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PS Vita naujienos ir diskusijos

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Paskutines savaites vita pardavimai Japonijoj aplenke 3DS(iprastai 3DS parduodavo daugiau negu visu kitu konsoliu kartu sudejus).

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Paskutines savaites vita pardavimai Japonijoj aplenke 3DS(iprastai 3DS parduodavo daugiau negu visu kitu konsoliu kartu sudejus).

 

Na matyt,kainos sumazinimas Japonijoje padare savo :)

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In a conversation with IGN, PlayStation’s Director of Product Planning and Platform Software Innovation Don Mesa revealed that more than 100 titles will come to PlayStation Vita in 2013 alone. Mesa also had a lot of other interesting things to say about Vita, including usage statistics for Sony’s fledgling handheld device.

 

“I know there’s been a lot of noise about Vita recently,” Mesa admitted. “There were some negative impressions and so forth. One thing we haven’t had the opportunity to do is talk about how our Vita owners are feeling about the platform. It’s a good gut check for all of us, to know what’s happening now.”

 

As such, Mesa jumped into the numbers. For starters, a third of all Vita games sold are sold digitally through the PlayStation Network, an impressive number. “Our users are embracing the PlayStation Store on the device and finding it very easy to download and get their games on their device and start playing.”

 

In a survey Sony conducted with Vita gamers, they learned that they enjoy an 86 percent “satisfaction rate” from the handheld’s users. Sony also found that 90 percent of Vita owners play Vita “on a regular basis,” marked as once a week or more. But the craziest stat? The average Vita owner uses the handheld 18.7 hours every week.

 

And what about those 100+ games coming to Vita this year? Mesa placed a heavy emphasis on upcoming indie games arriving on Vita – Hotline Miami, Thomas Was Alone, Lone Survivor, Frozen Synapse and others – but he also promised that bigger titles are coming too.

 

When prodded about Sony’s first-party support moving forward (only two Sony-owned studios are currently known to be making a game for Vita), Mesa promised that Sony’s “got some [games] I the works that I can’t talk about right now. There are games that [sony] Worldwide Studios guys are building that are… going to be very interesting and innovative, but to give it away too early… we’re always worried about copycats,” Mesa concluded, humorously.

Šaltinis: IGN

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Jak and Daxter Collection rated for Vita by ESRB

 

Nuotrauka

 

Jak and Daxter Collection, which you may remember originally dropped on the PlayStation 3 in February of 2012, has been rated for the PlayStation Vita by the ESRB. Which, you know, is a pretty solid indication of things to come.

 

The ESRB's rating summary for the game, while hilarious in the stilted, clinical way these things always are, also indicates that the Vita version of this collection should include all three games featured in the original. Of course, the port doesn't officially exist until Sony says that it does, so we've reached out to Sony for more information and will update with anything we learn.

 

 

SEGA’s Mysterious PS3 and PS Vita Title Revealed - First Screenshots

 

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SEGA’s Mysterious PS3 and PS Vita title is Sakatsuku: Let's Make a Pro Soccer Club, a football/soccer title. It’ll support cross-play and cross-save features, and features over 100 clubs and 6 leagues are included.

 

Official site: http://www.sakatsuku.com/2013/

 

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Terraria being ported to Vita this summer

 

http-~~-//www.viddler.com/v/a25c9d7d?secret=32888260

 

Right behind the Xbox and PS3 releases of Terraria, a PS Vita version ported by Engine Software will be released this summer. Details, like pricing and whether it will support Cross Save or Cross Buy with the PS3 version, have yet to be announced. For now, its existence is the thing.

 

It will most certainly resemble Terraria more than the live-action video released alongside the announcement.

 

TERRARIA DIGS ITS WAY ONTO PLAYSTATION®VITA

 

WOODLAND HILLS, Calif. - March 28, 2013 - 505 Games, a global publisher of video games, today announced that the block-building smash hit Terraria is headed to the PlayStation®Vita system (PS Vita). In development by Engine Software, Terraria for PS Vita will be available in summer 2013.

