,ziurint i ateiti ir kad toks variantas visai galimas, kodel gi ne.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

galima sakyt tai Frontlines: Fuel of War tesinys ar antra dalis , patobulintas,pagerintas,ir niekuo jis nepanasus i COD ar MOH,arba tada visus fps shooterius tokio tipo galima vadint panasiais ir vienas kito kopijom.

Su COD/MOH nelyginau. Lyginau su BC2, kuris turbūt vienintelis turi tokį turtingą gadget'ų (tankai, traktoriai, mašinos, malūnsparniai, keturračiai ir pan.). O tame homefront klipe būtent apie Vehicles nemažai šneka ir levelinimasį tuos vehiclus atlockinant.

 

Man įdomu, ar Homefront MP bus vietos šalia visų COD krūvos klonų, MOH, BC2, HALO, kurio vos ne visos dalys dar topuose.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Su COD/MOH nelyginau. Lyginau su BC2, kuris turbūt vienintelis turi tokį turtingą gadget'ų (tankai, traktoriai, mašinos, malūnsparniai, keturračiai ir pan.). O tame homefront klipe būtent apie Vehicles nemažai šneka ir levelinimasį tuos vehiclus atlockinant.

 

Man įdomu, ar Homefront MP bus vietos šalia visų COD krūvos klonų, MOH, BC2, HALO, kurio vos ne visos dalys dar topuose.

BC1 turejo daugiau transporto jau nei BC2, turiu omeni tai kad gali bent jau rinktis viena is 2 ar 3 ,o ne tai kad butinai turi vaziuot su kazkuo nes tai misija tokia ir jokio pasrinkimo.misija su tanku BC2 trunka gal 10 min,kol davaziuoji iki tasko B. ir tiek. BC1 buvo idomiau ir su tanku kaltis tikrai. bet i tema tai cia reikia ju praeita zaidima palost ,kuris nebuvo labai jau geras kad suprast ko laukt is sio.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

BC1 turejo daugiau transporto jau nei BC2, turiu omeni tai kad gali bent jau rinktis viena is 2 ar 3 ,o ne tai kad butinai turi vaziuot su kazkuo nes tai misija tokia ir jokio pasrinkimo.misija su tanku BC2 trunka gal 10 min,kol davaziuoji iki tasko B. ir tiek. BC1 buvo idomiau ir su tanku kaltis tikrai. bet i tema tai cia reikia ju praeita zaidima palost ,kuris nebuvo labai jau geras kad suprast ko laukt is sio.

Toks jausmas, kad kalbi apie SinglePlayer. Tiesa?

Aš kalbėjau apie MP. Ir ten to transporto kiekviename map'e tikrai pakankamai BC2 žaidime.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Toks jausmas, kad kalbi apie SinglePlayer. Tiesa?

Aš kalbėjau apie MP. Ir ten to transporto kiekviename map'e tikrai pakankamai BC2 žaidime.

as apie visus zaidimus kalbu tik apie SP, o ka ten kalbet apie MP, paimi mapa ir varai.ir sio zaidimo mane domina ,jeigu domina, tik SP puse.

 

KAOS Studios: "Homefront on PC isn't just a port"

 

In an exclusive interview with GamerZines, KAOS Studios Jeremy Greiner has suggested that the best platform to play Homefront on when it is released next year will be the PC.

Far from being a standard port, the PC version of Homefront is being developed in tandem with Digital Extremes, who famously optimised Epic Games' Unreal series when it appeared on the mouse and keyboard orientated platform.

"Usually nowadays the PC SKU is just a port from Xbox 360 which tends to be the primary platform for development, but we actually have a fully dedicated team named Digital Extremes in Canada, working full time, 24/7 to deliver the PC SKU as best as possible with Frank (DeLise) spearheading that project.

"You are always limited on consoles, but on the PC you have a lot more flexibility and a potential for a lot more features. Even features that get cut from the console side, could make it on the PC side," revealed the developer's community manager.

 

"I envision the PC SKU will have more to offer than the consoles when it comes to ship, because it has the capability. At E3 we showed levels called Oasis and Malice, one showed universe and the other the world. When we got to gamescom we put it on PC with an NVIDIA card and it looked absolutely amazing!"

"I'm really pleased that PC isn't an afterthought, it isn't just a port it's actually its own game, which is huge for Europe!"

