wemo1995

Steam

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Ziuriu megsti paspamint su savo steam letele i visus steam topics :rolleyes:

Tik į trys įmečiau. Labai patiko. ;)

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Jo gausi 1.6 ir condition zero.

 

O kalbant apie pati steama, tai jis tikrai kartais nervina. Pvz, nusiperki zaidima HL2, ir neturi interneto, viskas... Ragas. Nieko negali su juo daryt, tik ziuret i ta koda.... Dar vienas pavyzdys yra MW2... NU jau cia kokia pieva... Isijungi zaidima, pamatai Updating, bet pradejus lost ismeta file xx is diferent from the server.... Eini i google, susirandi ta xx faila ir isimeti. Tai cia vadinama auto-update? Fail^2 ta steam. O dar ir resursu rija... Negaliu nevirskinu as jo. Dar apie HL2. Vakar isijungiu steama, jis pora kartu uzstringa ir reikia nukillint procesa.. Gerai pagaliau isijunge, einu i Game skilti, spaudziu ant HL2:EP1, ok kolkas viskas gerai "Preparing to launch", pam po 5 sec, uzstringa Steam, vel restartini.... Tada vel isijungi, eini i Game sklity, bet si karta jau veikia HL2. Nice Steam...

 

Na del sito taip bet Steam kiekvienam normaliam geimeriui yra reikalingas :cheers:

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Steam Powered Mobile Phones!

 

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It’s been a long time coming, but Valve have just announced that the Steam mobile phone app is now in the closed Beta phase for Android and iOS devices.

 

With the Steam app, gamers around the world may chat with Steam friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more. Those who wish to join the beta just need to download the Steam app (free of charge) and log in to their Steam account via the mobile app to express interest in the beta. Gamers will be added to the Closed Beta as the service ramps up.

 

“The Steam app comes from many direct requests from our customers,” said Gabe Newell, co-founder and president of Valve. “Seeing which of your friends are online and playing a game, sending quick messages, looking at screenshots for an upcoming game, or catching a sale – these are all features customers have requested. Mobile is changing way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone.”

http://store.steampowered.com/mobile

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Steam 'Big Picture' beta coming soon

 

On tonight's episode of GTTV, Valve's Gabe Newell revealed that a beta for Big Picture mode would launch "soon." Big Picture mode, first announced in early 2011, will allow gamers to hook up their PC or Mac to their living room television – well, okay, it doesn't have to be in your living room, just wherever you've got a TV. Valve aims to offer "simple, easy-to-read navigation designed specifically for TV" and controller support with Big Picture mode.

hmm bet tu ir taip bet kada gali pajungt pc prie hdtv ir naudot ,skirtumo tame nera. :megusta:

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Steam ateina i HDTV . konsoles pasisaugokit.. just kidding :melvin: bet kokiu atveju patogesnis interfeisas ir viskas lengviau paprasciau pasiekiama, kas tikrai sveikintina :notbad:

subalansuota konsoliniam pulteliam. :spiderp: SteamBox :isee:

 

http://www.steampowered.com/steamworks/thebigpicture.php

 

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Nuspirksi ta paka uz 7 Eurus ir iskart tuoj pat tavo Games list'e atsiras tie zaidimai kuriuos nusipirkai. Atsisiusi ir zaisi.

 

1.Steamas nemokamas. (pati programa)

2.Yra ir nemokamų žaidimų per steam (Team fortress,batman city imposters,war of the immortals ir t.t.)

3.Jei nori pirkti CD-KEY ar Giftą tai patarčiau labiau iš tokių web pirkt kaip: vssp.lt,buypcgame.eu,gamecard.lt...

Nes žmonės paprasti gali dažnai apgaut...

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1.Steamas nemokamas. (pati programa)

2.Yra ir nemokamų žaidimų per steam (Team fortress,batman city imposters,war of the immortals ir t.t.)

3.Jei nori pirkti CD-KEY ar Giftą tai patarčiau labiau iš tokių web pirkt kaip: vssp.lt,buypcgame.eu,gamecard.lt...

Nes žmonės paprasti gali dažnai apgaut...