 

Originally released in 2011 for the PC by creator/developer Andrew Spinks' Re-logic studio, Terraria has received universal, critical acclaim and over 2 million "Terrarians" have struck out on their own adventures and fallen for it's mix of side-scrolling, action-adventure gaming and emphasis on crafting and exploration.

 

Tim Woodley, Head of Global Brand at 505 Games said, "We're all huge fans of Terraria and have been overwhelmed by the support we've received from the existing community since we began working with the property. And it's been amazing to see how many of those fans have been asking for a portable version of Terraria so they can take their adventures with them on the go. The biggest challenge for us is how to give players the control they need to fully enjoy the experience and we're really excited to explore the potential of the multiple input options that the PlayStation Vita affords us."

 

Commenting on the announcement, SCEE's Senior Business Development Manager Shahid Ahmad said, "We are tremendously excited about bringing Terraria to PS Vita. It's fantastic news for fans who have been begging for the game to be available on PS Vita and it's fantastic news for us too, we are delighted about the addition to the platform. For us this is a real coup, the opportunity to bring such a loved game to one of our platforms is really exciting. We are also really confident about how much fans are going to love the PS Vita version; the touch screen will ensure a totally unique experience."

 

For all the latest news and updates on all things Terraria head over to https://www.facebook.com/TerrariaOfficial or https://twitter.com/Terraria_Logic.

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Vat kas pradžiugino, tai Terraria portas Vitai. Gaila, kad labai ilgai trunka tas portinimo procesas. Tikiuos per tą laiką sugebės tinkamai panaudoti Vitos "touch" ir kitas funkcijas, nes žaidimas tikrai bus must-buy day one. Kad ir Starbound anonsuotų Vitai, būčiau išvis laimingas.

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PS Vita system software update 2.10 adds folders, video playback

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=6nLqnNgiBPI

 

Hi everyone. I would like to let you know about an exciting update coming to PlayStation Vita. On 10th April, System Software Update Version 2.10 will be released, adding lots of new features.

 

Firstly we’ve introduced a folder system for the home screen, so you can now conveniently organise your games and apps however you like. You can save up to 10 icons in one folder and give it a specific name.

 

Secondly, we’ve introduced support for video playback on PlayStation Vita via the internet browser. You can now play your favourite videos in the internet browser and watch them again and again.

 

We have also added a new feature into Group Messaging to allow you to send a message to more than one person. Now you can select multiple PSN friends at the same time to send messages simply by selecting them from your Friends list.

 

Plus, we’ve made the following enhancements:

 

  • Email – add multiple addresses per contact and display HTML messages
  • Photos – zoom-in in HD
  • Sound – auto mute
  • Email – search message body
  • PlayStation Plus – upload Game Saves via a 3G network connection

So that’s our brief overview of some of the new PlayStation Vita features in system software update version 2.10 – applicable to both the 3G/Wi-Fi and Wi-Fi models.

 

Note: Up to 100 icons can be displayed on the home screen, including icons inside folders. A memory card must be inserted in your PS Vita system to view videos. Some types of videos cannot be played.

 

Source: http://blog.eu.playstation.com/2013/04/09/ps-vita-system-software-update-2-10-adds-folders-video-playback/

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Ne į temą

Koks ten geimas buvo kur trumpai parode?

 

Sly cooper 4: Thieves in time.

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Soul Sacrifice demo out tomorrow, saves transfer to full game

 

Nuotrauka

 

I hope you’re ready for Soul Sacrifice – the demo will be available tomorrow afternoon on PSN!

 

Your first reaction to the demo might be, “Holy moly, this is a LOT of demo!” … and you’d be right! The entire first chapter of the full game is included, all of which is playable with up to three other friends via online or ad-hoc multiplayer. Inafune-san made it a special point for the demo to be quite substantial, as you can read in his comments below:

 

“The number one reason for the Soul Sacrifice demo to have a lot of content was to show the users the full attraction of Soul Sacrifice. We knew that cutting out a small section of the game and saying, ‘Isn’t this part fun?’ would not show the users the full potential of the game. We figured that it wouldn’t make sense if the users could not have the ‘I want to play more’ feeling.

 

“So, we decided we want to provide, at the very least, this amount of the game for the users. That is why, if you compare it to a standard demo, this became such a substantial piece. But we are confident that this will not become something negative where the users will feel like, ‘We played enough.’