Wow, well it doesn't get more conclusive than that, but why farm out optimisation duties to another studio?

"If we tried to do that in studio with our current resources, it would cost on quality on all three platforms, whereas having Digital Extremes dedicated to this has allowed all three platforms to benefit," explained Jeremy.

Officially Homefront is being optimised for all three of the big platforms - PlayStation 3, Xbox 360 and PC - but come the game's launch in February next year, we know which platform we'll be getting it for.

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Zaidimas atrodo itraukiantis savo istorija :) O mano nuomone grafika jie patobulins su laiku :P

Ne į temą

THQ mane labai nuvyle.. Kalbant apie pc zaidima Warhammer 40k, soulstormas buvo awesome bet kai pradejo kurt naujus zaidimus be pastatu statymo..tik su kareiveis viska daryt tai man labai nepatiko :)
Redagavo mockus

Dalintis šiuo pranešimu


Nuoroda į pranešimą
Dalintis kituose puslapiuose

Prisijunkite prie pokalbio

Jūs galite rašyti dabar, o registruotis vėliau. Jeigu turite paskyrą, prisijunkite dabar, kad rašytumėte iš savo paskyros.

Svečias
Parašykite atsakymą...

×   Įdėta kaip raiškusis tekstas.   Įdėti kaip grynąjį tekstą

  Only 75 emoji are allowed.

×   Nuorodos turinys įdėtas automatiškai.   Rodyti kaip įprastą nuorodą

×   Jūsų anksčiau įrašytas turinys buvo atkurtas.   Išvalyti redaktorių

×   You cannot paste images directly. Upload or insert images from URL.