 

Zmogau, tai zinutei 2 metai, ka cia atsakineji vejus.

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kazkas kazkur pagavo kazkoki pulteli prie valve steam..na steam i hdtv tai ir jo meniu yra knopkes nurodytos tai logiska kad viskam tam reiktu ir galbut specialaus steam pultelio ..galbut tai jis..

 

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..x360 pultelio modas su ekranu? .. :working:

 

siaip tai su screenais viskas tinka. knopkes M N O P ,spalvos kaip sitam pulteli tos pacios ir screenuose.

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taigi Gabe patvirtino, Steam Boxas bus . ir tai bus Linux paremtas pc. bus galima isirasyt ir Windows patiem. bet eis jis su Linux ir optimizuotas bus Linuxam.

"We'll come out with our own and we'll sell it to consumers by ourselves. That'll be a Linux box," Newell told The Verge. "If you want to install Windows you can. We're not going to make it hard. This is not some locked box by any stretch of the imagination."

 

Newell also revealed that Valve's Steam Box will be a networked gaming solution for an entire home, not just the living room. "The Steam Box will also be a server," Newell said. "Any PC can serve multiple monitors, so over time, the next-generation (post-Kepler) you can have one GPU that's serving up eight simulateneous [sic] game calls. So you could have one PC and eight televisions and eight controllers and everybody getting great performance out of it. We're used to having one monitor, or two monitors – now we're saying lets expand that a little bit."

 

tai pat jie sake kad nieko naujo nepaskelbs 2013. tai kiek ten galima ta pc kurt? :npoker:

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Truputi nesuprantu Trading Cards sistemos. Surinkau 3 iš 6 kortas, bet kitų 3 rinkti neleidžia. Tai kaip surinkti likusias?

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Truputi nesuprantu Trading Cards sistemos. Surinkau 3 iš 6 kortas, bet kitų 3 rinkti neleidžia. Tai kaip surinkti likusias?

 

Yra trys būdai kitom kortom gauti: 1) pirkti iš marketo; 2) mainytis su kitais vartotojais; 3) random būdu gauti kažkurio žaidimo booster pack, kuris iškart duoda dar tris kortas.

 

O iš esmės tai reikia nesiparint ir kelt tas kortas į marketą ir parduot, nes apie 10e pavyko uzsidirbt pardavus visokį mėšlą iš inventoriaus

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Valve trecia ir paskutine naujiena . deja ne viena nesusijus buvo su zaidimais. pirma buvo SteamOS , po to Steam Machines ..bet trecia tai pati geriausia ...

 

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:spit::spit:

 

steampowered.com/SteamController

 

A new way to play your entire Steam library from the sofa

 

We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input — our biggest missing link. We realized early on that our goals required a new kind of input technology — one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we’ve arrived at something worth sharing and testing with you.

 

 

Complete catalog

 

The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support. (We’ve fooled those older games into thinking they’re being played with a keyboard and mouse, but we’ve designed a gamepad that’s nothing like either one of those devices.) We think you’ll agree that we’re onto something with the Steam Controller, and now we want your help with the design process.

 

 

Superior performance

 

Traditional gamepads force us to accept compromises. We’ve made it a goal to improve upon the resolution and fidelity of input that’s possible with those devices. The Steam controller offers a new and, we believe, vastly superior control scheme, all while enabling you to play from the comfort of your sofa. Built with high-precision input technologies and focused on low-latency performance, the Steam controller is just what the living-room ordered.

 

 

Dual trackpads

 

The most prominent elements of the Steam controller are its two circular trackpads. Driven by the player’s thumbs, each one has a high-resolution trackpad as its base. It is also clickable, allowing the entire surface to act as a button. The trackpads allow far higher fidelity input than has previously been possible with traditional handheld controllers. Steam gamers, who are used to the input associated with PCs, will appreciate that the Steam Controller’s resolution approaches that of a desktop mouse.

 

Whole genres of games that were previously only playable with a keyboard and mouse are now accessible from the sofa. RTS games. Casual, cursor-driven games. Strategy games. 4x space exploration games. A huge variety of indie games. Simulation titles. And of course, Euro Truck Simulator 2.