 

“After we released the demo version in Japan we received many voices, saying ‘I want to play more’ and ‘I want to get more hooked on this game.’ That is why we believe making this demo with this amount of volume and detail was a success.”

Soul Sacrifice is a long adventure, with dozens of hours of gameplay. The demo is not only a great way to sample the full experience, but also to let you get a head start on that adventure before the game releases. To that end – this part is important, pay attention! – the save data will carry over to the full game! Not only that, if you do carry over demo save data to the full game, you will receive an exclusive bonus item: “Spirits’ Heart”! It summons a powerful stone golem that will fight for you!

 

Trying the demo and carrying over your save data is the ONLY way to get “Spirits’ Heart,” so why not give it a shot if you’re already interested in the game?

 

Nuotrauka

 

The Soul Sacrifice demo offers a single player mode AND a multi-player mode. Multi-player can be played via both ad-hoc and online, but please be aware that multi-player and all online features for the demo will be terminated and will no longer be available from 1st May 2013. After this date, you will still be able to play the demo offline and ad-hoc. Of course, that’s not a problem, since you’ll all be picking up the full game when it launches on 1st May, right? *wink*

 

Finally, don’t forget to pre-order! Not only do you get three exclusive Magic Offerings and two exclusive costumes, but you’ll also get the Japanese voice-over audio pack at no additional cost.

 

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Konspektuoju:

  • Demo Save'as veiks orginaliam zaidime (jei pirksit).
  • Jeigu transferinsit save'a gausit bonus familiar.
  • Yra multiplayer ir ad-hoc multiplayer.
  • Jei pre-orderinat - gausit bonus costumes ir Japanese Audio uz kuri veliau reiketu moketi :)
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Jak and Daxter Trilogy coming to PS Vita in June 2013

 

Nuotrauka

 

Last November Naughty Dog announced that the Jak and Daxter Trilogy would be making its PS3 debut. Hitting store shelves in February 2012, Naughty Dog’s beloved code received a faithful HD remake that made for a lot of happy fans and introduced newcomers to the treasured series.

 

We’re now pleased to announce we’re expanding the collection to the portable audience. Arriving in June, three of your favorite Jak and Daxter titles – Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3 will be coming to PlayStation Vita as Jak and Daxter Trilogy.

 

The power of the PS Vita allows Jak and Daxter Trilogy to feature authentically reproduced graphics from the original games. If you’re a longtime fan you’ll instantly feel at home in the game world and new players will get to experience the world of Jak and Daxter for the first time via the cool new touch based applications of certain mini games throughout the collection. Holding these games in the palm of your hand has never been more exciting and responsive.

 

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For you trophy seekers out there the trophy set isn’t shared with the PS3 version so that means there are three more Platinum trophies you can earn for your PSN ID via this portable collection.

 

We’ve been hard at work on this addition to the Jak and Daxter lineage and are excited to hear your hover board triumph stories as well as your trials and tribulations during your quests for more eco.

These three classic titles are available together at the fantastic price of €29.99.

 

Get ready for more updates over the coming months, including news on when you’ll be able to play the Jak and Daxter Trilogy on PS Vita for the first time!

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=FJGgvLSuTco

Source: http://blog.eu.playstation.com/2013/04/19/jak-and-daxter-trilogy-coming-to-ps-vita-in-june-2013/

 

Trophy set'as ne shared su ps3. Mokosi kurejai, zino, kad zmones pirks del trophies.. :whistling:

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The Sly Collection spotted for Vita in ESRB listing

 

The Entertainment Software Rating Board has classified The Sly Collection for Vita, suggesting Sony plans to release the product on its handheld.

 

Released on PS3 in 2010, The Sly Collection bundles the three PS2 Sly Cooper games on a single Blu-ray disc with HD visuals, as well as Trophy and Move support. Nuotrauka

 

Yesterday, Sony announced plans to release the Jak and Daxter Collection on Vita this June.