  • Naujausios temos

  • Naujausi pranešimai

    • Na xbox po truputi tampa ne konsoline, servisu. o kaip zinia kompanijos pinigus uzdirba butent is parduodamo softo bei zaidimu, o ne is gelezies. microsoftas susipirko developerius ir dabar tampa vienu is stambiausiu leideju. xbox tampa prieinamas visur: telefone, tv, amazon fire stick. bet kas kas turi prieiga prie interneto tampa xbox. zaidimu biblioteka? kokia jei beveik visi zaidimai skaitmeniniai. diskai tampa tik kaip raktas, kad galetum atsisiust zaidima. diske dabar tik dalis zaidimo arba tokia jo versija kurios be patcho nepazaisi. baigsis zaidimo licenzija, jis dings is online parduotuviu ir tas diskas taps bevertis. Kitas dalykas del gamepass. cia gi tas pats netflix tik skirtas zaidima. tai stabilios pinigines iplaukos microsoftui. vien kaip padidejo prenumeratoriu skaicius isejus naujam COD. plius MS nepamirso ir konsoliu, nors tai jau nera prioritetas. MS dirba ties kazkokiu nintendo switch "konkurentu". kas del series s. taip visi supranta, kad tai sioks toks stabdis, bet vistiek zaidimai ganetinai gerai sukas ant jo. didziausia problema, kad si konsoliu karta lyginant su praejusia yra labai labai silpna. tiek hardwaro patobulejimu tiek exlusivu atzvilgiu. tas pats ps5 kiek jau jis gavo tu exlusivu? tikru, o ne ps4 remasteriu? sony beveik nebeturi jokiu pranasumu tik savo varda ir zaideju prisirisima. tas pats sony zingsnis i PC rinka. tai labiau desperacija norint uzdirbti. playstationui 30 metu ir jie niekad neleido zaidimu ant pc. o dabar kaip viskas pasikeite. atsirado gamepass analogas, zaidimai ant pc. beveik nera exlusivu. o dar prisiminkim kaip visais budais sony stengesi pamaisyti MS isigyti Activision. kiek teismu, apeliaciju.... o paziurim i zaidimu kieki kuris iseis is MS.. ir jie iseis ant visu konsoliu. MS jau ruosias kastuveliu pinigeliam srebti.. ir kaip patys ms sneka, tai dar ne pabaiga su developeriu pirkimais... p.s. sorry, bet nenaudoju as lietuvisku raidziu
    • ne nu aisku paziurejus traileri iskart gi galima pasakyt ar zaidimas bus hitas ar failas
    • Apie žaidimą: „BLACKFROST: The Long Dark 2“ yra populiaraus išlikimo žaidimo THE LONG DARK tęsinys, pasirodęs ankstyvojoje prieigoje ir tobulintas daugiau nei 10 metų. Tai išgyvenimo smėlio dėžės evoliucija, kurioje patobulintas kiekvienas originalo aspektas ir į formulę įtrauktas bendradarbiavimas. Jį sugalvojo ir sukūrė „Hinterland“, ta pati kūrybinė komanda, kuri sukūrė originalųjį žaidimą. Drąsus naujas pasaulis   Patirkite tyliąją apokalipsę kaip išgyvenusieji šiauriniame pramoniniame Harmonto mieste ir didžiulėse jo apylinkėse. Praėjo metai nuo tada, kai danguje pirmą kartą pasirodė Aurora, dėl kurios visos technologijos tapo neveiksmingos, o išgyvenusieji tik pradeda kilti ir susidurti su nauja realybe po jos. Didingos, atšiaurios dykumos apsuptyje susidurkite su izoliuotos visuomenės likučiais, kurie vis dar bando susitaikyti su tuo, kad pasaulis ką tik visiems laikams pasikeitė. Kaip nuspręsite išgyventi? Gyvenkite kartu. Mirkite vieni   Išgyvenkite kaip vienišas klajoklis šioje užšalusioje miesto, miestelio, miško ir fermos dykvietėje arba susiburkite į išgyvenusiųjų būrį, kad ir kokią pastogę sau pasistatytumėte. Kaip solo žaidėjai, nuspręskite, kiek mokėsite gyventi kartu su NPC išgyvenusiųjų bendruomenėmis, kurios stengiasi rasti savo kelią šiame atšiauriame pasaulyje. Kaip kooperatyviniai žaidėjai, remkitės vieni kitais ir bendromis jėgomis bei įgūdžiais bandykite išgyventi dar vieną dieną priešiškoje aplinkoje. Vieni ar kartu pasirinkite savo išlikimo kelią. Naujos kartos išgyvenimo RPG Sukurtas ant THE LONG DARK per daugiau nei 10 metų kurto ir tobulinto išlikimo žaidimo pagrindo, BLACKFROST plėtoja kiekvieną išlikimo žaidimo formulės aspektą iki 2.0 iteracijos, sukurdamas naujos kartos išlikimo žaidimų pagrindą. Sukurkite savo išgyvenusįjį, pritaikykite savybes ir įgūdžius, rinkite randus ir istorijas ir patirkite išgyvenusiojo gyvenimą šiame gražiame, bet pavojingame pasaulyje. Daugelis žaidimų bandė pritaikyti išlikimo mechaniką atviro pasaulio RPG žaidimuose, tačiau BLACKFROST yra pirmasis išlikimo žaidimas, sukurtas kaip išlikimo RPG. Išgyvenimas mieste   Patirkite