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Metal Gear Rising: Revengeance

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Jei jau nera stealth , tai tikrai nemanau kad man patik si serija, kai sake Shliuzas jau geriau MGS5 sukurtu ir butu tikrai zimiau geriau negu sitas MG Rising

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tik nezinia kiek laiko reiks laukti iki to MGS5 , jei dabar iseina MG Rising, tai tarpas manau maziausiai bus kokia 1-2metai

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  Citata

It does look like crap and here's why:

1) Looks like they crap all over deep story with characters and allegories

2) Voiceover sounds cheap and cheesy like it's another Devil May Cry

3) Do I really have to elaborate on what's vaguely unrealistic(MGS4) and what's really flat out rediculous and silly(this crap)?

Overall that doesn't feel like it belongs to the same universe and the same franchise. The previous trailers showed something a lot more digestible. Even if the game is not a stealth action, I'd buy it. But since I think that they have no excuse to butcher the tone and narrative for the sake of higher sales, I wish them slow and painful death. These guys are better off making another Vanquish or Bayonetta.

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25 minutes apie How shit is done.

  Rodyti paslėptą turinį

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Platinum Games has revealed that it initially thought Kojima Productions' offer to take over development of Metal Gear Rising was a joke.

The game's director has also been identified as Kenji Saito, lead programmer on Platinum's acclaimed action game, Bayonetta.

The revelations were made by Metal Gear creator Hideo Kojima and Platinum bosses Tatsuya Minami and Atsushi Inaba in the latest issue of Japanese gaming mag Famitsu, as reported by Andriasang.

The three revealed that Kojima Productions first approached Platinum with the idea of taking Rising's reins in 2010. But Platinum initially thought the offer was just a joke.

Discussions only began in earnest this time last year, at the January event celebrating the announcement of PlayStation Vita.

Kojima said that the Kojima Productions version of the game - titled Metal Gear Solid: Rising, and first announced at E3 in June 2009 - was having design "difficulties" due to the incorporation of both stealth and high-octane action.

Platinum's version, titled Metal Gear Rising: Revengeance, was unveiled at the Spike Video Game Awards last December. It jettisons the stealth element in favour of a pure focus on over-the-top action, rendered at 60 frames per second. "This is it," thought Kojima on seeing Platinum's early work on the game; he now feels that it's close to what his team originally wanted to make.

Inaba announced Saito as as director, and once again confirmed that Bayonetta and Okami director Hideki Kamiya has no involvement in Metal Gear Rising. However, he pointed out that Saito and Kamiya have been working together since Viewtiful Joe days.

As recently reported, the same interview confirms that Metal Gear Rising: Revengeance will be playable at this year's E3.

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Tikiuosi nesugadins best game ever ir nepadarys tiesiog saudykles ar "kapokles" :clap2:

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Kolkas man viskas labai primena shinobi. Ziuresim kaip viskas bus toliau.

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  2012-02-06 22:57, 'Luigi' parašė:

Kolkas man viskas labai primena shinobi. Ziuresim kaip viskas bus toliau.

Skaityti daugiau  
Ne į temą Kalbi apie ta SEGA konsolej skirta? :D :D

Siaip siulyciau temos pavadinima pataisyt...

Redagavo Prototype

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