 

Launched for PS3 in February, the HD remake package features Naughty Dog's Jak and Daxter: The Precursor Legacy, Jak II and Jak 3. The Vita release will be priced at €29.99 / $29.99 and will feature full Trophy support with a different Trophy list to the PS3 one.

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=mHJE3HDUkYc

 

Ziurint, kad lygiai tas pat buvo ir su Jak & Daxter collection - labai tiketina, kad bus ir Sly :)

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Soul Sacrifice pre-order extras showcased in new trailer

 

http-~~-//www.youtube.com/watch?feature=player_embedded&v=zyK18uW3LB8

 

Hello, PlayStation friends! We hope you’re enjoying the recently released Soul Sacrifice demo! Please remember that online multiplayer support for the demo will end when the game launches, so if you’ve been curious to see how the infrastructure online handles, check it out sooner rather than later.

 

Just as importantly: your save files carry over to the finished game, and doing so is the only way to get your hands on a special magical Offering, so why not give the demo a try if you haven’t yet?

 

The full game will be out in a week, but there’s still time left to pre-order! Instead of yet again writing about all the goodies set aside for folks who reserve their copies, we decided to make a video showing off what’s included. Enjoy!

 

We’ve got plenty more to share, including the second and final part of our special sit-down with designer Keiji Inafune, so keep checking PlayStation Blog as release day approaches!

Source: http://blog.eu.playstation.com/2013/04/24/soul-sacrifice-pre-order-extras-showcased-in-new-trailer/

 

Japanese audio :sweet:

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Jau kuri laika preorderines ;)

Turejau amazon gift-certificates is trade-in'u, gavosi ~£9:$

Tik nezinia kuria geguzes diena gausiu, nes man pazistami vis kitokie atostogu grizdami vis parveza kruvas zaidimu. Ir P4A preorderines, platina nerealu surinkti ten, bet isspausiu kiek galesiu is to zaidimo :)

 

Griztant i tema:

 

Acclaimed indie adventure Machinarium coming to PS Vita next week

 

Nuotrauka

 

We’re thrilled to be bringing our acclaimed adventure title Machinarium to PS Vita on 1st May. When the PS3 version was released, we called it the best version of the game. In it, we added lots of new features – like the ability to zoom in to get a closer look at the scene, magnetic hotspots, 12 Trophies and more.

 

The PS Vita version makes no compromises. In fact, it’s even better! It includes all the enhancements from the PS3 version, but we’ve added some new features to complement PS Vita’s capabilities. You can now control the game not only with the system’s analogue sticks and buttons, but also directly with your fingers on the touch screen and rear touch panel. We’ve improved the zoom feature too, so it’s more convenient to play the game in a portable capacity.

 

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The graphics, music and sounds are presented at full quality, and everything runs smoothly and looks as beautiful as ever on Vita’s gorgeous 5″ OLED display. For the best audio experience, put on some nice headphones so you can fully enjoy the award-winning soundtrack by Floex.

 

We’ve also integrated PSN leaderboards: see how quickly you can finish the game, and how your time stacks up against the rest of the world.

 

All in all, we are very happy with the PS Vita version of Machinarium. It will be available next Wednesday for €5.99 (the download weighs in at 330 MB). Check out the Amanita blog, and follow us on Facebook and Twitter for all the latest. Let us know what you think!

Source: http://blog.eu.playstation.com/2013/04/24/acclaimed-indie-adventure-machinarium-coming-to-ps-vita-next-week/

 

Siulau visiem pasiimt, puikus zaidimukas ;)

 

 

Cult studio Llamasoft blazes onto PS Vita with TxK

 

Nuotrauka

 

Nearly 20 years ago, in 1994, one of the best-known Llamasoft games ever was released on the Atari Jaguar – the seminal Tempest 2000. This title came to be recognised as one of the finest games on the system.

Based upon an early ’80s arcade game, T2K aimed to be more than just a port of an older game. Instead, T2K took that old classic game as an inspiration, and offered up something entirely new and modern.

 

The original coin-op game was based around a colour vector display – a look it was impossible to replicate on raster displays and with graphics hardware of the day, so T2K defined a style all of its own. The floating platforms in space that defined the play areas were created using Gouraud-shaded polygons, as were the enemies that populated them – in that pre-PlayStation era such polygonal graphics were considered cutting-edge.