fantaziją apie išgyvenimą laukinėje gamtoje XIX a. technologijų lygiu dėl auroros poveikio pasauliui ir jo gyventojams ir mėgaukitės tuo pačiu giliu išgyvenimo gamtoje modeliavimu iš „THE LONG DARK“, tačiau su nauju posūkiu. Miestai ir miesteliai suteikia naujų galimybių ir naujų pavojų jūsų išgyvenimui, įvesdami naują požiūrį į nusistovėjusią išgyvenimo formulę. Laukinė gamta yra pavojinga, tačiau kartais tikrosios grėsmės slypi mieste. Noras gyventi Išgyvenimas priklauso ne tik nuo to, kas yra jūsų galvoje, bet ir nuo to, kas yra jūsų kuprinėje. Su BLACKFROST jūsų sėkmė nebepriklauso tik nuo jūsų fizinės būklės. Naujoji BLACKFROST „Will to Live“ sistema į žaidimą įtraukia psichologinio išgyvenimo elementų, o į nusistovėjusią mechaniką įtraukia atsparumą ir jo substatus. Jei norite išgyventi, valdykite savo abejones ir baimes, ieškokite paguodos smulkmenose. Nauji pavojai   Rizika miestuose. Intensyvios šiaurinės žiemos gilus įšalas. Ekstremalūs orų reiškiniai. Auroros audros. Ir horizonte tvyrantis bauginantis radioaktyvusis juodasis šaltis, kurį skleidžia reaktorių kompleksas. Sluoksniuojamas su laukinių gyvūnų ir kitų pakeliui sutiktų išgyvenusiųjų keliamais pavojais, BLACKFROST į išgyvenimo smėlio dėžę įveda daugybę naujų pavojų. Amžinas gyvenimas Naujoviška „Permalife“ sistema kiekvieną mirtį paverčia nauju nuotykiu. Keliaudami per pasaulį ir pasiduodami įvairiems pavojams, kaupkite naujus pavojus ir baimes savo išgyvenusiajam. Susidurkite su savo baimėmis, įveikite jų minusus ir sustiprinkite savo išgyvenusiojo istoriją pasaulyje. Palikite savo pėdsaką. (Klasikinė Permadeath vis dar yra galimybė!) Ankstyvoji prieiga BLACKFROST kuriamas naudojant ankstyvąją prieigą, kad kuo labiau padidėtų žaidėjų grįžtamojo ryšio ciklas ir komandos gebėjimas nuolat tobulėti. Tai remiasi ilgamete „Hinterland“, kaip ankstyvosios prieigos modelio pradininkės, reputacija, nes THE LONG DARK buvo pirmasis žaidimas, vienu metu egzistavęs keliose ankstyvosios prieigos platformose, taip pat asmeniniame kompiuteryje ir konsolėje (Xbox Game Preview startinis žaidimas 2015 m.). Panašiai ir BLACKFROST bus kuriamas po gabalėlį, o startuos dar neturėdamas viso suplanuoto žaidimo pasaulio ar funkcijų rinkinio. Manome, kad tai yra idealus požiūris, leidžiantis siekti stiprybės bendruomenės informuotoje iteracijoje ir kūrime, tačiau jis tinka ne visiems, todėl prieš įsitraukdami į žaidimą įsitikinkite, kad jums toks požiūris yra patogus! Daugiau informacijos apie tai, kaip komanda planuoja tvarkyti veiksmų planus, terminus ir žaidėjų atsiliepimus, bus paskelbta arčiau 2026 m. starto.        
    • Apie žaidimą: Iš „Solasta“ kūrėjų: Išleido dar vieną intriguojantį taktinį RPG žaidimą, ištikimą populiariausio pasaulyje TTRPG taisyklių rinkiniui.   Sukurkite ir vadovaukite 4 nuotykių ieškotojų partijai, kuri keliauja į tolimąjį Neokos žemyną ir vykdo šeimos palikimo nulemtą užduotį. Kokius sprendimus priimsite senovės ir paslaptingojo Šadvino grėsmės akivaizdoje, kad sustabdytumėte artėjančią korupcijos bangą? „Solasta II“ yra didingas ‚Solasta‘ tęsinys: Tai buvo labai mėgstamas taktinis RPG, garsėjantis ištikimybe stalo žaidimo patirčiai. Praėjus dešimtmečiams po to, kai buvo nugalėta Sorakų grėsmė, nauja flegdlingų didvyrių partija keliauja į tolimus kraštus ieškoti atpirkimo.   „Solasta II“ išlieka ištikimas savo pažadui pristatyti populiariausiu pasaulyje TTRPG paremtą žaidimą. Paruoškite burtus, surenkite slaptą ataką, užmuškite šią pabaisą - maudykitės pažįstamoje „Tabletop“ patirtyje. Tačiau tai dar ne viskas, ką pasiūlys „Solasta II“. Šis naujasis opusas taip pat leis jums laisvai klajoti po Neokos žemes, tyrinėti ir atskleisti žemėlapį taip, kaip jums patinka. Nesvarbu, ar laikysitės gerai pažįstamų kelių, ar leisitės į dykumą... Pasirinkimas priklauso nuo jūsų. Tik būkite atsargūs, nes, kaip visada sakydavome... Jūs renkatės, kauliukai lemia jūsų likimą.      
  • 32 Dizainas

    1. 1. Ar patinka naujasis PlayManija.lt dizainas?


      • Taip
      • Ne
    2. 2. Kurį dizainą nuo šiol naudosite?


      • PlayManija.lt 4.0
      • PlayManija.lt 3.5 Reboot
      • RetroManija
      • Laukiu PlayManija.lt 4.0 „dark mode“

  • Naujausios viktorinos