 

In addition, games like first-person shooters that are designed around precise aiming within a large visual field now benefit from the trackpads’ high resolution and absolute position control.

 

 

Haptics

 

Trackpads, by their nature, are less physical than thumbsticks. By themselves, they are “light touch” devices and don’t offer the kind of visceral feedback that players get from pushing joysticks around. As we investigated trackpad-based input devices, it became clear through testing that we had to find ways to add more physicality to the experience. It also became clear that “rumble”, as it has been traditionally implemented (a lopsided weight spun around a single axis), was not going to be enough. Not even close.

 

The Steam Controller is built around a new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.

 

This haptic capability provides a vital channel of information to the player - delivering in-game information about speed, boundaries, thresholds, textures, action confirmations, or any other events about which game designers want players to be aware. It is a higher-bandwidth haptic information channel than exists in any other consumer product that we know of. As a parlour trick they can even play audio waveforms and function as speakers.

 

 

Touch Screen

 

In the center of the controller is another touch-enabled surface, this one backed by a high-resolution screen. This surface, too, is critical to achieving the controller’s primary goal - supporting all games in the Steam catalog. The screen allows an infinite number of discrete actions to be made available to the player, without requiring an infinite number of physical buttons.

 

The whole screen itself is also clickable, like a large single button. So actions are not invoked by a simple touch, they instead require a click. This allows a player to touch the screen, browse available actions, and only then commit to the one they want. Players can swipe through pages of actions in games where that’s appropriate. When programmed by game developers using our API, the touch screen can work as a scrolling menu, a radial dial, provide secondary info like a map or use other custom input modes we haven’t thought of yet.

 

In order to avoid forcing players to divide their attention between screens, a critical feature of the Steam Controller comes from its deep integration with Steam. When a player touches the controller screen, its display is overlayed on top of the game they’re playing, allowing the player to leave their attention squarely on the action, where it belongs.

 

 

Buttons

 

Every button and input zone has been placed based on frequency of use, precision required and ergonomic comfort. There are a total of sixteen buttons on the Steam Controller. Half of them are accessible to the player without requiring thumbs to be lifted from the trackpads, including two on the back. All controls and buttons have been placed symmetrically, making left or right handedness switchable via a software config checkbox.

 

 

Shared configurations

 

In order to support the full catalog of existing Steam games (none of which were built with the Steam Controller in mind), we have built in a legacy mode that allows the controller to present itself as a keyboard and mouse. The Steam Community can use the configuration tool to create and share bindings for their favorite games. Players can choose from a list of the most popular configurations.

 

 

Openness

 

The Steam Controller was designed from the ground up to be hackable. Just as the Steam Community and Workshop contributors currently deliver tremendous value via additions to software products on Steam, we believe that they will meaningfully contribute to the design of the Steam Controller. We plan to make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering. We can’t wait to see what you come up with.

 

panasu i radija senovine ..ar kazka tokio ..kol kas neaisku kaip ka valdyt cia ir su kuo :megusta:

 

o rimtai tai visas touchinis valdymas .. na ..nzn nzn .vietoj analogu stumdysi touch padus kaip ant smartu.

 

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Steam Machines kurie eis ant SteamOS ir visa tai veiks su Steam Controller. ir jungsi tai i TV. :notbad:

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Pagal tai ką įmetei, tai rašoma, kad Track-pad yra tikslesnis nei thumbsticks ir prilygsta pelei, todėl su pulteliu galima bus laisvai žaisti net RTSus. FPSams irgi bus geresnis nei įprastas kontroleris. Jeigu Valve taip sako reiškia yra tame tiesos :D Reikia laukti atsiliepimų kaip tai viskas veikia, nes čia tikrai naujovė pulteliuose. Kiek įvairių pultelių buvo - WiiU Pro, Ouya, DS4, XOne - ir nei vienas nepasikeitė. Čia jau visai kito kalibro pultelis ir kas žino, gal po kelių metų visi pulteliai panašės į šitą.

 

Įdomiausia dalis: We’ve fooled those older games into thinking they’re being played with a keyboard and mouse. Žaidi su pultelių lyg žaistum su pele ir klava :spit:

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