 

T2K also introduced design elements that were to become Llamasoft trademarks – flowing particle systems, full-screen video feedback effects, and objects that shattered into thousands of glowing particles.

 

100 levels of intense shooting action were interspersed with gentle, floaty bonus/chillout rounds. The package was completed by some of the best music ever to appear in a videogame, a perfect partner to the onscreen action. T2K is rightly remembered as a classic and a perfect treat for the player’s eyes, ears and thumbs.

 

Now Llamasoft and the original designer of T2K are back to do for T2K what T2K itself did for its ancient arcade ancestor. The new game – TxK – will draw on the spirit of the classic T2K, extending and enhancing it using the fantastic graphical power of the PS Vita system, resulting in what we hope will be a new modern classic arcade shooter.

 

New terrains, new bonus rounds, new enemies and weapons will be wrought together into an exhilarating whole. The PS Vita’s beautiful OLED screen will blaze with colour and light as we bring to bear 30 years of experience in designing both games and music visualizers, to bring you a game that feels excellent to play and looks stunning and unique. An array of musicians are already at work creating original music that will fit the gameplay perfectly.

 

We’re already off to a good start getting familiar with the PS Vita development system, and we aim to finish and release the game this year. It’s very much a labour of love for everyone involved – we all loved T2K and the opportunity to create a new game in a similar vein on some really great hardware is something that we are all enjoying immensely.

We’ll be releasing more information and media as we move forward in the development process, so keep an eye out for updates in the coming weeks and months.

Source: http://blog.eu.playstation.com/2013/04/24/cult-studio-llamasoft-blazes-onto-ps-vita-with-txk/

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    • todel, kad is witcherio tu jau zinai ko tiketis, o cia visiskai naujas IP. ir dar tikrai niekas neaisku apie ka. labiausiai uzkliuva, kad boba negrazi ir veiksmas kazkur kosmose. pirmas ispudis nekoks, bet palaukim. niekas gi nevercia preorderio daryt. pamatysim kazka daugiau tada gal jau aiskiau bus ar labiau hatint ar po truputi didinti smalsuma. vistiek cia gi naughty dog. kokybes standartai pas juos auksciausi
    • na filmas visada visas bus diske ir jam nereiks jokio patcho ar dlc  cia visai kitas reikalas. as irgi buciau pilnai uz tai, kad tureti patinkanti zaidima savo kolekcijoj, bet deja pilno zaidimo diske nera turbut jau nuo ps3/xbox360 laiku (butrent tada atsirado zaidimu patchai konsolese). butu labai gerai jei po kazkiek laiko kai zaidimas pilnai supatchintas ir su visai dlc butu isleidziamas fiziniu pavidalu, bet deja tas neapsimoka. gamepass  tai nuoma. labai gerai jei nezinai kas per zaidimas bet gal ir noretum ji pabandyt. o jei nepatinka tv su xbox gamepassu tai tam yra konsoles. xbox tampa servisu ir kuris butu pasiekiamas visur visiems ir ant bet ko... tuoj bus taip, kad pasileidinesi ant ps5 zaidima ir pirma ka pamatysi bus "Xbox Gamestudio" va kaip dabar su naughty dog naujausiu pristatytu zaidimu... daug hate'o, bet jei butu ps+ galima butu isbandyt nemokamai ir tada jau nusprest ar verta isigyti i savo kolekcija ar ne.. o kas del licenzijos tai ji ne visai tavo... gali but, kad zaidima turi nusipirkes, o jis jau isimtas is eshopo butent del kazkokios pasibaigusios licenzijos (panasiai kaip su senais gta. isimti is paduotuviu nes baigesi licenzija muzikai) o naujose zaidimo versijose tu muzikos ganalu paprasciausiai nera. ir siaip diskai dabar labiau kaip budas pigiau pazaisti zaidima. nupirkai, perejei, pardavei.. tai kuom ne prenumerata?
    • Suprantu tavo ironija, bet tikrai galiu pasakyti pasižiūrėjus ar man patinka ką matau ar ne. Palygink su Witcher IV anons treileriu ir viskas bus aišku.
    • @WirmiS, mintys išsakytos neblogos. Gal būt tai bus ateitis, į kurią mus visus taip stumia, bet tai tikrai tinka nevisiems. Taip man patinka Netflix ir aš turiu ne tik jo, bet ir beveik visų stramingų prenumerata, bet neturiu Gamepass (PS+ turiu dėl onlaino). Žiūrėti filmą ir žaisti yra pramoga, bet visgi nėra tapatus dalykai. Aš žaidžiu tik tuos žaidimus, kurie man TIKRAI patinka, nes tai reikalauja laisvo laiko, kurio su amžiumi (iki tam tikros ribos) darosi vis mažaiu. Todėl aš labai smarkia pasirenku kam man skirti tą laisvaaikio laiką. Nepatikėsi, bet dar per kelis metus nesu paleidęs ne vieno PS+ gaunamų žaidimų, nes ko man reika praktiškai viską nusiperku. T. p. turiu ir gan nemenka fizinių movie diskų kolekcija tais pačiais sumetimais. Nežinau gal tai amžius, gal old school, bet aš nenoriu tik įjungti TV su įmontuotu Gamepasu ir kažką tai streamingu pažaist. Noriu turėti fizinę konsole, nupirkta žaidimą (nebūtinai fizinį diską), bet mano asmenynę licenciją. Kažakaip taip.
    • Na xbox po truputi tampa ne konsoline, servisu. o kaip zinia kompanijos pinigus uzdirba butent is parduodamo softo bei zaidimu, o ne is gelezies. microsoftas susipirko developerius ir dabar tampa vienu is stambiausiu leideju. xbox tampa prieinamas visur: telefone, tv, amazon fire stick. bet kas kas turi prieiga prie interneto tampa xbox. zaidimu biblioteka? kokia jei beveik visi zaidimai skaitmeniniai. diskai tampa tik kaip raktas, kad galetum atsisiust zaidima. diske dabar tik dalis zaidimo arba tokia jo versija kurios be patcho nepazaisi. baigsis zaidimo licenzija, jis dings is online parduotuviu ir tas diskas taps bevertis. Kitas dalykas del gamepass. cia gi tas pats netflix tik skirtas zaidima. tai stabilios pinigines iplaukos microsoftui. vien kaip padidejo prenumeratoriu skaicius isejus naujam COD. plius MS nepamirso ir konsoliu, nors tai jau nera prioritetas. MS dirba ties kazkokiu nintendo switch "konkurentu". kas del series s. taip visi supranta, kad tai sioks toks stabdis, bet vistiek zaidimai ganetinai gerai sukas ant jo. didziausia problema, kad si konsoliu karta lyginant su praejusia yra labai labai silpna. tiek hardwaro patobulejimu tiek exlusivu atzvilgiu. tas pats ps5 kiek jau jis gavo tu exlusivu? tikru, o ne ps4 remasteriu? sony beveik nebeturi jokiu pranasumu tik savo varda ir zaideju prisirisima. tas pats sony zingsnis i PC rinka. tai labiau desperacija norint uzdirbti. playstationui 30 metu ir jie niekad neleido zaidimu ant pc. o dabar kaip viskas pasikeite. atsirado gamepass analogas, zaidimai ant pc. beveik nera exlusivu. o dar prisiminkim kaip visais budais sony stengesi pamaisyti MS isigyti Activision. kiek teismu, apeliaciju.... o paziurim i zaidimu kieki kuris iseis is MS.. ir jie iseis ant visu konsoliu. MS jau ruosias kastuveliu pinigeliam srebti.. ir kaip patys ms sneka, tai dar ne pabaiga su developeriu pirkimais... p.s. sorry, bet nenaudoju as lietuvisku raidziu
  • 32 Dizainas

    1. 1. Ar patinka naujasis PlayManija.lt dizainas?


      • Taip
      • Ne
    2. 2. Kurį dizainą nuo šiol naudosite?


      • PlayManija.lt 4.0
      • PlayManija.lt 3.5 Reboot
      • RetroManija
      • Laukiu PlayManija.lt 4.0 „dark mode“

  • Naujausios viktorinos